openfoam/applications/utilities/mesh/manipulation/createBaffles/faceSelection/faceZoneSelection.C

105 lines
3.0 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2012-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "faceZoneSelection.H"
#include "addToRunTimeSelectionTable.H"
#include "fvMesh.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
namespace Foam
{
namespace faceSelections
{
defineTypeNameAndDebug(faceZoneSelection, 0);
addToRunTimeSelectionTable(faceSelection, faceZoneSelection, dictionary);
}
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::faceSelections::faceZoneSelection::faceZoneSelection
(
const word& name,
const fvMesh& mesh,
const dictionary& dict
)
:
faceSelection(name, mesh, dict),
zoneName_(dict_.lookup("zoneName"))
{}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
Foam::faceSelections::faceZoneSelection::~faceZoneSelection()
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
void Foam::faceSelections::faceZoneSelection::select
(
const label zoneID,
labelList& faceToZoneID,
boolList& faceToFlip
) const
{
label readID = mesh_.faceZones().findZoneID(zoneName_);
if (readID == -1)
{
FatalErrorInFunction
<< "Cannot find faceZone " << zoneName_ << nl << "Valid zones are "
<< mesh_.faceZones().names()
<< exit(FatalError);
}
const faceZone& fZone = mesh_.faceZones()[readID];
forAll(fZone, i)
{
label facei = fZone[i];
if (faceToZoneID[facei] == -1)
{
faceToZoneID[facei] = zoneID;
faceToFlip[facei] = fZone.flipMap()[i];
}
else if (faceToZoneID[facei] != zoneID)
{
FatalErrorInFunction
<< "Face " << facei << " already in faceZone "
<< faceToZoneID[facei]
<< exit(FatalError);
}
}
faceSelection::select(zoneID, faceToZoneID, faceToFlip);
}
// ************************************************************************* //