136 lines
3.9 KiB
C++
136 lines
3.9 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2016 OpenFOAM Foundation
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Copyright (C) 2016-2024 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::fileFormats::X3DsurfaceFormat
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Description
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Provide a means of writing x3d format.
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Output stream options:
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- ASCII only
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- compression on/off
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Output dictionary options: ignored
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SourceFiles
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X3DsurfaceFormat.C
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\*---------------------------------------------------------------------------*/
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#ifndef Foam_X3DsurfaceFormat_H
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#define Foam_X3DsurfaceFormat_H
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#include "MeshedSurface.H"
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#include "MeshedSurfaceProxy.H"
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#include "UnsortedMeshedSurface.H"
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#include "X3DsurfaceFormatCore.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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namespace fileFormats
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{
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/*---------------------------------------------------------------------------*\
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Class fileFormats::X3DsurfaceFormat Declaration
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\*---------------------------------------------------------------------------*/
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template<class Face>
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class X3DsurfaceFormat
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:
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public MeshedSurface<Face>,
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public X3DsurfaceFormatCore
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{
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public:
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// Constructors
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//- Default construct
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X3DsurfaceFormat() = default;
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//- Destructor
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virtual ~X3DsurfaceFormat() = default;
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// Static Functions
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//- Write surface mesh components (by proxy) in X3D format
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static void write
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(
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const fileName& filename,
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const MeshedSurfaceProxy<Face>& surf,
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IOstreamOption streamOpt = IOstreamOption(),
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const dictionary& /*unused*/ = dictionary::null
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);
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// Member Functions
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//- Write surface mesh to file (by proxy)
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virtual void write
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(
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const fileName& name,
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IOstreamOption streamOpt = IOstreamOption(),
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const dictionary& options = dictionary::null
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) const override
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{
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write(name, MeshedSurfaceProxy<Face>(*this), streamOpt, options);
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}
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//- Write surface mesh to file (by proxy)
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virtual void write
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(
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const fileName& name,
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const word& fileType, /* ignored */
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IOstreamOption streamOpt = IOstreamOption(),
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const dictionary& options = dictionary::null
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) const override
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{
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write(name, MeshedSurfaceProxy<Face>(*this), streamOpt, options);
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}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace fileFormats
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#ifdef NoRepository
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#include "X3DsurfaceFormat.C"
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#endif
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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