openfoam/applications/utilities/miscellaneous/foamFormatConvert/writeMeshObject.H
Mark Olesen 432d65475c ENH: preserve origId in foamFormatConvert (fixes# #3051)
- previously read the cloud directly without any of the
  passiveParticle fields (origProcId, origId), which meant they would
  not actually be converted.
2023-12-15 16:17:16 +01:00

106 lines
3.1 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
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Copyright (C) 2011-2017 OpenFOAM Foundation
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Global
writeMeshObject
Description
Write a mesh object in the format specified in controlDict.
\*---------------------------------------------------------------------------*/
#ifndef Foam_writeMeshObject_H
#define Foam_writeMeshObject_H
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
template<class Type, class CheckType = Type>
inline bool writeMeshObject
(
const word& name,
const fileName& meshDir,
Time& runTime,
const bool strictTypeChecking = true,
const bool disableHeaderChecking = false
)
{
IOobject io
(
name,
runTime.timeName(),
meshDir,
runTime,
IOobject::MUST_READ,
IOobject::NO_WRITE,
IOobject::NO_REGISTER
);
bool writeOk = false;
if (io.typeHeaderOk<CheckType>(strictTypeChecking, true, false))
{
Info<< " Reading " << io.headerClassName()
<< " : " << name << endl;
// Switch off type checking (for reading e.g. faceZones as
// generic list of dictionaries).
const word oldTypeName = Type::typeName;
if (disableHeaderChecking)
{
const_cast<word&>(Type::typeName) = word::null;
}
Type meshObject(io);
if (disableHeaderChecking)
{
const_cast<word&>(Type::typeName) = oldTypeName;
// Fake type back to what was in field
const_cast<word&>(meshObject.type()) = io.headerClassName();
}
Info<< " Writing " << name << endl;
writeOk = meshObject.regIOobject::write();
}
return writeOk;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //