openfoam/applications/utilities/mesh/generation/extrudeToRegionMesh/createShellMesh.H

177 lines
5.0 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::createShellMesh
Description
Creates mesh by extruding a patch.
SourceFiles
createShellMesh.C
Extrudes into thickness direction.
- bottom faces originate from reversed original faces (have turning index)
- top faces originate from original faces (no turning index)
\*---------------------------------------------------------------------------*/
#ifndef createShellMesh_H
#define createShellMesh_H
#include "primitiveFacePatch.H"
#include "PackedBoolList.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class mapPolyMesh;
class polyTopoChange;
/*---------------------------------------------------------------------------*\
Class createShellMesh Declaration
\*---------------------------------------------------------------------------*/
class createShellMesh
{
// Private data
//- Reference to patch to extrude
const primitiveFacePatch& patch_;
//- Per point on face the region
const faceList& pointRegions_;
//- From region to original patch point
const labelList& regionPoints_;
labelList cellToFaceMap_;
labelList faceToFaceMap_;
labelList faceToEdgeMap_;
labelList pointToPointMap_;
// Private Member Functions
//- Disallow default bitwise copy construct
createShellMesh(const createShellMesh&);
//- Disallow default bitwise assignment
void operator=(const createShellMesh&);
public:
//- Runtime type information
ClassName("createShellMesh");
// Constructors
//- Construct from mesh.
createShellMesh
(
const primitiveFacePatch& patch,
const faceList& pointRegions,
const labelList& regionPoints
);
// Member Functions
// Access
//- From region cell to patch face
const labelList& cellToFaceMap() const
{
return cellToFaceMap_;
}
//- From region face to patch face. Contains turning index:
// > 0 : face in same orientation as patch face. face will
// be in top patch
// < 0 : face in opposite orientation as patch face. face will
// be in bottom patch
// = 0 : for all side faces
const labelList& faceToFaceMap() const
{
return faceToFaceMap_;
}
//- From region side-face to patch edge. -1 for non-edge faces.
const labelList& faceToEdgeMap() const
{
return faceToEdgeMap_;
}
//- From region point to patch point.
const labelList& pointToPointMap() const
{
return pointToPointMap_;
}
// Other
//- Helper: calculate point regions
static void calcPointRegions
(
const primitiveFacePatch& patch,
const PackedBoolList& nonManifoldEdge,
faceList& pointRegions,
labelList& regionPoints
);
//- Play commands into polyTopoChange to create layer mesh.
void setRefinement
(
const pointField& thickness,
const labelList& topPatchID,
const labelList& bottomPatchID,
const labelListList& extrudeEdgePatches,
polyTopoChange& meshMod
);
//- Update any locally stored mesh information.
void updateMesh(const mapPolyMesh&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //