openfoam/applications/utilities/preProcessing/mapFields/MapVolFields.H
Mark Olesen db16d80840 ENH: use objectRegistry/IOobjectList sorted instead of lookupClass
- in most cases a parallel-consistent order is required.
  Even when the order is not important, it will generally require
  fewer allocations to create a UPtrList of entries instead of a
  HashTable or even a wordList.
2023-07-31 20:11:32 +02:00

106 lines
3.2 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
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\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
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Copyright (C) 2023 OpenCFD Ltd.
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License
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under the terms of the GNU General Public License as published by
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\*---------------------------------------------------------------------------*/
#ifndef MapVolFields_H
#define MapVolFields_H
#include "GeometricField.H"
#include "meshToMesh0.H"
#include "IOobjectList.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
template<class Type, class CombineOp>
void MapVolFields
(
const IOobjectList& objects,
const meshToMesh0& meshToMesh0Interp,
const meshToMesh0::order& mapOrder,
const CombineOp& cop
)
{
typedef GeometricField<Type, fvPatchField, volMesh> fieldType;
const fvMesh& meshSource = meshToMesh0Interp.fromMesh();
const fvMesh& meshTarget = meshToMesh0Interp.toMesh();
for (const IOobject& io : objects.csorted<fieldType>())
{
IOobject fieldTargetIOobject
(
io.name(),
meshTarget.time().timeName(),
meshTarget,
IOobjectOption::MUST_READ,
IOobjectOption::AUTO_WRITE
);
if (fieldTargetIOobject.typeHeaderOk<fieldType>(true))
{
Info<< " interpolating " << io.name() << endl;
// Read field fieldSource. Do not auto-load old-time fields
fieldType fieldSource(io, meshSource, false);
// Read fieldTarget. Do not auto-load old-time fields
fieldType fieldTarget
(
fieldTargetIOobject,
meshTarget,
false
);
// Interpolate field
meshToMesh0Interp.interpolate
(
fieldTarget,
fieldSource,
mapOrder,
cop
);
// Write field
fieldTarget.write();
}
}
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //