openfoam/applications/utilities/postProcessing/graphics/PV3Readers/PV3blockMeshReader/vtkPV3blockMesh/vtkPV3blockMesh.C
Henry Weller 009203188f blockMesh: New experimental support for projecting block face point to geometric surfaces
For example, to mesh a sphere with a single block the geometry is defined in the
blockMeshDict as a searchableSurface:

    geometry
    {
        sphere
        {
            type searchableSphere;
            centre (0 0 0);
            radius 1;
        }
    }

The vertices, block topology and curved edges are defined in the usual
way, for example

    v 0.5773502;
    mv -0.5773502;

    a 0.7071067;
    ma -0.7071067;

    vertices
    (
        ($mv $mv $mv)
        ( $v $mv $mv)
        ( $v  $v $mv)
        ($mv  $v $mv)
        ($mv $mv  $v)
        ( $v $mv  $v)
        ( $v  $v  $v)
        ($mv  $v  $v)
    );

    blocks
    (
        hex (0 1 2 3 4 5 6 7) (10 10 10) simpleGrading (1 1 1)
    );

    edges
    (
        arc 0 1 (0 $ma $ma)
        arc 2 3 (0 $a $ma)
        arc 6 7 (0 $a $a)
        arc 4 5 (0 $ma $a)

        arc 0 3 ($ma 0 $ma)
        arc 1 2 ($a 0 $ma)
        arc 5 6 ($a 0 $a)
        arc 4 7 ($ma 0 $a)

        arc 0 4 ($ma $ma 0)
        arc 1 5 ($a $ma 0)
        arc 2 6 ($a $a 0)
        arc 3 7 ($ma $a 0)
    );

which will produce a mesh in which the block edges conform to the sphere
but the faces of the block lie somewhere between the original cube and
the spherical surface which is a consequence of the edge-based
transfinite interpolation.

Now the projection of the block faces to the geometry specified above
can also be specified:

    faces
    (
        project (0 4 7 3) sphere
        project (2 6 5 1) sphere
        project (1 5 4 0) sphere
        project (3 7 6 2) sphere
        project (0 3 2 1) sphere
        project (4 5 6 7) sphere
    );

which produces a mesh that actually conforms to the sphere.

See OpenFOAM-dev/tutorials/mesh/blockMesh/sphere

This functionality is experimental and will undergo further development
and generalization in the future to support more complex surfaces,
feature edge specification and extraction etc.  Please get involved if
you would like to see blockMesh become a more flexible block-structured
mesher.

