- now applicable to labelLists. Note: in some situations it will be more efficient to use Foam::identity() directly. Eg, globalIndex globalCells(mesh.nCells()); ... labelList cellIds ( identity(globalCells.localSize(), globalCells.localStart()) ); |
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.. | ||
Make | ||
searchingEngine.H | ||
shootRays.H | ||
viewFactorsGen.C |