- improved separation of patch creation that is also parallel-aware,
which now allows creation in parallel
- memory-safe use of PtrList for adding patches, with a more generalized
faPatchData helper
- use uindirectPrimitivePatch instead of indirectPrimitivePatch
for internal patch handling.
- align boundary methods with polyMesh equivalents
- system/faMeshDefinition instead of constant/faMesh/faMeshDefinition
as per blockMesh convention. Easier to manage definitions, easier
for cleanup.
- drop inheritence from GeoMesh.