Henry G. Weller, CFD Direct.
2016-10-13 15:05:24 +01:00

489 lines
12 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "vtkPV3blockMesh.H"
#include "vtkPV3blockMeshReader.h"
// OpenFOAM includes
#include "blockMesh.H"
#include "Time.H"
#include "patchZones.H"
#include "OStringStream.H"
// VTK includes
#include "vtkDataArraySelection.h"
#include "vtkMultiBlockDataSet.h"
#include "vtkRenderer.h"
#include "vtkTextActor.h"
#include "vtkTextProperty.h"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
namespace Foam
{
defineTypeNameAndDebug(vtkPV3blockMesh, 0);
}
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
void Foam::vtkPV3blockMesh::resetCounters()
{
// Reset mesh part ids and sizes
arrayRangeBlocks_.reset();
arrayRangeEdges_.reset();
arrayRangeCorners_.reset();
}
void Foam::vtkPV3blockMesh::updateInfoBlocks
(
vtkDataArraySelection* arraySelection
)
{
if (debug)
{
Info<< "<beg> Foam::vtkPV3blockMesh::updateInfoBlocks"
<< " [meshPtr=" << (meshPtr_ ? "set" : "nullptr") << "]" << endl;
}
arrayRangeBlocks_.reset( arraySelection->GetNumberOfArrays() );
const blockMesh& blkMesh = *meshPtr_;
const int nBlocks = blkMesh.size();
for (int blockI = 0; blockI < nBlocks; ++blockI)
{
const blockDescriptor& blockDef = blkMesh[blockI];
word partName = Foam::name(blockI);
// append the (optional) zone name
if (!blockDef.zoneName().empty())
{
partName += " - " + blockDef.zoneName();
}
// Add blockId and zoneName to GUI list
arraySelection->AddArray(partName.c_str());
}
arrayRangeBlocks_ += nBlocks;
if (debug)
{
// just for debug info
getSelectedArrayEntries(arraySelection);
Info<< "<end> Foam::vtkPV3blockMesh::updateInfoBlocks" << endl;
}
}
void Foam::vtkPV3blockMesh::updateInfoEdges
(
vtkDataArraySelection* arraySelection
)
{
if (debug)
{
Info<< "<beg> Foam::vtkPV3blockMesh::updateInfoEdges"
<< " [meshPtr=" << (meshPtr_ ? "set" : "nullptr") << "]" << endl;
}
arrayRangeEdges_.reset( arraySelection->GetNumberOfArrays() );
const blockMesh& blkMesh = *meshPtr_;
const blockEdgeList& edges = blkMesh.edges();
const int nEdges = edges.size();
forAll(edges, edgeI)
{
OStringStream ostr;
ostr<< edges[edgeI].start() << ":" << edges[edgeI].end() << " - "
<< edges[edgeI].type();
// Add "beg:end - type" to GUI list
arraySelection->AddArray(ostr.str().c_str());
}
arrayRangeEdges_ += nEdges;
if (debug)
{
// just for debug info
getSelectedArrayEntries(arraySelection);
Info<< "<end> Foam::vtkPV3blockMesh::updateInfoEdges" << endl;
}
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::vtkPV3blockMesh::vtkPV3blockMesh
(
const char* const FileName,
vtkPV3blockMeshReader* reader
)
:
reader_(reader),
dbPtr_(nullptr),
meshPtr_(nullptr),
meshRegion_(polyMesh::defaultRegion),
meshDir_(polyMesh::meshSubDir),
arrayRangeBlocks_("block"),
arrayRangeEdges_("edges"),
arrayRangeCorners_("corners")
{
if (debug)
{
Info<< "Foam::vtkPV3blockMesh::vtkPV3blockMesh - "
<< FileName << endl;
}
// avoid argList and get rootPath/caseName directly from the file
fileName fullCasePath(fileName(FileName).path());
if (!isDir(fullCasePath))
{
return;
}
if (fullCasePath == ".")
{
fullCasePath = cwd();
}
// Set the case as an environment variable - some BCs might use this
if (fullCasePath.name().find("processor", 0) == 0)
{
const fileName globalCase = fullCasePath.path();
setEnv("FOAM_CASE", globalCase, true);
setEnv("FOAM_CASENAME", globalCase.name(), true);
}
else
{
setEnv("FOAM_CASE", fullCasePath, true);
setEnv("FOAM_CASENAME", fullCasePath.name(), true);
}
// look for 'case{region}.OpenFOAM'
// could be stringent and insist the prefix match the directory name...
// Note: cannot use fileName::name() due to the embedded '{}'
string caseName(fileName(FileName).lessExt());
string::size_type beg = caseName.find_last_of("/{");
string::size_type end = caseName.find('}', beg);
if
(
beg != string::npos && caseName[beg] == '{'
&& end != string::npos && end == caseName.size()-1
)
{
meshRegion_ = caseName.substr(beg+1, end-beg-1);
// some safety
if (meshRegion_.empty())
{
meshRegion_ = polyMesh::defaultRegion;
}
if (meshRegion_ != polyMesh::defaultRegion)
{
meshDir_ = meshRegion_/polyMesh::meshSubDir;
}
}
if (debug)
{
Info<< "fullCasePath=" << fullCasePath << nl
<< "FOAM_CASE=" << getEnv("FOAM_CASE") << nl
<< "FOAM_CASENAME=" << getEnv("FOAM_CASENAME") << endl;
}
// Create time object
dbPtr_.reset
(
new Time
(
Time::controlDictName,
fileName(fullCasePath.path()),
fileName(fullCasePath.name())
)
);
dbPtr_().functionObjects().off();
updateInfo();
}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
Foam::vtkPV3blockMesh::~vtkPV3blockMesh()
{
if (debug)
{
Info<< "<end> Foam::vtkPV3blockMesh::~vtkPV3blockMesh" << endl;
}
// Hmm. pointNumberTextActors are not getting removed
