- refine definition of patch boundary faces to distinguish between boundaryFaces() and uniqBoundaryFaces(). * boundaryFaces() for edge to face lookup on boundary edges. * uniqBoundaryFaces() for accessing quantities such as face areas or eroding an outer layer ENH: LabelledItem container, replaces unused 'Keyed' container - method names in alignment with objectHit, pointIndexHit etc. Top-level name aligns with labelledTri.
291 lines
7.1 KiB
C
291 lines
7.1 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2016 OpenFOAM Foundation
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Copyright (C) 2020-2021 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Description
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Test new primitive patches.
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "Time.H"
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#include "polyMesh.H"
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#include "primitiveFacePatch.H"
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#include "primitivePatch.H"
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#include "IndirectList.H"
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#include "Fstream.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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void writeObj(Ostream& os, const pointField& points)
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{
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for (const point& pt : points)
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{
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os << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << endl;
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}
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}
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void checkFaceEdges
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(
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const faceList& localFaces,
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const edgeList& edges,
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const labelListList& faceEdges
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)
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{
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forAll(faceEdges, facei)
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{
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const face& f = localFaces[facei];
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const labelList& myEdges = faceEdges[facei];
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forAll(f, fp)
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{
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label fp1 = f.fcIndex(fp);
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if (edges[myEdges[fp]] != edge(f[fp], f[fp1]))
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{
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FatalErrorInFunction
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<< "Edges of face not in face point order:"
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<< "face:" << facei << " localF:" << f
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<< " faceEdges:" << myEdges
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<< abort(FatalError);
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}
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}
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}
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}
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void writeEdges
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(
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const pointField& localPoints,
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const edgeList& edges,
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const label nInternalEdges
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)
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{
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Info<< "Writing internal edges to internalEdges.obj" << nl << endl;
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OFstream intStream("internalEdges.obj");
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writeObj(intStream, localPoints);
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for (label edgeI = 0; edgeI < nInternalEdges; edgeI++)
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{
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const edge& e = edges[edgeI];
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intStream << "l " << e.start()+1 << ' ' << e.end()+1 << endl;
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}
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Info<< "Writing boundary edges to boundaryEdges.obj" << nl << endl;
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OFstream bndStream("boundaryEdges.obj");
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writeObj(bndStream, localPoints);
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for (label edgeI = nInternalEdges; edgeI < edges.size(); edgeI++)
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{
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const edge& e = edges[edgeI];
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bndStream << "l " << e.start()+1 << ' ' << e.end()+1 << endl;
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}
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}
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void writeFaceEdges
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(
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const pointField& localPoints,
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const edgeList& edges,
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const labelListList& faceEdges
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)
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{
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Info<< "Writing faceEdges per face to faceEdges.obj" << nl << endl;
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OFstream feStream("faceEdges.obj");
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writeObj(feStream, localPoints);
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forAll(faceEdges, facei)
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{
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const labelList& myEdges = faceEdges[facei];
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forAll(myEdges, i)
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{
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const edge& e = edges[myEdges[i]];
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feStream<< "l " << e.start()+1 << ' ' << e.end()+1 << endl;
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}
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}
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}
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void writeEdgeFaces
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(
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const pointField& localPoints,
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const faceList& localFaces,
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const edgeList& edges,
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const labelListList& edgeFaces
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)
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{
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Info<< "Writing edgeFaces per face to edgeFaces.obj" << nl << endl;
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OFstream efStream("edgeFaces.obj");
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pointField ctrs(localFaces.size(), Zero);
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forAll(localFaces, facei)
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{
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ctrs[facei] = localFaces[facei].centre(localPoints);
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}
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writeObj(efStream, ctrs);
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forAll(edgeFaces, edgeI)
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{
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const labelList& myFaces = edgeFaces[edgeI];
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forAll(myFaces, i)
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{
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efStream<< "l " << myFaces[0]+1 << ' ' << myFaces[i]+1 << endl;
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}
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}
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}
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void writeFaceFaces
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(
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const pointField& localPoints,
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const faceList& localFaces,
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const labelListList& faceFaces
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)
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{
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Info<< "Writing faceFaces per face to faceFaces.obj" << nl << endl;
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OFstream ffStream("faceFaces.obj");
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pointField ctrs(localFaces.size(), Zero);
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forAll(localFaces, facei)
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{
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ctrs[facei] = localFaces[facei].centre(localPoints);
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}
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writeObj(ffStream, ctrs);
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forAll(faceFaces, facei)
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{
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const labelList& nbrs = faceFaces[facei];
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forAll(nbrs, nbI)
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{
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ffStream << "l " << facei+1 << ' ' << nbrs[nbI]+1 << endl;
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}
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}
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}
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// Main program:
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int main(int argc, char *argv[])
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{
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argList::noParallel();
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argList::addArgument("patch");
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#include "setRootCase.H"
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#include "createTime.H"
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#include "createPolyMesh.H"
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const word patchName = args[1];
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const polyPatch& patch = mesh.boundaryMesh()[patchName];
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Info<< "Patch:" << patch.name() << endl;
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// Test addressing
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{
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primitiveFacePatch pp(patch, patch.points());
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const pointField& localPoints = pp.localPoints();
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const faceList& localFaces = pp.localFaces();
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const labelListList& faceFaces = pp.faceFaces();
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const edgeList& edges = pp.edges();
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const labelListList& edgeFaces = pp.edgeFaces();
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const labelListList& faceEdges = pp.faceEdges();
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checkFaceEdges(localFaces, edges, faceEdges);
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writeEdges(localPoints, edges, pp.nInternalEdges());
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writeFaceEdges(localPoints, edges, faceEdges);
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writeEdgeFaces(localPoints, localFaces, edges, edgeFaces);
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writeFaceFaces(localPoints, localFaces, faceFaces);
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const labelList bndFaceIds(pp.uniqBoundaryFaces());
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Info<< "Have: " << bndFaceIds.size()
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<< " unique boundary faces" << nl;
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// Can calculate by hand
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if (!pp.hasFaceCentres())
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{
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pointField boundaryCentres(bndFaceIds.size());
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forAll(bndFaceIds, facei)
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{
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boundaryCentres[facei] =
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pp[bndFaceIds[facei]].centre(pp.points());
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}
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Info << "calc faceCentres:"
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<< boundaryCentres << nl;
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}
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// But will often use the cached information
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Info<< "faceCentres:"
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<< UIndirectList<point>(pp.faceCentres(), bndFaceIds) << nl;
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}
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// Move construct
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{
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faceList patchFaces(patch);
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pointField allPoints(patch.points());
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PrimitivePatch<List<face>, pointField> storedPatch
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(
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patchFaces,
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allPoints,
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true
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);
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}
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Info<< "End\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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