openfoam/applications/utilities/parallelProcessing/redistributePar/loadOrCreateMesh.H
mattijs b157614e00 ENH: redistributePar: write collated format. #806
- supports redistributePar -decompose -fileHandler collated
- supports redistributePar -reconstruct
- does not support redistributePar with collated in redistribution mode
2021-10-19 12:18:07 +01:00

67 lines
2.2 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2012 OpenFOAM Foundation
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
InNamespace
Foam
Description
Load or create (0 size) a mesh. Used in distributing meshes to a
larger number of processors
SourceFiles
loadOrCreateMesh.C
\*---------------------------------------------------------------------------*/
#ifndef loadOrCreateMesh_H
#define loadOrCreateMesh_H
#include "fvMesh.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
//- Load (if it exists) or create zero cell mesh given an IOobject:
// name : regionName
// instance : exact directory where to find mesh (i.e. does not
// do a findInstance
autoPtr<fvMesh> loadOrCreateMesh(const bool decompose, const IOobject& io);
//- Remove empty directory. Return true if removed.
bool removeEmptyDir(const fileName& path);
//- Remove empty directories from bottom up
void removeEmptyDirs(const fileName& path);
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //