openfoam/etc/codeTemplates/dynamicCode/codedPoints0MotionSolverTemplate.H

104 lines
2.9 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) YEAR AUTHOR,AFFILIATION
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Description
Template for use with dynamic code generation of a
points0MotionSolver.
SourceFiles
codedPoints0MotionSolverTemplate.C
\*---------------------------------------------------------------------------*/
#ifndef codedPoints0MotionSolverTemplate_H
#define codedPoints0MotionSolverTemplate_H
#include "points0MotionSolver.H"
//{{{ begin codeInclude
${codeInclude}
//}}} end codeInclude
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
A templated codedPoints0MotionSolver
\*---------------------------------------------------------------------------*/
class ${typeName}Points0MotionSolver
:
public points0MotionSolver
{
// Private Member Functions
//- Disallow default bitwise copy construct
${typeName}Points0MotionSolver(const ${typeName}Points0MotionSolver&);
//- Disallow default bitwise assignment
void operator=(const ${typeName}Points0MotionSolver&);
public:
//- Runtime type information
TypeName("${typeName}");
// Constructors
//- Construct from mesh and dictionary
${typeName}Points0MotionSolver
(
const polyMesh& mesh,
const IOdictionary&
);
//- Destructor
virtual ~${typeName}Points0MotionSolver();
// Member Functions
//- Provide current points for motion. Uses current motion field
virtual tmp<pointField> curPoints() const;
//- Solve for motion
virtual void solve()
{};
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //