openfoam/applications/utilities/mesh/generation/extrude2DMesh/extrude2DMeshApp.C
Mark Olesen 345a2a42f1 ENH: simplify method names for reading argList options and arguments
- use succincter method names that more closely resemble dictionary
  and HashTable method names. This improves method name consistency
  between classes and also requires less typing effort:

    args.found(optName)        vs.  args.optionFound(optName)
    args.readIfPresent(..)     vs.  args.optionReadIfPresent(..)
    ...
    args.opt<scalar>(optName)  vs.  args.optionRead<scalar>(optName)
    args.read<scalar>(index)   vs.  args.argRead<scalar>(index)

- the older method names forms have been retained for code compatibility,
  but are now deprecated
2018-01-08 15:35:18 +01:00

332 lines
8.5 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation | Copyright (C) 2016 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
extrude2DMesh
Group
grpMeshGenerationUtilities
Description
Takes 2D mesh (all faces 2 points only, no front and back faces) and
creates a 3D mesh by extruding with specified thickness.
Note
Not sure about the walking of the faces to create the front and back faces.
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "Time.H"
#include "polyMesh.H"
#include "extrude2DMesh.H"
#include "extrudeModel.H"
#include "polyTopoChange.H"
#include "MeshedSurface.H"
#include "edgeCollapser.H"
#include "addPatchCellLayer.H"
#include "patchToPoly2DMesh.H"
#include "globalIndex.H"
#include "topoSet.H"
#include "processorMeshes.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
enum ExtrudeMode
{
POLYMESH2D,
MESHEDSURFACE
};
static const Enum<ExtrudeMode> ExtrudeModeNames
{
{ ExtrudeMode::POLYMESH2D, "polyMesh2D" },
{ ExtrudeMode::MESHEDSURFACE, "MeshedSurface" },
};
//pointField moveInitialPoints
//(
// primitiveFacePatch& fMesh,
// const extrudeModel& model
//)
//{
// pointField layer0Points(fMesh.nPoints());
// pointField layer1Points(fMesh.nPoints());
// pointField displacement(fMesh.nPoints());
// forAll(layer0Points, pointi)
// {
// const labelList& meshPoints = fMesh.meshPoints();
// label meshPointi = meshPoints[pointi];
// layer0Points[meshPointi] = model
// (
// fMesh.points()[meshPointi],
// fMesh.pointNormals()[pointi],
// 0
// );
// layer1Points[meshPointi] = model
// (
// fMesh.points()[meshPointi],
// fMesh.pointNormals()[pointi],
// 1
// );
// displacement[pointi] =
// layer1Points[meshPointi]
// - layer0Points[meshPointi];
// }
// fMesh.movePoints(layer0Points);
// return displacement;
//}
int main(int argc, char *argv[])
{
argList::addArgument("surfaceFormat");
#include "addOverwriteOption.H"
#include "setRootCase.H"
Info<< "Create time\n" << endl;
Time runTimeExtruded
(
Time::controlDictName,
args.rootPath(),
args.caseName()
);
runTimeExtruded.functionObjects().off();
const ExtrudeMode surfaceFormat = ExtrudeModeNames[args[1]];
const bool overwrite = args.found("overwrite");
Info<< "Extruding from " << ExtrudeModeNames[surfaceFormat]
<< " at time " << runTimeExtruded.timeName() << endl;
IOdictionary extrude2DMeshDict
(
IOobject
(
"extrude2DMeshDict",
runTimeExtruded.system(),
runTimeExtruded,
IOobject::MUST_READ,
IOobject::NO_WRITE,
false
)
);
// Point generator
autoPtr<extrudeModel> model(extrudeModel::New(extrude2DMeshDict));
