redistributeMeshPar creates patch fields 'out of nothing'. These get initialised later by changeDictionary but up till then make sure code continues |
||
---|---|---|
.. | ||
0 | ||
constant | ||
system | ||
Allclean | ||
Allrun | ||
makeZones |
redistributeMeshPar creates patch fields 'out of nothing'. These get initialised later by changeDictionary but up till then make sure code continues |
||
---|---|---|
.. | ||
0 | ||
constant | ||
system | ||
Allclean | ||
Allrun | ||
makeZones |