openfoam/applications/utilities/surface/surfaceFind/surfaceFind.C
Mark Olesen b060378dca ENH: improve consistency of fileName handling windows/non-windows (#2057)
- wrap command-line retrieval of fileName with an implicit validate.

  Instead of this:
      fileName input(args[1]);
      fileName other(args["someopt"]);

  Now use this:
      auto input = args.get<fileName>(1);
      auto other = args.get<fileName>("someopt");

  which adds a fileName::validate on the inputs

  Because of how it is implemented, it will automatically also apply
  to argList getOrDefault<fileName>, readIfPresent<fileName> etc.

- adjust fileName::validate and clean to handle backslash conversion.
  This makes it easier to ensure that path names arising from MS-Windows
  are consistently handled internally.

- dictionarySearch: now check for initial '/' directly instead of
  relying on fileName isAbsolute(), which now does more things

BREAKING: remove fileName::clean() const method

- relying on const/non-const to control the behaviour (inplace change
  or return a copy) is too fragile and the const version was
  almost never used.

  Replace:
      fileName sanitized = constPath.clean();

  With:
      fileName sanitized(constPath);
      sanitized.clean());

STYLE: test empty() instead of comparing with fileName::null
2021-04-19 16:33:42 +00:00

156 lines
4.2 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2011-2016 OpenFOAM Foundation
Copyright (C) 2020-2021 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
surfaceFind
Group
grpSurfaceUtilities
Description
Finds nearest face and vertex.
Uses a zero origin unless otherwise specified.
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "OFstream.H"
#include "MeshedSurfaces.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
int main(int argc, char *argv[])
{
argList::addNote
(
"Find nearest face and vertex."
" Uses a zero origin unless otherwise specified"
);
argList::noParallel();
argList::addArgument("input", "The input surface file");
argList::addOption("x", "X", "The point x-coordinate (if non-zero)");
argList::addOption("y", "Y", "The point y-coordinate (if non-zero)");
argList::addOption("z", "Z", "The point y-coordinate (if non-zero)");
argList args(argc, argv);
const point samplePt
(
args.getOrDefault<scalar>("x", 0),
args.getOrDefault<scalar>("y", 0),
args.getOrDefault<scalar>("z", 0)
);
Info<< "Looking for nearest face/vertex to " << samplePt << endl;
Info<< "Reading surf ..." << endl;
meshedSurface surf1(args.get<fileName>(1));
//
// Nearest vertex
//
const pointField& localPoints = surf1.localPoints();
label minIndex = -1;
scalar minDist = GREAT;
forAll(localPoints, pointi)
{
const scalar dist = mag(localPoints[pointi] - samplePt);
if (dist < minDist)
{
minDist = dist;
minIndex = pointi;
}
}
Info<< "Nearest vertex:" << nl
<< " index : " << minIndex << " (in localPoints)" << nl
<< " index : " << surf1.meshPoints()[minIndex]
<< " (in points)" << nl
<< " coordinates: " << localPoints[minIndex] << nl
<< endl;
//
// Nearest face
//
const pointField& points = surf1.points();
minIndex = -1;
minDist = GREAT;
forAll(surf1, facei)
{
const point centre = surf1[facei].centre(points);
const scalar dist = mag(centre - samplePt);
if (dist < minDist)
{
minDist = dist;
minIndex = facei;
}
}
const face& f = surf1[minIndex];
Info<< "Face with nearest centre:" << nl
<< " index : " << minIndex << nl
<< " centre : " << f.centre(points) << nl
<< " face : " << f << nl
<< " vertex coords:" << endl;
forAll(f, fp)
{
Info<< " " << points[f[fp]] << nl;
}
const List<surfZone>& surfZones = surf1.surfZones();
label surfZone = -1;
forAll(surfZones, zonei)
{
if (minIndex >= surfZones[zonei].start())
{
surfZone = zonei;
}
}
Info<< " zone/region : " << surfZone << endl;
Info<< nl
<< "End\n" << endl;
return 0;
}
// ************************************************************************* //