- The bitSet class replaces the old PackedBoolList class. The redesign provides better block-wise access and reduced method calls. This helps both in cases where the bitSet may be relatively sparse, and in cases where advantage of contiguous operations can be made. This makes it easier to work with a bitSet as top-level object. In addition to the previously available count() method to determine if a bitSet is being used, now have simpler queries: - all() - true if all bits in the addressable range are empty - any() - true if any bits are set at all. - none() - true if no bits are set. These are faster than count() and allow early termination. The new test() method tests the value of a single bit position and returns a bool without any ambiguity caused by the return type (like the get() method), nor the const/non-const access (like operator[] has). The name corresponds to what std::bitset uses. The new find_first(), find_last(), find_next() methods provide a faster means of searching for bits that are set. This can be especially useful when using a bitSet to control an conditional: OLD (with macro): forAll(selected, celli) { if (selected[celli]) { sumVol += mesh_.cellVolumes()[celli]; } } NEW (with const_iterator): for (const label celli : selected) { sumVol += mesh_.cellVolumes()[celli]; } or manually for ( label celli = selected.find_first(); celli != -1; celli = selected.find_next() ) { sumVol += mesh_.cellVolumes()[celli]; } - When marking up contiguous parts of a bitset, an interval can be represented more efficiently as a labelRange of start/size. For example, OLD: if (isA<processorPolyPatch>(pp)) { forAll(pp, i) { ignoreFaces.set(i); } } NEW: if (isA<processorPolyPatch>(pp)) { ignoreFaces.set(pp.range()); }
326 lines
8.4 KiB
C
326 lines
8.4 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
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\\/ M anipulation | Copyright (C) 2016 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Application
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extrude2DMesh
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Group
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grpMeshGenerationUtilities
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Description
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Takes 2D mesh (all faces 2 points only, no front and back faces) and
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creates a 3D mesh by extruding with specified thickness.
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Note
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Not sure about the walking of the faces to create the front and back faces.
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "Time.H"
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#include "polyMesh.H"
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#include "extrude2DMesh.H"
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#include "extrudeModel.H"
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#include "polyTopoChange.H"
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#include "MeshedSurface.H"
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#include "edgeCollapser.H"
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#include "addPatchCellLayer.H"
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#include "patchToPoly2DMesh.H"
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#include "globalIndex.H"
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#include "topoSet.H"
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#include "processorMeshes.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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enum ExtrudeMode
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{
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POLYMESH2D,
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MESHEDSURFACE
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};
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static const Enum<ExtrudeMode> ExtrudeModeNames
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{
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{ ExtrudeMode::POLYMESH2D, "polyMesh2D" },
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{ ExtrudeMode::MESHEDSURFACE, "MeshedSurface" },
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};
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//pointField moveInitialPoints
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//(
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// primitiveFacePatch& fMesh,
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// const extrudeModel& model
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//)
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//{
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// pointField layer0Points(fMesh.nPoints());
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// pointField layer1Points(fMesh.nPoints());
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// pointField displacement(fMesh.nPoints());
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// forAll(layer0Points, pointi)
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// {
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// const labelList& meshPoints = fMesh.meshPoints();
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// label meshPointi = meshPoints[pointi];
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// layer0Points[meshPointi] = model
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// (
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// fMesh.points()[meshPointi],
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// fMesh.pointNormals()[pointi],
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// 0
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// );
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// layer1Points[meshPointi] = model
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// (
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// fMesh.points()[meshPointi],
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// fMesh.pointNormals()[pointi],
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// 1
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// );
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// displacement[pointi] =
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// layer1Points[meshPointi]
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// - layer0Points[meshPointi];
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// }
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// fMesh.movePoints(layer0Points);
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// return displacement;
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//}
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int main(int argc, char *argv[])
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{
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argList::addArgument("surfaceFormat");
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#include "addOverwriteOption.H"
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#include "setRootCase.H"
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Info<< "Create time\n" << endl;
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Time runTimeExtruded
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(
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Time::controlDictName,
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args.rootPath(),
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args.caseName()
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);
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runTimeExtruded.functionObjects().off();
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const ExtrudeMode surfaceFormat = ExtrudeModeNames[args[1]];
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const bool overwrite = args.found("overwrite");
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Info<< "Extruding from " << ExtrudeModeNames[surfaceFormat]
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<< " at time " << runTimeExtruded.timeName() << endl;
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IOdictionary extrude2DMeshDict
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(
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IOobject
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(
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"extrude2DMeshDict",
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runTimeExtruded.system(),
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runTimeExtruded,
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IOobject::MUST_READ,
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IOobject::NO_WRITE,
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false
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)
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);
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// Point generator
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autoPtr<extrudeModel> model(extrudeModel::New(extrude2DMeshDict));
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autoPtr<MeshedSurface<face>> fMesh;
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autoPtr<polyMesh> mesh;
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autoPtr<polyTopoChange> meshMod;
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labelListList extrudeEdgePatches;
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if (surfaceFormat == MESHEDSURFACE)
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{
