- easier support for non-mandatory functions. In some boundary conditions it can be desirable to support additional functions, but not necessarily require them. Make this easier to support with a Function1, PatchFunction1 NewIfPresent() selector. - support for compatibility lookups - harmonize branching logic and error handling between Function1 and PatchFunction1. ENH: refactor a base class for Function1, PatchFunction1 - includes base characteristics, patch or scalar information ENH: additional creation macros - makeConcreteFunction1, makeConcretePatchFunction1Type for adding a non-templated function into the correct templated selection table. makeScalarPatchFunction1 for similarity with makeScalarFunction1
152 lines
4.5 KiB
C++
152 lines
4.5 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2020 OpenCFD Ltd.
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Copyright (C) YEAR AUTHOR, AFFILIATION
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Description
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Template for use with dynamic code generation of a PatchFunction1
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SourceFiles
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codedPatchFunction1Template.C
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\*---------------------------------------------------------------------------*/
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#ifndef codedPatchFunction1Template${FieldType}_H
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#define codedPatchFunction1Template${FieldType}_H
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#include "PatchFunction1.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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namespace PatchFunction1Types
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{
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/*---------------------------------------------------------------------------*\
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A coded version PatchFunction1
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\*---------------------------------------------------------------------------*/
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class ${typeName}PatchFunction1${FieldType}
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:
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public PatchFunction1<${TemplateType}>
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{
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// Private Member Functions
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//- Report a message with the SHA1sum
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inline static void printMessage(const char* message)
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{
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Info<< message << " sha1: " << SHA1sum << '\n';
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}
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public:
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//- SHA1 representation of the code content
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static constexpr const char* const SHA1sum = "${SHA1sum}";
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//- Runtime type information
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TypeName("${typeName}");
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// Constructors
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//- Construct from patch and internal field
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${typeName}PatchFunction1${FieldType}
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(
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const polyPatch& pp,
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const word& redirectType,
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const word& entryName,
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const dictionary& dict,
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const bool faceValues = true
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);
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//- Copy construct
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${typeName}PatchFunction1${FieldType}
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(
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const ${typeName}PatchFunction1${FieldType}& rhs
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);
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//- Copy construct, resetting patch
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${typeName}PatchFunction1${FieldType}
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(
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const ${typeName}PatchFunction1${FieldType}& rhs,
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const polyPatch& pp
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);
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//- Construct and return a clone
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virtual tmp<PatchFunction1<${TemplateType}>> clone() const
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{
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return tmp<PatchFunction1<${TemplateType}>>
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(
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new ${typeName}PatchFunction1${FieldType}(*this)
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);
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}
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//- Construct and return a clone setting patch
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virtual tmp<PatchFunction1<${TemplateType}>> clone
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(
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const polyPatch& pp
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) const
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{
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return tmp<PatchFunction1<${TemplateType}>>
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(
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new ${typeName}PatchFunction1${FieldType}(*this, pp)
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);
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}
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//- Destructor
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virtual ~${typeName}PatchFunction1${FieldType}() = default;
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// Member Functions
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//- Return value as a function of (scalar) independent variable
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virtual tmp<Field<${TemplateType}>> value(const scalar x) const;
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//- Is value constant (i.e. independent of x)
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virtual bool constant() const
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{
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return false;
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}
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//- Is value uniform (i.e. independent of coordinate)
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virtual bool uniform() const
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{
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return false;
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}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace PatchFunction1Types
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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