openfoam/applications/utilities/postProcessing/lumped/lumpedPointZones/lumpedPointZones.C
Mark Olesen b0136d835e ENH: lumped point motion using local linear basic functions (#1341)
- the earlier implementation of externally controlled lumped point
  motion (see merge request !120 and OpenFOAM-v1706 release notes) was
  conceived for the motion of simple structures such as buildings or
  simple beams. The motion controller was simply defined in terms of
  an orientation axis and divisions along that axis.

  To include complex structures, multiple motion controllers are
  defined in terms of support points and connectivity.

  The points can have additional node Ids associated with them, which
  makes it easier to map to/from FEA models.

  OLD system/lumpedPointMovement specification
  --------------------------------------------

      //- Reference axis for the locations
      axis            (0 0 1);

      //- Locations of the lumped points
      locations       (0 0.05 .. 0.5);

  NEW system/lumpedPointMovement specification
  --------------------------------------------

      // Locations of the lumped points
      points
      (
          (0  0  0.00)
          (0  0  0.05)
          ...
          (0  0  0.50)
      );

      //- Connectivity for motion controllers
      controllers
      {
          vertical
          {
              pointLabels (0 1 2 3 4 5 6 7 8 9 10);
          }
      }

  And the controller(s) must be associated with the given
  pointDisplacement patch. Eg,

     somePatch
     {
         type            lumpedPointDisplacement;
         value           uniform (0 0 0);
         controllers     ( vertical );   // <-- NEW
     }

TUT: adjust building motion tutorial

- use new controllor definitions
- replace building response file with executable
- add updateControl in dynamicMeshDict for slowly moving structure
2020-06-17 15:16:27 +02:00

171 lines
4.6 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2016-2020 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
lumpedPointZones
Description
Produce a VTK PolyData file \c lumpedPointZones.vtp in which the
segmentation of the pressure integration zones can be visualized
for diagnostic purposes. Does not use external coupling.
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "Time.H"
#include "timeSelector.H"
#include "lumpedPointTools.H"
#include "lumpedPointIOMovement.H"
#include "fvMesh.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
int main(int argc, char *argv[])
{
argList::addNote
(
"Create lumpedPointZones.vtp to verify the segmentation of"
" pressure integration zones used by lumpedPoint BC."
);
argList::noFunctionObjects(); // Never use function objects
argList::addBoolOption
(
"dry-run",
"Test initial lumped points state without a mesh"
);
argList::addOption
(
"visual-length",
"len",
"Visualization length for planes (visualized as triangles)"
);
argList::addBoolOption
(
"no-interpolate",
"Suppress calculation/display of point interpolators"
);
argList::addBoolOption
(
"verbose",
"Additional verbosity"
);
#include "addRegionOption.H"
#include "setRootCase.H"
const bool noInterpolate = args.found("no-interpolate");
const bool dryrun = args.found("dry-run");
// const bool verbose = args.found("verbose");
args.readIfPresent("visual-length", lumpedPointState::visLength);
#include "createTime.H"
if (dryrun)
{
// Create without a mesh
autoPtr<lumpedPointIOMovement> movement =
lumpedPointIOMovement::New(runTime);
if (!movement.valid())
{
Info<< "No valid movement found" << endl;
return 1;
}
const word outputName("state.vtp");
Info<< "dry-run: writing " << outputName << nl;
movement().writeStateVTP(movement().state0(), outputName);
Info<< "\nEnd\n" << endl;
return 0;
}
runTime.setTime(instant(runTime.constant()), 0);
#include "createNamedMesh.H"
autoPtr<lumpedPointIOMovement> movement = lumpedPointIOMovement::New(mesh);
if (!movement.valid())
{
Info<< "No valid movement found" << endl;
return 1;
}
// Initial positions/rotations
movement().writeStateVTP("state.vtp");
pointIOField points0(lumpedPointTools::points0Field(mesh));
const label nPatches = lumpedPointTools::setPatchControls(mesh, points0);
if (!nPatches)
{
Info<< "No point patches with lumped movement found" << endl;
return 2;
}
Info<<"Lumped point patch controls set on "
<< nPatches << " patches" << nl;
Info<<"Areas per point: " << flatOutput(movement().areas(mesh)) << nl;
if (noInterpolate)
{
// Initial geometry, with zones
movement().writeZonesVTP("lumpedPointZones.vtp", mesh, points0);
}
else
{
lumpedPointTools::setInterpolators(mesh, points0);
// Initial geometry, with zones and interpolations
movement().writeVTP("lumpedPointZones.vtp", mesh, points0);
}
Info<< nl
<< "wrote 'state.vtp' (reference state)" << nl
<< "wrote 'lumpedPointZones.vtp'" << nl
<< "\nEnd\n" << endl;
return 0;
}
// ************************************************************************* //