- returns UPtrList view (read-only or read/write) of the objects - shorter names for IOobject checks: hasHeaderClass(), isHeaderClass() - remove unused IOobject::isHeaderClassName(const word&) method. The typed versions are preferable/recommended, but can still check directly if needed: (io.headerClassName() == "foo")
285 lines
6.9 KiB
C
285 lines
6.9 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2016-2022 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Application
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Test-objectRegistry
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Description
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Simple test of objectRegistry functionality.
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Particular focus on the behaviour of subRegistry.
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "Time.H"
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#include "polyMesh.H"
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#include "IOstreams.H"
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#include "FlatOutput.H"
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#include "PtrListOps.H"
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#include "objectRegistry.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// file variable, needed for switching the default in lookupObject etc.
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bool recursive = false;
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template<class Type>
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void report(const UPtrList<const Type>& objects)
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{
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Info<< Type::typeName << " name/type:" << nl
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<< objects.size() << nl << '(' << nl;
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for (const Type& obj : objects)
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{
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Info<< " " << obj.name() << " : " << obj.type() << nl;
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}
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Info<< ')' << nl << endl;
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}
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void printRegistry
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(
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Foam::Ostream& os,
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const Foam::objectRegistry& obr,
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Foam::label indent = 4
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);
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void printRegistry
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(
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Foam::Ostream& os,
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const Foam::objectRegistry& obr,
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Foam::label indent
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)
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{
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UPtrList<const regIOobject> objects(obr.sorted());
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wordList regNames(obr.sortedNames<objectRegistry>());
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std::string prefix;
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for (label i=indent; i; --i)
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{
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prefix += ' ';
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}
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os << '#' << prefix.c_str() << obr.name()
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<< " parent:" << obr.parent().name() << nl;
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os << ' ' << prefix.c_str() << "objects: "
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<< flatOutput(PtrListOps::names(objects)) << nl;
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os << ' ' << prefix.c_str() << "registries: "
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<< flatOutput(regNames) << nl;
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// Print without expanding sub-registries
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for (const regIOobject& obj : objects)
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{
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os << (isA<objectRegistry>(obj) ? '-' : ' ')
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<< prefix.c_str() << obj.name() << " => " << obj.type() << nl;
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}
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for (label i=indent; i; --i)
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{
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os << '-'; // divider
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}
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os << '\n';
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// Now descend into the sub-registries
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for (const word& name : regNames)
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{
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const objectRegistry& next = obr.lookupObject<objectRegistry>
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(
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name,
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recursive
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);
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os << prefix.c_str()
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<< "current:" << obr.name() << " next:"
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<< next.name() << " next-parent:" << next.parent().name() << nl;
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os << prefix.c_str() << name << " => " << obr[name]->type();
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if ("dictionary" == obr[name]->type())
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{
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os << " (skip dictionary)" << nl;
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}
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else
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{
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os << nl;
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printRegistry(os, next, indent + 4);
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}
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}
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Main program:
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int main(int argc, char *argv[])
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{
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argList::noBanner();
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// argList::noParallel();
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argList::addBoolOption
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(
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"mesh",
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"test with polyMesh objectRegistry instead of runTime"
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);
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argList::addBoolOption
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(
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"skip",
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"skip some parts"
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);
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argList::addArgument("recursive (true|false)");
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#include "setRootCase.H"
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#include "createTime.H"
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#include "createPolyMesh.H"
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recursive = Switch(args[1]);
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const bool optMesh = args.found("mesh");
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const bool optSkip = args.found("skip");
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const objectRegistry& db = (optMesh ? mesh.thisDb() : runTime);
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Info<<"## start ##" << nl;
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Info<< "db isTime:" << db.isTimeDb() << " addr:" << Foam::name(&db)
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<< " time: " << Foam::name(&(db.time())) << nl;
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printRegistry(Info, db);
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Info<< nl;
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const label nRegs = 3;
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// Add some items
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for (label j = 0; j < 3; ++j)
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{
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word entryName = "entry" + name(j);
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db.subRegistry
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(
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entryName,
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true,
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recursive
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);
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}
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Info<<"## initially populated ##" << nl;
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printRegistry(Info, db);
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Info<< nl;
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// create a few sub-registries
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for (label i = 0; i < nRegs; ++i)
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{
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word regName = "subreg" + name(i);
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const objectRegistry& subreg = db.subRegistry
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(
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regName,
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true,
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recursive
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);
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for (label j = 0; j < 3; ++j)
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{
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word entryName = "entry" + name(j);
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subreg.subRegistry
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(
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entryName,
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true,
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recursive
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);
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subreg.subRegistry
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(
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"$" + entryName, // qualified to avoid collisions
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true,
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recursive
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);
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}
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}
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Info<<"## after adding sub-registries" << nl;
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printRegistry(Info, db);
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Info<< nl;
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// Add further items into top-level
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for (label j = 0; j < 6; ++j)
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{
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word entryName = "entry" + name(j);
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db.subRegistry
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(
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entryName,
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true,
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recursive
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);
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}
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Info<< "after adding some entries, top-level now contains: "
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<< flatOutput(db.names()) << endl;
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Info<<"## Now attempt to add a few more entries ##" << nl;
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// Try adding the same items into sub registry
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// create a few sub-registries
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for (label i = 0; i < nRegs; ++i)
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{
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word regName = "subreg" + name(i);
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const objectRegistry& subreg = db.subRegistry
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(
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regName,
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false,
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recursive
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);
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if (!optSkip)
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{
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for (label j = 0; j < 6; ++j)
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{
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word entryName = "entry" + name(j);
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subreg.subRegistry
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(
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entryName,
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true,
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recursive
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);
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}
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}
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}
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Info<<"## Complete picture ##" << nl;
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printRegistry(Info, db);
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Info<< nl;
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return 0;
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}
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// ************************************************************************* //
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