openfoam/applications/utilities/mesh/generation/extrudeMesh/extrudedMesh/linearNormalExtruder.H
2008-04-15 18:56:58 +01:00

91 lines
2.5 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2007 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Class
Foam::linearNormalExtruder
Description
\*---------------------------------------------------------------------------*/
#ifndef linearNormalExtruder_H
#define linearNormalExtruder_H
#include "point.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class linearNormalExtruder Declaration
\*---------------------------------------------------------------------------*/
class linearNormalExtruder
{
// Private data
//- layer thickness
scalar thickness_;
public:
// Constructors
//- Construct from components
linearNormalExtruder(const scalar thickness)
:
thickness_(thickness)
{}
// Member Operators
point operator()
(
const point& surfacePoint,
const vector& surfaceNormal,
const label nLayers,
const label layer
) const
{
scalar d = thickness_*layer/nLayers;
return surfacePoint + d*surfaceNormal;
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //