- Since 'bool' and 'Switch' use the _identical_ input mechanism (ie, both accept true/false, on/off, yes/no, none, 1/0), the main reason to prefer one or the other is the output. The output for Switch is as text (eg, "true"), whereas for bool it is label (0 or 1). If the output is required for a dictionary, Switch may be appropriate. If the output is not required, or is only used for Pstream exchange, bool can be more appropriate.
209 lines
5.3 KiB
C
209 lines
5.3 KiB
C
/*---------------------------------------------------------------------------*\
|
|
========= |
|
|
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
|
\\ / O peration |
|
|
\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
|
|
\\/ M anipulation |
|
|
-------------------------------------------------------------------------------
|
|
License
|
|
This file is part of OpenFOAM.
|
|
|
|
OpenFOAM is free software: you can redistribute it and/or modify it
|
|
under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
|
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
|
for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
\*---------------------------------------------------------------------------*/
|
|
|
|
#include "edgeStats.H"
|
|
#include "Time.H"
|
|
#include "polyMesh.H"
|
|
#include "Ostream.H"
|
|
#include "twoDPointCorrector.H"
|
|
#include "IOdictionary.H"
|
|
|
|
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
|
|
|
|
const Foam::scalar Foam::edgeStats::edgeTol_ = 1e-3;
|
|
|
|
|
|
|
|
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
|
|
|
|
Foam::direction Foam::edgeStats::getNormalDir
|
|
(
|
|
const twoDPointCorrector* correct2DPtr
|
|
) const
|
|
{
|
|
direction dir = 3;
|
|
|
|
if (correct2DPtr)
|
|
{
|
|
const vector& normal = correct2DPtr->planeNormal();
|
|
|
|
if (mag(normal & vector(1, 0, 0)) > 1-edgeTol_)
|
|
{
|
|
dir = 0;
|
|
}
|
|
else if (mag(normal & vector(0, 1, 0)) > 1-edgeTol_)
|
|
{
|
|
dir = 1;
|
|
}
|
|
else if (mag(normal & vector(0, 0, 1)) > 1-edgeTol_)
|
|
{
|
|
dir = 2;
|
|
}
|
|
}
|
|
return dir;
|
|
}
|
|
|
|
|
|
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
|
|
|
|
Foam::edgeStats::edgeStats(const polyMesh& mesh)
|
|
:
|
|
mesh_(mesh),
|
|
normalDir_(3)
|
|
{
|
|
IOobject motionObj
|
|
(
|
|
"motionProperties",
|
|
mesh.time().constant(),
|
|
mesh,
|
|
IOobject::MUST_READ_IF_MODIFIED,
|
|
IOobject::NO_WRITE
|
|
);
|
|
|
|
if (motionObj.typeHeaderOk<IOdictionary>(true))
|
|
{
|
|
Info<< "Reading " << mesh.time().constant() / "motionProperties"
|
|
<< endl << endl;
|
|
|
|
IOdictionary motionProperties(motionObj);
|
|
|
|
if (motionProperties.get<bool>("twoDMotion"))
|
|
{
|
|
Info<< "Correcting for 2D motion" << endl << endl;
|
|
|
|
autoPtr<twoDPointCorrector> correct2DPtr
|
|
(
|
|
new twoDPointCorrector(mesh)
|
|
);
|
|
|
|
normalDir_ = getNormalDir(&correct2DPtr());
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Construct from components
|
|
Foam::edgeStats::edgeStats
|
|
(
|
|
const polyMesh& mesh,
|
|
const twoDPointCorrector* correct2DPtr
|
|
)
|
|
:
|
|
mesh_(mesh),
|
|
normalDir_(getNormalDir(correct2DPtr))
|
|
{}
|
|
|
|
|
|
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
|
|
|
Foam::scalar Foam::edgeStats::minLen(Ostream& os) const
|
|
{
|
|
label nX = 0;
|
|
label nY = 0;
|
|
label nZ = 0;
|
|
|
|
scalar minX = GREAT;
|
|
scalar maxX = -GREAT;
|
|
vector x(1, 0, 0);
|
|
|
|
scalar minY = GREAT;
|
|
scalar maxY = -GREAT;
|
|
vector y(0, 1, 0);
|
|
|
|
scalar minZ = GREAT;
|
|
scalar maxZ = -GREAT;
|
|
vector z(0, 0, 1);
|
|
|
|
scalar minOther = GREAT;
|
|
scalar maxOther = -GREAT;
|
|
|
|
const edgeList& edges = mesh_.edges();
|
|
|
|
for (const edge& e : edges)
|
|
{
|
|
vector eVec(e.vec(mesh_.points()));
|
|
|
|
scalar eMag = mag(eVec);
|
|
|
|
eVec /= eMag;
|
|
|
|
if (mag(eVec & x) > 1-edgeTol_)
|
|
{
|
|
minX = min(minX, eMag);
|
|
maxX = max(maxX, eMag);
|
|
nX++;
|
|
}
|
|
else if (mag(eVec & y) > 1-edgeTol_)
|
|
{
|
|
minY = min(minY, eMag);
|
|
maxY = max(maxY, eMag);
|
|
nY++;
|
|
}
|
|
else if (mag(eVec & z) > 1-edgeTol_)
|
|
{
|
|
minZ = min(minZ, eMag);
|
|
maxZ = max(maxZ, eMag);
|
|
nZ++;
|
|
}
|
|
else
|
|
{
|
|
minOther = min(minOther, eMag);
|
|
maxOther = max(maxOther, eMag);
|
|
}
|
|
}
|
|
|
|
os << "Mesh bounding box:" << boundBox(mesh_.points()) << nl << nl
|
|
<< "Mesh edge statistics:" << nl
|
|
<< " x aligned : number:" << nX << "\tminLen:" << minX
|
|
<< "\tmaxLen:" << maxX << nl
|
|
<< " y aligned : number:" << nY << "\tminLen:" << minY
|
|
<< "\tmaxLen:" << maxY << nl
|
|
<< " z aligned : number:" << nZ << "\tminLen:" << minZ
|
|
<< "\tmaxLen:" << maxZ << nl
|
|
<< " other : number:" << mesh_.nEdges() - nX - nY - nZ
|
|
<< "\tminLen:" << minOther
|
|
<< "\tmaxLen:" << maxOther << nl << endl;
|
|
|
|
if (normalDir_ == 0)
|
|
{
|
|
return min(minY, min(minZ, minOther));
|
|
}
|
|
else if (normalDir_ == 1)
|
|
{
|
|
return min(minX, min(minZ, minOther));
|
|
}
|
|
else if (normalDir_ == 2)
|
|
{
|
|
return min(minX, min(minY, minOther));
|
|
}
|
|
else
|
|
{
|
|
return min(minX, min(minY, min(minZ, minOther)));
|
|
}
|
|
}
|
|
|
|
|
|
// ************************************************************************* //
|