openfoam/applications/utilities/postProcessing/lumped/lumpedPointMovement/lumpedPointMovement.C
Mark Olesen b0136d835e ENH: lumped point motion using local linear basic functions (#1341)
- the earlier implementation of externally controlled lumped point
  motion (see merge request !120 and OpenFOAM-v1706 release notes) was
  conceived for the motion of simple structures such as buildings or
  simple beams. The motion controller was simply defined in terms of
  an orientation axis and divisions along that axis.

  To include complex structures, multiple motion controllers are
  defined in terms of support points and connectivity.

  The points can have additional node Ids associated with them, which
  makes it easier to map to/from FEA models.

  OLD system/lumpedPointMovement specification
  --------------------------------------------

      //- Reference axis for the locations
      axis            (0 0 1);

      //- Locations of the lumped points
      locations       (0 0.05 .. 0.5);

  NEW system/lumpedPointMovement specification
  --------------------------------------------

      // Locations of the lumped points
      points
      (
          (0  0  0.00)
          (0  0  0.05)
          ...
          (0  0  0.50)
      );

      //- Connectivity for motion controllers
      controllers
      {
          vertical
          {
              pointLabels (0 1 2 3 4 5 6 7 8 9 10);
          }
      }

  And the controller(s) must be associated with the given
  pointDisplacement patch. Eg,

     somePatch
     {
         type            lumpedPointDisplacement;
         value           uniform (0 0 0);
         controllers     ( vertical );   // <-- NEW
     }

TUT: adjust building motion tutorial

- use new controllor definitions
- replace building response file with executable
- add updateControl in dynamicMeshDict for slowly moving structure
2020-06-17 15:16:27 +02:00

