- relocate templating to factory method 'New'. Adds provisions for more general re-use. - expose processor topology in globalMesh as topology() - wrap proc->patch lookup as processorTopology::procPatchLookup method (failsafe). May consider using Map<label> for its storage in the future. |
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doc | ||
fvMotionSolvers | ||
fvPatchFields/derived | ||
Make | ||
motionDiffusivity | ||
motionInterpolation | ||
pointPatchFields/derived |