Improve alignment of its behaviour with std::unique_ptr - element_type typedef - release() method - identical to ptr() method - get() method to get the pointer without checking and without releasing it. - operator*() for dereferencing Method name changes - renamed rawPtr() to get() - renamed rawRef() to ref(), removed unused const version. Removed methods/operators - assignment from a raw pointer was deleted (was rarely used). Can be convenient, but uncontrolled and potentially unsafe. Do allow assignment from a literal nullptr though, since this can never leak (and also corresponds to the unique_ptr API). Additional methods - clone() method: forwards to the clone() method of the underlying data object with argument forwarding. - reset(autoPtr&&) as an alternative to operator=(autoPtr&&) STYLE: avoid implicit conversion from autoPtr to object type in many places - existing implementation has the following: operator const T&() const { return operator*(); } which means that the following code works: autoPtr<mapPolyMesh> map = ...; updateMesh(*map); // OK: explicit dereferencing updateMesh(map()); // OK: explicit dereferencing updateMesh(map); // OK: implicit dereferencing for clarity it may preferable to avoid the implicit dereferencing - prefer operator* to operator() when deferenced a return value so it is clearer that a pointer is involve and not a function call etc Eg, return *meshPtr_; vs. return meshPtr_();
157 lines
3.7 KiB
C++
157 lines
3.7 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2012-2016 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::faceSelection
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Description
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Face selection method for createBaffles
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SourceFiles
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faceSelection.C
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\*---------------------------------------------------------------------------*/
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#ifndef faceSelection_H
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#define faceSelection_H
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#include "dictionary.H"
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#include "typeInfo.H"
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#include "runTimeSelectionTables.H"
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#include "autoPtr.H"
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#include "boolList.H"
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#include "labelList.H"
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#include "Switch.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declaration of classes
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class fvMesh;
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/*---------------------------------------------------------------------------*\
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Class faceSelection Declaration
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\*---------------------------------------------------------------------------*/
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class faceSelection
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{
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protected:
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// Protected data
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//- Name
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const word name_;
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//- Reference to mesh
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const fvMesh& mesh_;
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//- Input dictionary
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const dictionary dict_;
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//- Switch direction?
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const Switch flip_;
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public:
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//- Runtime type information
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TypeName("faceSelection");
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// Declare run-time constructor selection table
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declareRunTimeSelectionTable
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(
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autoPtr,
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faceSelection,
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dictionary,
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(
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const word& name,
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const fvMesh& mesh,
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const dictionary& dict
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),
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(name, mesh, dict)
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);
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// Constructors
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//- Construct from dictionary
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faceSelection
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(
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const word& name,
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const fvMesh& mesh,
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const dictionary& dict
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);
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//- Clone
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autoPtr<faceSelection> clone() const
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{
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NotImplemented;
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return autoPtr<faceSelection>();
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}
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// Selectors
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//- Return a reference to the selected faceSelection
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static autoPtr<faceSelection> New
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(
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const word& name,
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const fvMesh& mesh,
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const dictionary& dict
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);
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//- Destructor
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virtual ~faceSelection();
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// Member Functions
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const word& name() const
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{
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return name_;
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}
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const dictionary& dict() const
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{
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return dict_;
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}
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virtual void select(const label, labelList&, boolList&) const = 0;
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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