1) Adding LiquidEvapFuchsKnudsen model for lagrangian evaporation. This models is based on a diffusion type of evaporation/ condensation on particles composed of solution (liquid + solid). 2) Adding modes of calculating the particle rho and volume change. The new keyword in constantProperties is 'volumeUpdateMethod' which three options: a) constantRho b) constantVolume c) updateRhoAndVol The old keyword 'constantVolume' true/face is still valid 3) The entry rho0 is now optional for multicomponent parcels. If defined , it is used, but if it is not the actual mixture provided is used to calculate rho0 of the particle. T0 is still used as initial T and Cp0 is over-written in the multicomponent cloud but still required. 4) Adding tutorial for evaporation/condensation model
76 lines
1.4 KiB
C++
76 lines
1.4 KiB
C++
/*--------------------------------*- C++ -*----------------------------------*\
|
|
| ========= | |
|
|
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
|
|
| \\ / O peration | Version: v1806 |
|
|
| \\ / A nd | Web: www.OpenFOAM.com |
|
|
| \\/ M anipulation | |
|
|
\*---------------------------------------------------------------------------*/
|
|
FoamFile
|
|
{
|
|
version 2.0;
|
|
format ascii;
|
|
class dictionary;
|
|
location "system";
|
|
object blockMeshDict;
|
|
}
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
scale 1;
|
|
|
|
vertices
|
|
(
|
|
(0 0 0)
|
|
(90 0 0)
|
|
(90 10 0)
|
|
(0 10 0)
|
|
(0 0 10)
|
|
(90 0 10)
|
|
(90 10 10)
|
|
(0 10 10)
|
|
);
|
|
|
|
blocks
|
|
(
|
|
hex (0 1 2 3 4 5 6 7) (100 40 10) simpleGrading (1 1 1)
|
|
);
|
|
|
|
edges
|
|
(
|
|
);
|
|
|
|
boundary
|
|
(
|
|
inlet
|
|
{
|
|
type patch;
|
|
faces
|
|
(
|
|
(0 4 7 3)
|
|
);
|
|
}
|
|
|
|
outlet
|
|
{
|
|
type patch;
|
|
faces
|
|
(
|
|
(2 6 5 1)
|
|
);
|
|
}
|
|
|
|
walls
|
|
{
|
|
type wall;
|
|
faces
|
|
(
|
|
(3 7 6 2)
|
|
(1 5 4 0)
|
|
(0 3 2 1)
|
|
(4 5 6 7)
|
|
);
|
|
}
|
|
);
|
|
|
|
|
|
// ************************************************************************* //
|