openfoam/applications/utilities/mesh/manipulation/moveMesh/moveMesh.C
Mark Olesen b87dd8147a ENH: add moveMesh -deltaT option
- overrides normal deltaT for testing accelerated motion.

  Can be useful to test mesh motions with constant/dynamicMeshDict
  entries (updateControl, updateInterval) where the mesh motion is
  much slower than any of the fluid physics.

  see commit 87bba9ae14
2020-06-10 15:29:07 +02:00

91 lines
2.4 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2011-2015 OpenFOAM Foundation
Copyright (C) 2020 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
moveMesh
Group
grpMeshManipulationUtilities
Description
A solver utility for moving meshes.
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "Time.H"
#include "fvMesh.H"
#include "motionSolver.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
int main(int argc, char *argv[])
{
argList::addNote
(
"A solver utility for moving meshes"
);
argList::addOption
(
"deltaT",
"time",
"Override deltaT for accelerated motion"
);
#include "setRootCase.H"
#include "createTime.H"
#include "createNamedMesh.H"
scalar deltaT = 0;
if (args.readIfPresent("deltaT", deltaT))
{
runTime.setDeltaT(deltaT);
}
autoPtr<motionSolver> motionPtr = motionSolver::New(mesh);
while (runTime.loop())
{
Info<< "Time = " << runTime.timeName() << endl;
mesh.movePoints(motionPtr->newPoints());
runTime.write();
runTime.printExecutionTime(Info);
}
Info<< "End\n" << endl;
return 0;
}
// ************************************************************************* //