- uses '-g -DFULLDEBUG' (like Debug), but with -O3 (like Opt). This adds in debug symbols and FULLDEBUG code segments (good for code development) but retains -O3 optimizations and code paths and avoids the much slower -O0 associated with 'Debug'. - add in central wmake/General/common/{c,c++}XXX tuning, which helps reduce the number of nearly identical files ENH: add support for wmake -debug-Og
45 lines
1.4 KiB
Plaintext
45 lines
1.4 KiB
Plaintext
#------------------------------------------------------------------------------
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# mingw is gcc, but new enough to support c++14
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# NB: gnu++14 (not c++14) to ensure __STRICT_ANSI__ is not defined
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#------------------------------------------------------------------------------
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include $(GENERAL_RULES)/Gcc/c++
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CC := x86_64-w64-mingw32-g++ -std=gnu++14
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c++ARCH := -m64 -pthread
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ifneq (,$(WM_COMPILE_OPTION))
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sinclude $(DEFAULT_RULES)/c++$(WM_COMPILE_OPTION)
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endif
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c++FLAGS = \
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$(c++ARCH) $(GFLAGS) $(c++WARN) $(c++OPT) $(c++DBUG) $(ptFLAGS) \
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$(FOAM_EXTRA_CXXFLAGS) $(LIB_HEADER_DIRS)
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Ctoo = $(WM_SCHEDULER) $(CC) $(c++FLAGS) -c $< -o $@
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cctoo = $(Ctoo)
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cpptoo = $(Ctoo)
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cxxtoo = $(Ctoo)
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LINK_LIBS = $(c++DBUG)
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# Using "-Wl,--no-undefined,--enable-runtime-pseudo-reloc"
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# does not forgive undefined symbols during linking
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LINKLIBSO = $(CC) $(c++FLAGS) -shared \
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-Wl,--output-def=$(LIB).def \
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-Wl,--out-implib=$(LIB).dll.a \
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-Wl,--no-undefined \
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-Wl,--enable-runtime-pseudo-reloc \
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-Wl,--enable-auto-import \
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-Wl,--enable-auto-image-base \
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-Wl,--strip-all \
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$(FOAM_EXTRA_LDFLAGS)
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LINKEXE = $(CC) $(c++FLAGS) \
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-Wl,--enable-auto-import \
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-Wl,--strip-all \
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-Wl,--force-exe-suffix \
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$(FOAM_EXTRA_LDFLAGS)
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#------------------------------------------------------------------------------
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