openfoam/applications/test/boolVector/Test-boolVector.C
Mark Olesen d3e285b48b ENH: add FixedList templated get<unsigned>() methods
- provides fast compile-time indexing for FixedList
  (invalid indices trigger a compiler error).

  This enables noexcept access, which can propagate into various
  other uses (eg, triFace, triPoints, ...)

ENH: add triangle edge vectors
2022-11-24 12:21:01 +00:00

90 lines
2.5 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2020-2022 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
Test-boolVector
Description
Some simple tests for boolVector
\*---------------------------------------------------------------------------*/
#include "boolVector.H"
#include "IOstreams.H"
#include "Switch.H"
using namespace Foam;
void print(const boolVector& v)
{
Info<< v
<< " any:" << Switch::name(v.any())
<< " all:" << Switch::name(v.all())
<< " none:" << Switch::name(v.none())
<< " on:" << v.count() << " off:" << v.count(false) << nl;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Main program:
int main(int argc, char *argv[])
{
Info<< "boolVector" << nl
<< " size = " << boolVector::size() << nl
<< " contiguous = " << is_contiguous<boolVector>::value << nl
<< nl;
{
boolVector vec;
Info<< "null: " << vec << nl;
}
Info<< "false: " << boolVector(false) << nl;
Info<< "true: " << boolVector(true) << nl;
Info<< "zero: " << boolVector(Zero) << nl;
Info<< nl;
{
boolVector vec(1, 0, 1);
print(vec);
vec.flip();
print(vec);
vec = false;
print(vec);
vec = true;
print(vec);
}
Info<< "\nEnd\n" << nl;
return 0;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //