- resets min/max to be identical to the specified value, which can be more convenient (and slightly more efficient) than doing a full reset followed by add() - additional MinMax intersects() query, which works like overlaps() but with exclusive checks at the ends - provide MinMax::operator&=() to replace (unused) intersect() method ENH: single/double value reset method for boundBox - boundBox::operator&=() to replace (rarely used) intersect() method. Deprecate boundBox::intersect() to avoid confusion with various intersects() method COMP: provide triangleFwd.H |
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.. | ||
bandCompression | ||
boundBox | ||
data | ||
GeoMesh | ||
Identifiers | ||
ijkMesh | ||
lduMesh | ||
MeshObject | ||
meshShapes | ||
meshTools | ||
pointMesh | ||
polyMesh | ||
preservePatchTypes | ||
primitiveMesh | ||
primitiveShapes | ||
treeBoundBox |