//
forAll(pointNumberTextActorsPtrs_, pointi)
{
pointNumberTextActorsPtrs_[pointi]->Delete();
}
pointNumberTextActorsPtrs_.clear();
delete meshPtr_;
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
void Foam::vtkPV3blockMesh::updateInfo()
{
if (debug)
{
Info<< "<beg> Foam::vtkPV3blockMesh::updateInfo"
<< " [meshPtr=" << (meshPtr_ ? "set" : "nullptr") << "] " << endl;
}
resetCounters();
vtkDataArraySelection* blockSelection = reader_->GetBlockSelection();
vtkDataArraySelection* edgeSelection = reader_->GetCurvedEdgesSelection();
// enable 'internalMesh' on the first call
// or preserve the enabled selections
stringList enabledParts;
stringList enabledEdges;
bool firstTime = false;
if (!blockSelection->GetNumberOfArrays() && !meshPtr_)
{
firstTime = true;
}
else
{
enabledParts = getSelectedArrayEntries(blockSelection);
enabledEdges = getSelectedArrayEntries(edgeSelection);
}
// Clear current mesh parts list
blockSelection->RemoveAllArrays();
edgeSelection->RemoveAllArrays();
// need a blockMesh
updateFoamMesh();
// Update mesh parts list
updateInfoBlocks( blockSelection );
// Update curved edges list
updateInfoEdges( edgeSelection );
// restore the enabled selections
if (!firstTime)
{
setSelectedArrayEntries(blockSelection, enabledParts);
setSelectedArrayEntries(edgeSelection, enabledEdges);
}
if (debug)
{
Info<< "<end> Foam::vtkPV3blockMesh::updateInfo" << endl;
}
}
void Foam::vtkPV3blockMesh::updateFoamMesh()
{
if (debug)
{
Info<< "<beg> Foam::vtkPV3blockMesh::updateFoamMesh" << endl;
}
// Check to see if the OpenFOAM mesh has been created
if (!meshPtr_)
{
if (debug)
{
Info<< "Creating blockMesh at time=" << dbPtr_().timeName()
<< endl;
}
// Set path for the blockMeshDict
const word dictName("blockMeshDict");
fileName dictPath(dbPtr_().system()/dictName);
// Check if dictionary is present in the constant directory
if
(
exists
(
dbPtr_().path()/dbPtr_().constant()
/polyMesh::meshSubDir/dictName
)
)
{
dictPath = dbPtr_().constant()/polyMesh::meshSubDir/dictName;
}
IOdictionary meshDict
(
IOobject
(
dictPath,
dbPtr_(),
IOobject::MUST_READ_IF_MODIFIED,
IOobject::NO_WRITE,
false
)
);
meshPtr_ = new blockMesh(meshDict, meshRegion_);
}
if (debug)
{
Info<< "<end> Foam::vtkPV3blockMesh::updateFoamMesh" << endl;
}
}
void Foam::vtkPV3blockMesh::Update
(
vtkMultiBlockDataSet* output
)
{
reader_->UpdateProgress(0.1);
// Set up mesh parts selection(s)
updateBoolListStatus(blockStatus_, reader_->GetBlockSelection());
// Set up curved edges selection(s)
updateBoolListStatus(edgeStatus_, reader_->GetCurvedEdgesSelection());
reader_->UpdateProgress(0.2);
// Update the OpenFOAM mesh
updateFoamMesh();
reader_->UpdateProgress(0.5);
// Convert mesh elemente
int blockNo = 0;
convertMeshCorners(output, blockNo);
convertMeshBlocks(output, blockNo);
convertMeshEdges(output, blockNo);
reader_->UpdateProgress(0.8);
}
void Foam::vtkPV3blockMesh::CleanUp()
{
reader_->UpdateProgress(1.0);
}
void Foam::vtkPV3blockMesh::renderPointNumbers
(
vtkRenderer* renderer,
const bool show
)
{
// always remove old actors first
forAll(pointNumberTextActorsPtrs_, pointi)
{
renderer->RemoveViewProp(pointNumberTextActorsPtrs_[pointi]);
pointNumberTextActorsPtrs_[pointi]->Delete();
}
pointNumberTextActorsPtrs_.clear();
if (show && meshPtr_)
{
const pointField& cornerPts = meshPtr_->vertices();
const scalar scaleFactor = meshPtr_->scaleFactor();
pointNumberTextActorsPtrs_.setSize(cornerPts.size());
forAll(cornerPts, pointi)
{
vtkTextActor* txt = vtkTextActor::New();
txt->SetInput(Foam::name(pointi).c_str());
// Set text properties
vtkTextProperty* tprop = txt->GetTextProperty();
tprop->SetFontFamilyToArial();
tprop->BoldOn();
tprop->ShadowOff();
tprop->SetLineSpacing(1.0);
tprop->SetFontSize(14);
tprop->SetColor(1.0, 0.0, 1.0);
tprop->SetJustificationToCentered();
// Set text to use 3-D world co-ordinates
txt->GetPositionCoordinate()->SetCoordinateSystemToWorld();
txt->GetPositionCoordinate()->SetValue
(
cornerPts[pointi].x()*scaleFactor,
cornerPts[pointi].y()*scaleFactor,
cornerPts[pointi].z()*scaleFactor
);
// Add text to each renderer
renderer->AddViewProp(txt);
// Maintain a list of text labels added so that they can be
// removed later
pointNumberTextActorsPtrs_[pointi] = txt;
}
}
}
void Foam::vtkPV3blockMesh::PrintSelf(ostream& os, vtkIndent indent) const
{
#if 0
os << indent << "Number of nodes: "
<< (meshPtr_ ? meshPtr_->nPoints() : 0) << "\n";
os << indent << "Number of cells: "
<< (meshPtr_ ? meshPtr_->nCells() : 0) << "\n";
os << indent << "Number of available time steps: "
<< (dbPtr_.valid() ? dbPtr_().times().size() : 0) << endl;
#endif
}
// ************************************************************************* //