- Since 'bool' and 'Switch' use the _identical_ input mechanism (ie, both accept true/false, on/off, yes/no, none, 1/0), the main reason to prefer one or the other is the output. The output for Switch is as text (eg, "true"), whereas for bool it is label (0 or 1). If the output is required for a dictionary, Switch may be appropriate. If the output is not required, or is only used for Pstream exchange, bool can be more appropriate.
156 lines
3.6 KiB
C++
156 lines
3.6 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2012-2016 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::faceSelection
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Description
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Face selection method for createBaffles
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SourceFiles
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faceSelection.C
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\*---------------------------------------------------------------------------*/
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#ifndef faceSelection_H
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#define faceSelection_H
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#include "dictionary.H"
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#include "typeInfo.H"
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#include "runTimeSelectionTables.H"
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#include "autoPtr.H"
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#include "boolList.H"
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#include "labelList.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declaration of classes
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class fvMesh;
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/*---------------------------------------------------------------------------*\
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Class faceSelection Declaration
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\*---------------------------------------------------------------------------*/
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class faceSelection
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{
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protected:
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// Protected data
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//- Name
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const word name_;
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//- Reference to mesh
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const fvMesh& mesh_;
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//- Input dictionary
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const dictionary dict_;
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//- Switch direction?
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const bool flip_;
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public:
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//- Runtime type information
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TypeName("faceSelection");
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// Declare run-time constructor selection table
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declareRunTimeSelectionTable
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(
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autoPtr,
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faceSelection,
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dictionary,
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(
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const word& name,
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const fvMesh& mesh,
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const dictionary& dict
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),
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(name, mesh, dict)
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);
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// Constructors
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//- Construct from dictionary
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faceSelection
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(
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const word& name,
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const fvMesh& mesh,
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const dictionary& dict
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);
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//- Clone
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autoPtr<faceSelection> clone() const
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{
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NotImplemented;
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return nullptr;
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}
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// Selectors
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//- Return a reference to the selected faceSelection
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static autoPtr<faceSelection> New
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(
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const word& name,
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const fvMesh& mesh,
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const dictionary& dict
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);
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//- Destructor
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virtual ~faceSelection();
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// Member Functions
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const word& name() const
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{
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return name_;
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}
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const dictionary& dict() const
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{
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return dict_;
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}
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virtual void select(const label, labelList&, boolList&) const = 0;
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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