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fMesh.reset(new MeshedSurface<face>("MeshedSurface.obj"));
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EdgeMap<label> edgeRegionMap;
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wordList patchNames(1, "default");
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labelList patchSizes(1, fMesh().nEdges() - fMesh().nInternalEdges());
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const edgeList& edges = fMesh().edges();
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forAll(edges, edgeI)
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{
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if (!fMesh().isInternalEdge(edgeI))
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{
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edgeRegionMap.insert(edges[edgeI], 0);
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}
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}
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patchToPoly2DMesh poly2DMesh
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(
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fMesh(),
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patchNames,
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patchSizes,
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edgeRegionMap
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);
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poly2DMesh.createMesh();
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mesh = autoPtr<polyMesh>::New
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(
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IOobject
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(
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polyMesh::defaultRegion,
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runTimeExtruded.constant(),
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runTimeExtruded,
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IOobject::NO_READ,
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IOobject::NO_WRITE,
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false
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),
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std::move(poly2DMesh.points()),
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std::move(poly2DMesh.faces()),
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std::move(poly2DMesh.owner()),
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std::move(poly2DMesh.neighbour())
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);
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Info<< "Constructing patches." << endl;
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List<polyPatch*> patches(poly2DMesh.patchNames().size());
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forAll(patches, patchi)
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{
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patches[patchi] = new polyPatch
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(
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poly2DMesh.patchNames()[patchi],
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poly2DMesh.patchSizes()[patchi],
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poly2DMesh.patchStarts()[patchi],
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patchi,
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mesh().boundaryMesh(),
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polyPatch::typeName
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);
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}
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mesh().addPatches(patches);
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}
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else if (surfaceFormat == POLYMESH2D)
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{
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mesh = autoPtr<polyMesh>::New
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(
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Foam::IOobject
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(
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Foam::polyMesh::defaultRegion,
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runTimeExtruded.timeName(),
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runTimeExtruded,
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Foam::IOobject::MUST_READ
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)
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);
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}
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// Engine to extrude mesh
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extrude2DMesh extruder(mesh(), extrude2DMeshDict, model());
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extruder.addFrontBackPatches();
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meshMod.reset(new polyTopoChange(mesh().boundaryMesh().size()));
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extruder.setRefinement(meshMod());
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// Create a mesh from topo changes.
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autoPtr<mapPolyMesh> morphMap = meshMod().changeMesh(mesh(), false);
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mesh().updateMesh(morphMap());
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{
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edgeCollapser collapser(mesh());
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const edgeList& edges = mesh().edges();
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const pointField& points = mesh().points();
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const boundBox& bb = mesh().bounds();
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const scalar mergeDim = 1e-4 * bb.minDim();
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bitSet collapseEdge(mesh().nEdges());
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Map<point> collapsePointToLocation(mesh().nPoints());
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forAll(edges, edgeI)
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{
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const edge& e = edges[edgeI];
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scalar d = e.mag(points);
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if (d < mergeDim)
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{
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Info<< "Merging edge " << e << " since length " << d
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<< " << " << mergeDim << nl;
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collapseEdge.set(edgeI);
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collapsePointToLocation.set(e[1], points[e[0]]);
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}
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}
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List<pointEdgeCollapse> allPointInfo;
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const globalIndex globalPoints(mesh().nPoints());
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labelList pointPriority(mesh().nPoints(), 0);
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collapser.consistentCollapse
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(
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globalPoints,
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pointPriority,
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collapsePointToLocation,
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collapseEdge,
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allPointInfo
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);
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polyTopoChange meshModCollapse(mesh());
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collapser.setRefinement(allPointInfo, meshModCollapse);
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// Create a mesh from topo changes.
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autoPtr<mapPolyMesh> morphMap
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= meshModCollapse.changeMesh(mesh(), false);
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mesh().updateMesh(morphMap());
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}
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if (!overwrite)
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{
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runTimeExtruded++;
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}
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else
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{
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mesh().setInstance("constant");
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}
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// Take over refinement levels and write to new time directory.
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Info<< "\nWriting extruded mesh to time = " << runTimeExtruded.timeName()
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<< nl << endl;
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mesh().write();
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topoSet::removeFiles(mesh());
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processorMeshes::removeFiles(mesh());
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Info<< "End\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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