245 lines
7.1 KiB
C
245 lines
7.1 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2013-2015 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*----------------------------------------------------------------------------*/
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#include "CV2D.H"
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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bool Foam::CV2D::dualCellSurfaceIntersection
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(
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const Triangulation::Finite_vertices_iterator& vit
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) const
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{
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Triangulation::Edge_circulator ecStart = incident_edges(vit);
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Triangulation::Edge_circulator ec = ecStart;
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do
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{
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if (!is_infinite(ec))
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{
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point e0 = toPoint3D(circumcenter(ec->first));
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// If edge end is outside bounding box then edge cuts boundary
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if (!qSurf_.globalBounds().contains(e0))
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{
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return true;
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}
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point e1 = toPoint3D(circumcenter(ec->first->neighbor(ec->second)));
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// If other edge end is outside bounding box then edge cuts boundary
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if (!qSurf_.globalBounds().contains(e1))
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{
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return true;
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}
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if (magSqr(e1 - e0) > meshControls().minEdgeLen2())
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{
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if (qSurf_.findSurfaceAnyIntersection(e0, e1))
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{
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return true;
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}
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}
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}
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} while (++ec != ecStart);
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return false;
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}
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void Foam::CV2D::insertPointPairs
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(
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const DynamicList<point2D>& nearSurfacePoints,
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const DynamicList<point2D>& surfacePoints,
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const DynamicList<label>& surfaceTris,
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const DynamicList<label>& surfaceHits,
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const fileName fName
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)
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{
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if (meshControls().mirrorPoints())
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{
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forAll(surfacePoints, ppi)
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{
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insertMirrorPoint
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(
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nearSurfacePoints[ppi],
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surfacePoints[ppi]
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);
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}
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}
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else
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{
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forAll(surfacePoints, ppi)
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{
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pointIndexHit pHit
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(
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true,
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toPoint3D(surfacePoints[ppi]),
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surfaceTris[ppi]
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);
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vectorField norm(1);
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qSurf_.geometry()[surfaceHits[ppi]].getNormal
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(
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List<pointIndexHit>(1, pHit),
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norm
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);
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insertPointPair
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(
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meshControls().ppDist(),
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surfacePoints[ppi],
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toPoint2D(norm[0])
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);
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}
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}
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Info<< surfacePoints.size() << " point-pairs inserted" << endl;
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if (meshControls().objOutput())
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{
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OFstream str(fName);
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label vertI = 0;
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forAll(surfacePoints, ppi)
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{
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meshTools::writeOBJ(str, toPoint3D(surfacePoints[ppi]));
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vertI++;
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}
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Info<< "insertPointPairs: Written " << surfacePoints.size()
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<< " inserted point-pair locations to file "
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<< str.name() << endl;
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}
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}
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void Foam::CV2D::insertSurfaceNearestPointPairs()
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{
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Info<< "insertSurfaceNearestPointPairs: ";
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label nSurfacePointsEst =
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min
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(
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label(number_of_vertices()),
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label(10*sqrt(scalar(number_of_vertices())))
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);
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DynamicList<point2D> nearSurfacePoints(nSurfacePointsEst);
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DynamicList<point2D> surfacePoints(nSurfacePointsEst);
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DynamicList<label> surfaceTris(nSurfacePointsEst);
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DynamicList<label> surfaceHits(nSurfacePointsEst);
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// Local references to surface mesh addressing
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// const pointField& localPoints = qSurf_.localPoints();
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// const labelListList& edgeFaces = qSurf_.edgeFaces();
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// const vectorField& faceNormals = qSurf_.faceNormals();
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// const labelListList& faceEdges = qSurf_.faceEdges();
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for
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(
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Triangulation::Finite_vertices_iterator vit = finite_vertices_begin();
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vit != finite_vertices_end();
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vit++
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)
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{
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if (vit->internalPoint())
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{
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point2DFromPoint vert(toPoint2D(vit->point()));
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pointIndexHit pHit;
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label hitSurface = -1;
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qSurf_.findSurfaceNearest
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(
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toPoint3D(vert),
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4*meshControls().minCellSize2(),
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pHit,
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hitSurface
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);
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if (pHit.hit())
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{
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vit->setNearBoundary();
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// Reference to the nearest triangle
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// const labelledTri& f = qSurf_[hitSurface];
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// // Find where point is on triangle.
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// // Note tolerance needed is relative one
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// // (used in comparing normalized [0..1] triangle coordinates).
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// label nearType, nearLabel;
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// triPointRef
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// (
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// localPoints[f[0]],
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// localPoints[f[1]],
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// localPoints[f[2]]
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// ).classify(pHit.hitPoint(), nearType, nearLabel);
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// // If point is on a edge check if it is an internal feature
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// bool internalFeatureEdge = false;
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// if (nearType == triPointRef::EDGE)
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// {
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// label edgeI = faceEdges[hitSurface][nearLabel];
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// const labelList& eFaces = edgeFaces[edgeI];
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// if
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// (
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// eFaces.size() == 2
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// && (faceNormals[eFaces[0]] & faceNormals[eFaces[1]])
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// < -0.2
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// )
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// {
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// internalFeatureEdge = true;
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// }
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// }
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if (dualCellSurfaceIntersection(vit)) //&& !internalFeatureEdge)
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{
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nearSurfacePoints.append(vert);
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surfacePoints.append(toPoint2D(pHit.hitPoint()));
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surfaceTris.append(pHit.index());
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surfaceHits.append(hitSurface);
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}
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}
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}
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}
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insertPointPairs
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(
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nearSurfacePoints,
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surfacePoints,
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surfaceTris,
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surfaceHits,
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"surfaceNearestIntersections.obj"
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);
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}
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// ************************************************************************* //
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