openfoam/applications/utilities/postProcessing/graphics/PV3FoamReader/vtkPV3Foam/vtkOpenFOAMPoints.H
2009-10-05 23:21:42 +02:00

81 lines
2.3 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
InClass
vtkPV3Foam
\*---------------------------------------------------------------------------*/
#ifndef vtkOpenFOAMPoints_H
#define vtkOpenFOAMPoints_H
// VTK includes
#include "vtkPoints.h"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
inline void vtkInsertNextOpenFOAMPoint
(
vtkPoints *points,
const Foam::point& p
)
{
points->InsertNextPoint(p.x(), p.y(), p.z());
}
#if 0
// this should be faster, but didn't get it working ...
inline void vtkSetOpenFOAMPoint
(
vtkPoints *points,
const Foam::label id,
const Foam::point& p
)
{
points->SetPoint(id, p.x(), p.y(), p.z());
}
// Convert Foam mesh vertices to VTK
inline vtkPoints* vtkSetOpenFOAMPoints(const Foam::pointField& points)
{
vtkPoints *vtkpoints = vtkPoints::New();
vtkpoints->SetNumberOfPoints(points.size());
forAll(points, i)
{
const Foam::point& p = points[i];
vtkpoints->SetPoint(i, p.x(), p.y(), p.z());
}
return vtkpoints;
}
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //