- add missing time() into pointMesh STYLE: use static_cast instead of dynamic_cast for Time -> objectRegistry
166 lines
4.2 KiB
C++
166 lines
4.2 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2013 OpenFOAM Foundation
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Copyright (C) 2021 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::pointMesh
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Description
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Mesh representing a set of points created from polyMesh.
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\*---------------------------------------------------------------------------*/
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#ifndef pointMesh_H
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#define pointMesh_H
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#include "GeoMesh.H"
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#include "MeshObject.H"
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#include "polyMesh.H"
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#include "pointBoundaryMesh.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class pointMesh Declaration
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\*---------------------------------------------------------------------------*/
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class pointMesh
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:
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public MeshObject<polyMesh, UpdateableMeshObject, pointMesh>,
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public GeoMesh<polyMesh>
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{
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// Permanent Data
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//- Boundary mesh
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pointBoundaryMesh boundary_;
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// Private Member Functions
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//- Map all fields
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void mapFields(const mapPolyMesh& mpm);
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//- No copy construct
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pointMesh(const pointMesh&) = delete;
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//- No copy assignment
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void operator=(const pointMesh&) = delete;
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public:
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// Declare name of the class and its debug switch
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ClassName("pointMesh");
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typedef pointMesh Mesh;
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typedef pointBoundaryMesh BoundaryMesh;
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// Constructors
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//- Construct from polyMesh
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explicit pointMesh(const polyMesh& pMesh);
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//- Destructor
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~pointMesh() = default;
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// Member Functions
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//- Return size. Number of points
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static label size(const Mesh& mesh)
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{
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return mesh.GeoMesh<polyMesh>::mesh_.nPoints();
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}
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//- Return size. Number of points
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label size() const
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{
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return size(*this);
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}
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//- Return reference to boundary mesh
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const pointBoundaryMesh& boundary() const
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{
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return boundary_;
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}
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//- Return parallel info
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const globalMeshData& globalData() const
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{
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return GeoMesh<polyMesh>::mesh_.globalData();
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}
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//- Return database. For now is its polyMesh.
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const objectRegistry& thisDb() const
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{
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return GeoMesh<polyMesh>::mesh_.thisDb();
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}
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//- Return Time from polyMesh.
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const Time& time() const
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{
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return GeoMesh<polyMesh>::mesh_.time();
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}
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// Mesh motion
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//- Move points
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bool movePoints();
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//- Update the mesh corresponding to given map
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void updateMesh(const mapPolyMesh& mpm);
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// Member Operators
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bool operator!=(const pointMesh& pm) const
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{
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return &pm != this;
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}
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bool operator==(const pointMesh& pm) const
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{
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return &pm == this;
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}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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