472 lines
12 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2016-2020 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
lumpedPointMovement
Description
This utility can be used to produce VTK files to visualize the response
points/rotations and the corresponding movement of the building surfaces.
Uses the tabulated responses from the specified file.
Optionally, it can also be used to a dummy responder for the
externalFileCoupler logic, which makes it useful as a debugging facility
as well demonstrating how an external application could communicate
with the lumpedPointMovement point-patch boundary condition.
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "Time.H"
#include "OFstream.H"
#include "foamVtkSeriesWriter.H"
#include "lumpedPointTools.H"
#include "lumpedPointIOMovement.H"
using namespace Foam;
inline List<lumpedPointStateTuple> getResponseTable
(
const fileName& file,
const lumpedPointState& state0
)
{
return lumpedPointTools::lumpedPointStates
(
file,
state0.rotationOrder(),
state0.degrees()
);
}
void echoTableLimits
(
const List<lumpedPointStateTuple>& tbl,
const label span,
const label maxOut
)
{
Info<< "Using response table with " << tbl.size() << " entries" << nl;
if (span)
{
Info<< "Increment input by " << span << nl;
}
if (maxOut)
{
Info<< "Stopping after " << maxOut << " outputs" << nl;
}
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
int main(int argc, char *argv[])
{
argList::addNote
(
"Visualize lumpedPoint movements or provide a slave responder"
" for diagnostic purposes."
);
argList::noFunctionObjects(); // Never use function objects
argList::addOption
(
"max",
"N",
"Maximum number of outputs"
);
argList::addOption
(
"span",
"N",
"Increment each input by N (default: 1)"
);
argList::addOption
(
"scale",
"factor",
"Relaxation/scaling factor for movement (default: 1)"
);
argList::addOption
(
"visual-length",
"len",
"Visualization length for planes (visualized as triangles)"
);
argList::addBoolOption
(
"dry-run",
"Test movement without a mesh"
);
argList::addBoolOption
(
"removeLock",
"Remove lock-file on termination of slave"
);
argList::addBoolOption
(
"slave",
"Invoke as a slave responder for testing"
);
argList::addArgument("responseFile");
#include "setRootCase.H"
const label maxOut = Foam::max(0, args.getOrDefault<label>("max", 0));
const label span = Foam::max(1, args.getOrDefault<label>("span", 1));
// Control parameters
const bool dryrun = args.found("dry-run");
const bool slave = args.found("slave");
const bool removeLock = args.found("removeLock");
const scalar relax = args.getOrDefault<scalar>("scale", 1);
args.readIfPresent("visual-length", lumpedPointState::visLength);
const fileName responseFile(args[1]);
// ----------------------------------------------------------------------
// Slave mode
// ----------------------------------------------------------------------
if (slave)
{
Info<< "Running as slave responder" << endl;
if (Pstream::parRun())
{
FatalErrorInFunction
<< "Running as slave responder is not permitted in parallel"
<< nl
<< exit(FatalError);
}
#include "createTime.H"
// Create movement without a mesh
autoPtr<lumpedPointIOMovement> movementPtr =
lumpedPointIOMovement::New(runTime);
if (!movementPtr)
{
Info<< "No valid movement found" << endl;
return 1;
}
auto& movement = *movementPtr;
// Reference state0
const lumpedPointState& state0 = movement.state0();
List<lumpedPointStateTuple> responseTable =
getResponseTable(responseFile, state0);
echoTableLimits(responseTable, span, maxOut);
if (dryrun)
{
Info<< "dry-run: response table with " << responseTable.size()
<< " entries" << nl
<< "\nEnd\n" << endl;
return 0;
}
externalFileCoupler& coupler = movement.coupler();
for
(
label timei = 0, outputCount = 0;
timei < responseTable.size();
timei += span
)
{
Info<< args.executable() << ": waiting for master" << endl;
// Wait for master, but stop if status=done was seen
if (!coupler.waitForMaster())
{
Info<< args.executable()
<< ": stopping status=done was detected" << endl;
break;
}
lumpedPointState state = responseTable[timei].second();
state.relax(relax, state0);
// Generate input for OpenFOAM
OFstream os(coupler.resolveFile(movement.inputName()));
if
(
movement.inputFormat()
== lumpedPointState::inputFormatType::PLAIN
)
{
state.writePlain(os);
}
else
{
os.writeEntry("time", responseTable[timei].first());
state.writeDict(os);
}
Info<< args.executable()
<< ": updated to state " << timei
<< " - switch to master"
<< endl;
// Let OpenFOAM know that it can continue
coupler.useMaster();
++outputCount;
if (maxOut && outputCount >= maxOut)
{
Info<< args.executable()
<< ": stopping after " << maxOut << " outputs" << endl;
break;
}
}
if (removeLock)
{
Info<< args.executable() << ": removing lock file" << endl;
coupler.useSlave(); // This removes the lock-file
}
Info<< args.executable() << ": finishing" << nl;
Info<< "\nEnd\n" << endl;
return 0;
}
// ----------------------------------------------------------------------
// dry-run
// ----------------------------------------------------------------------
if (dryrun)
{
Info<< "dry-run: creating states only" << nl;
#include "createTime.H"
// Create movement without a mesh
autoPtr<lumpedPointIOMovement> movementPtr =
lumpedPointIOMovement::New(runTime);
if (!movementPtr)
{
Info<< "No valid movement found" << endl;
return 1;
}
auto& movement = *movementPtr;
// Reference state0
const lumpedPointState& state0 = movement.state0();
List<lumpedPointStateTuple> responseTable =
getResponseTable(responseFile, state0);
echoTableLimits(responseTable, span, maxOut);
vtk::seriesWriter stateSeries;
for
(
label timei = 0, outputCount = 0;
timei < responseTable.size();
timei += span
)
{
lumpedPointState state = responseTable[timei].second();
state += movement.origin();
movement.scalePoints(state);
state.relax(relax, state0);
Info<< "output [" << timei << '/' << responseTable.size() << ']';
// State/response = what comes back from FEM
{
const word outputName =
word::printf("state_%06d.vtp", outputCount);
Info<< " " << outputName;
movement.writeStateVTP(state, outputName);
stateSeries.append(outputCount, outputName);
}
Info<< endl;
++outputCount;
if (maxOut && outputCount >= maxOut)
{
Info<< "Max output " << maxOut << " ... stopping" << endl;
break;
}
}
// Write file series
if (stateSeries.size())
{
Info<< nl << "write state.vtp.series" << nl;
stateSeries.write("state.vtp");
}
Info<< "\nEnd\n" << endl;
return 0;
}
// ----------------------------------------------------------------------
// test patch movement
// ----------------------------------------------------------------------
#include "createTime.H"
runTime.setTime(instant(runTime.constant()), 0);
#include "createNamedMesh.H"
// Create movement with mesh
autoPtr<lumpedPointIOMovement> movementPtr =
lumpedPointIOMovement::New(mesh);
if (!movementPtr)
{
Info<< "No valid movement found" << endl;
return 1;
}
auto& movement = *movementPtr;
// Reference state0
const lumpedPointState& state0 = movement.state0();
List<lumpedPointStateTuple> responseTable =
getResponseTable(responseFile, state0);
echoTableLimits(responseTable, span, maxOut);
pointIOField points0(lumpedPointTools::points0Field(mesh));
const label nPatches = lumpedPointTools::setPatchControls(mesh, points0);
if (!nPatches)
{
Info<< "No point patches with lumped movement found" << endl;
return 2;
}
Info<< "Lumped point patch controls set on "
<< nPatches << " patches" << nl;
lumpedPointTools::setInterpolators(mesh, points0);
// Output vtk file series
vtk::seriesWriter stateSeries;
vtk::seriesWriter geomSeries;
// Initial geometry
movement.writeVTP("geom_init.vtp", state0, mesh, points0);
lumpedPointTools::setInterpolators(mesh);
for
(
label timei = 0, outputCount = 0;
timei < responseTable.size();
timei += span
)
{
lumpedPointState state = responseTable[timei].second();
state += movement.origin();
movement.scalePoints(state);
state.relax(relax, state0);
Info<< "output [" << timei << '/' << responseTable.size() << ']';
// State/response = what comes back from FEM
{
const word outputName =
word::printf("state_%06d.vtp", outputCount);
Info<< " " << outputName;
movement.writeStateVTP(state, outputName);
stateSeries.append(outputCount, outputName);
}
{
const word outputName =
word::printf("geom_%06d.vtp", outputCount);
Info<< " " << outputName;
movement.writeVTP(outputName, state, mesh, points0);
geomSeries.append(outputCount, outputName);
}
Info<< endl;
++outputCount;
if (maxOut && outputCount >= maxOut)
{
Info<< "Max output " << maxOut << " ... stopping" << endl;
break;
}
}
// Write file series
if (geomSeries.size())
{
Info<< nl << "write geom.vtp.series" << nl;
geomSeries.write("geom.vtp");
}
if (stateSeries.size())
{
Info<< nl << "write state.vtp.series" << nl;
stateSeries.write("state.vtp");
}
Info<< "\nEnd\n" << endl;
return 0;
}
// ************************************************************************* //