- The code create a box with a (0,0,0) point. The new definition is more logical and makes it very easy to grow the bounding box to include new points. It also simplifies much of the logic in the constructors. - Use ROOTVGREAT instead of VGREAT for sizing greatBox and invertedBox. Avoids some overflow issues reported by Mattijs (thus GREAT has been used in treeBoundBox), but might still need further revision. |
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blockMesh | ||
extrude | ||
extrude2DMesh | ||
foamyMesh | ||
snappyHexMesh | ||
Allwmake |