openfoam/src/OpenFOAM/matrices/lduMatrix/solvers/GAMG/GAMGProcAgglomerations/procFacesGAMGProcAgglomeration/procFacesGAMGProcAgglomeration.H
Mark Olesen 6e393ccbc8 ENH: runTime selectable disabling of matrix norm (#2500)
For example,

    T
    {
        solver          PBiCGStab;
        preconditioner  DILU;
        tolerance       1e-6;
        norm            none;
    }

STYLE: define defaultMaxIter, defaultTolerance directly in lduMatrix
2022-07-08 11:40:53 +02:00

139 lines
4.2 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2013 OpenFOAM Foundation
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
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Class
Foam::procFacesGAMGProcAgglomeration
Description
Processor agglomeration of GAMGAgglomerations. Needs nAgglomeratingCells
which is when to start agglomerating processors. Processors get agglomerated
by constructing a single cell mesh for each processor with each
processor interface a face. This then gets agglomerated using
the pairGAMGAgglomeration algorithm with the number of faces
on the original processor interface as face weight.
SourceFiles
procFacesGAMGProcAgglomeration.C
\*---------------------------------------------------------------------------*/
#ifndef procFacesGAMGProcAgglomeration_H
#define procFacesGAMGProcAgglomeration_H
#include "GAMGProcAgglomeration.H"
#include "DynamicList.H"
#include "labelField.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward Declarations
class GAMGAgglomeration;
class lduMesh;
class lduPrimitiveMesh;
/*---------------------------------------------------------------------------*\
Class procFacesGAMGProcAgglomeration Declaration
\*---------------------------------------------------------------------------*/
class procFacesGAMGProcAgglomeration
:
public GAMGProcAgglomeration
{
// Private Data
//- When to processor agglomerate
const label nAgglomeratingCells_;
//- Allocated communicators
DynamicList<label> comms_;
// Private Member Functions
//- Return (on master) all single-cell meshes collected. single-cell
// meshes are just one cell with all proc faces intact.
autoPtr<lduPrimitiveMesh> singleCellMesh
(
const label singleCellMeshComm,
const lduMesh& mesh,
scalarField& faceWeights
) const;
//- Construct processor agglomeration: for every processor the
// coarse processor-cluster it agglomerates onto
tmp<labelField> processorAgglomeration(const lduMesh&) const;
//- Do we need to agglomerate across processors?
bool doProcessorAgglomeration(const lduMesh&) const;
//- No copy construct
procFacesGAMGProcAgglomeration
(
const procFacesGAMGProcAgglomeration&
) = delete;
//- No copy assignment
void operator=(const procFacesGAMGProcAgglomeration&) = delete;
public:
//- Runtime type information
TypeName("procFaces");
// Constructors
//- Construct given agglomerator and controls
procFacesGAMGProcAgglomeration
(
GAMGAgglomeration& agglom,
const dictionary& controlDict
);
//- Destructor
virtual ~procFacesGAMGProcAgglomeration();
// Member Functions
//- Modify agglomeration. Return true if modified
virtual bool agglomerate();
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //