188 lines
5.1 KiB
C++
188 lines
5.1 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd |
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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| Copyright (C) 2016-2017 Wikki Ltd
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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faMeshDecomposition
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Description
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Automatic faMesh decomposition class
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Author
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Zeljko Tukovic, FSB Zagreb
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Hrvoje Jasak, Wikki Ltd.
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SourceFiles
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faMeshDecomposition.C
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\*---------------------------------------------------------------------------*/
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#ifndef faMeshDecomposition_H
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#define faMeshDecomposition_H
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#include "fvMesh.H"
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#include "faMesh.H"
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#include "labelList.H"
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#include "SLList.H"
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#include "PtrList.H"
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#include "point.H"
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class faMeshDecomposition Declaration
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\*---------------------------------------------------------------------------*/
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class faMeshDecomposition
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:
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public faMesh
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{
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// Private data
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//- Optional non-standard file for decomposeParDict
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const fileName decompDictFile_;
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//- Number of processors in decomposition
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label nProcs_;
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//- Is the decomposition data to be distributed for each processor
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bool distributed_;
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//- Are globalFaceZones being used
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bool hasGlobalFaceZones_;
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//- Processor label for each cell
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labelList faceToProc_;
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//- Face labels for each processor mesh
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labelListList procFaceLabels_;
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//-
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List<Map<label> > procMeshEdgesMap_;
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//- Number of internal edges for each processor mesh
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labelList procNInternalEdges_;
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//- Edge labels for patches of processor meshes
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List<List<List<label> > > procPatchEdgeLabels_;
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//- Labels of points for each processor
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labelListList procPatchPointAddressing_;
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//- Labels of edges for each processor
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labelListList procPatchEdgeAddressing_;
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//- Labels of edges for each processor
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labelListList procEdgeAddressing_;
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//- Labels of faces for each processor
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labelListList procFaceAddressing_;
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//- Original patch index for every processor patch
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labelListList procBoundaryAddressing_;
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//- Sizes for processor mesh patches
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// Excludes inter-processor boundaries
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labelListList procPatchSize_;
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//- Start indices for processor patches
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// Excludes inter-processor boundaries
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labelListList procPatchStartIndex_;
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//- Neighbour processor ID for inter-processor boundaries
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labelListList procNeighbourProcessors_;
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//- Sizes for inter-processor patches
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labelListList procProcessorPatchSize_;
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//- Start indices for inter-processor patches
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labelListList procProcessorPatchStartIndex_;
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//- List of globally shared point labels
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labelList globallySharedPoints_;
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//- Are there cyclic-parallel faces
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bool cyclicParallel_;
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// Private Member Functions
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void distributeFaces();
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public:
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// Constructors
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//- Construct from fvMesh (for mesh and optional non-standard
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//- decomposeParDict location)
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faMeshDecomposition
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(
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const fvMesh& mesh,
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const fileName& decompDictFile = ""
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);
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//- Destructor
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~faMeshDecomposition() = default;
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// Member Functions
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//- Number of processor in decomposition
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label nProcs() const
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{
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return nProcs_;
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}
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//- Is the decomposition data to be distributed for each processor
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bool distributed() const
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{
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return distributed_;
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}
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//- Decompose mesh
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void decomposeMesh();
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//- Write decomposition
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bool writeDecomposition();
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//- Cell-processor decomposition labels
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const labelList& faceToProc() const
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{
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return faceToProc_;
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}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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