autoPtr<MeshedSurface<face>> fMesh;
autoPtr<polyMesh> mesh;
autoPtr<polyTopoChange> meshMod;
labelListList extrudeEdgePatches;
if (surfaceFormat == MESHEDSURFACE)
{
fMesh.reset(new MeshedSurface<face>("MeshedSurface.obj"));
EdgeMap<label> edgeRegionMap;
wordList patchNames(1, "default");
labelList patchSizes(1, fMesh().nEdges() - fMesh().nInternalEdges());
const edgeList& edges = fMesh().edges();
forAll(edges, edgeI)
{
if (!fMesh().isInternalEdge(edgeI))
{
edgeRegionMap.insert(edges[edgeI], 0);
}
}
patchToPoly2DMesh poly2DMesh
(
fMesh(),
patchNames,
patchSizes,
edgeRegionMap
);
poly2DMesh.createMesh();
mesh.reset
(
new polyMesh
(
IOobject
(
polyMesh::defaultRegion,
runTimeExtruded.constant(),
runTimeExtruded,
IOobject::NO_READ,
IOobject::NO_WRITE,
false
),
xferMove(poly2DMesh.points()),
xferMove(poly2DMesh.faces()),
xferMove(poly2DMesh.owner()),
xferMove(poly2DMesh.neighbour())
)
);
Info<< "Constructing patches." << endl;
List<polyPatch*> patches(poly2DMesh.patchNames().size());
forAll(patches, patchi)
{
patches[patchi] = new polyPatch
(
poly2DMesh.patchNames()[patchi],
poly2DMesh.patchSizes()[patchi],
poly2DMesh.patchStarts()[patchi],
patchi,
mesh().boundaryMesh(),
polyPatch::typeName
);
}
mesh().addPatches(patches);
}
else if (surfaceFormat == POLYMESH2D)
{
mesh.reset
(
new polyMesh
(
Foam::IOobject
(
Foam::polyMesh::defaultRegion,
runTimeExtruded.timeName(),
runTimeExtruded,
Foam::IOobject::MUST_READ
)
)
);
}
// Engine to extrude mesh
extrude2DMesh extruder(mesh(), extrude2DMeshDict, model());
extruder.addFrontBackPatches();
meshMod.reset(new polyTopoChange(mesh().boundaryMesh().size()));
extruder.setRefinement(meshMod());
// Create a mesh from topo changes.
autoPtr<mapPolyMesh> morphMap = meshMod().changeMesh(mesh(), false);
mesh().updateMesh(morphMap);
{
edgeCollapser collapser(mesh());
const edgeList& edges = mesh().edges();
const pointField& points = mesh().points();
const boundBox& bb = mesh().bounds();
const scalar mergeDim = 1e-4 * bb.minDim();
PackedBoolList collapseEdge(mesh().nEdges());
Map<point> collapsePointToLocation(mesh().nPoints());
forAll(edges, edgeI)
{
const edge& e = edges[edgeI];
scalar d = e.mag(points);
if (d < mergeDim)
{
Info<< "Merging edge " << e << " since length " << d
<< " << " << mergeDim << nl;
collapseEdge[edgeI] = true;
collapsePointToLocation.set(e[1], points[e[0]]);
}
}
List<pointEdgeCollapse> allPointInfo;
const globalIndex globalPoints(mesh().nPoints());
labelList pointPriority(mesh().nPoints(), 0);
collapser.consistentCollapse
(
globalPoints,
pointPriority,
collapsePointToLocation,
collapseEdge,
allPointInfo
);
polyTopoChange meshModCollapse(mesh());
collapser.setRefinement(allPointInfo, meshModCollapse);
// Create a mesh from topo changes.
autoPtr<mapPolyMesh> morphMap
= meshModCollapse.changeMesh(mesh(), false);
mesh().updateMesh(morphMap);
}
if (!overwrite)
{
runTimeExtruded++;
}
else
{
mesh().setInstance("constant");
}
// Take over refinement levels and write to new time directory.
Info<< "\nWriting extruded mesh to time = " << runTimeExtruded.timeName()
<< nl << endl;
mesh().write();
topoSet::removeFiles(mesh());
processorMeshes::removeFiles(mesh());
Info<< "End\n" << endl;
return 0;
}
// ************************************************************************* //