- uses '-g -DFULLDEBUG' (like Debug), but with -O3 (like Opt). This adds in debug symbols and FULLDEBUG code segments (good for code development) but retains -O3 optimizations and code paths and avoids the much slower -O0 associated with 'Debug'. - add in central wmake/General/common/{c,c++}XXX tuning, which helps reduce the number of nearly identical files ENH: add support for wmake -debug-Og
39 lines
1.2 KiB
Plaintext
39 lines
1.2 KiB
Plaintext
#------------------------------------------------------------------------------
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# Nvidia compiler
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#------------------------------------------------------------------------------
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SUFFIXES += .C .cc .cpp .cxx
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CC := nvc++$(COMPILER_VERSION) -std=c++14
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c++ARCH :=
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c++DBUG :=
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c++OPT := -O2
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ptFLAGS := -DNoRepository
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c++WARN = \
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-Wall -Wextra \
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--diag_suppress=111,128,177,185,612,998,1098 \
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--display_error_number
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# Less restrictive warnings (eg, for flex++, CGAL, etc.)
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c++LESSWARN =
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# Tuning
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sinclude $(GENERAL_RULES)/common/c++$(WM_COMPILE_OPTION)
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#------------------------------------------------------------------------------
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# Warnings
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# --------
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# Run with --display_error_number to get numbers
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# and --diag_suppress=XXX to suppress
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#
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#111-D: statement is unreachable
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#128-D: loop is not reachable
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#177-D: function was declared but never referenced
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#185-D: dynamic initialization in unreachable code
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#612-D: overloaded virtual function ... is only partially overridden
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#998-D: function XX is hidden by YY -- virtual function override intended?
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#1098-D: unknown attribute "fallthrough"
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#
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#------------------------------------------------------------------------------
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