- wrap command-line retrieval of fileName with an implicit validate. Instead of this: fileName input(args[1]); fileName other(args["someopt"]); Now use this: auto input = args.get<fileName>(1); auto other = args.get<fileName>("someopt"); which adds a fileName::validate on the inputs Because of how it is implemented, it will automatically also apply to argList getOrDefault<fileName>, readIfPresent<fileName> etc. - adjust fileName::validate and clean to handle backslash conversion. This makes it easier to ensure that path names arising from MS-Windows are consistently handled internally. - dictionarySearch: now check for initial '/' directly instead of relying on fileName isAbsolute(), which now does more things BREAKING: remove fileName::clean() const method - relying on const/non-const to control the behaviour (inplace change or return a copy) is too fragile and the const version was almost never used. Replace: fileName sanitized = constPath.clean(); With: fileName sanitized(constPath); sanitized.clean()); STYLE: test empty() instead of comparing with fileName::null
308 lines
9.0 KiB
C
308 lines
9.0 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2016 OpenFOAM Foundation
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Copyright (C) 2015-2021 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Application
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surfaceRedistributePar
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Group
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grpSurfaceUtilities
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Description
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(Re)distribution of triSurface. Either takes an undecomposed surface
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or an already decomposed surface and redistributes it so that each
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processor has all triangles that overlap its mesh.
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Note
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- best decomposition option is hierarchical since it guarantees
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square decompositions.
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- triangles might be present on multiple processors.
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- merging uses geometric tolerance so take care with writing precision.
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "Time.H"
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#include "polyMesh.H"
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#include "distributedTriSurfaceMesh.H"
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#include "mapDistribute.H"
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#include "localIOdictionary.H"
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#include "decompositionModel.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Print on master all the per-processor surface stats.
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void writeProcStats
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(
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const triSurface& s,
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const List<List<treeBoundBox>>& meshBb
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)
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{
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// Determine surface bounding boxes, faces, points
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List<treeBoundBox> surfBb(Pstream::nProcs());
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{
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surfBb[Pstream::myProcNo()] = treeBoundBox(s.points());
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Pstream::gatherList(surfBb);
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Pstream::scatterList(surfBb);
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}
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labelList nPoints(Pstream::nProcs());
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nPoints[Pstream::myProcNo()] = s.points().size();
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Pstream::gatherList(nPoints);
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Pstream::scatterList(nPoints);
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labelList nFaces(Pstream::nProcs());
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nFaces[Pstream::myProcNo()] = s.size();
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Pstream::gatherList(nFaces);
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Pstream::scatterList(nFaces);
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forAll(surfBb, proci)
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{
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Info<< "processor" << proci << nl;
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const List<treeBoundBox>& bbs = meshBb[proci];
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if (bbs.size())
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{
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Info<< "\tMesh bounds : " << bbs[0] << nl;
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for (label i = 1; i < bbs.size(); i++)
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{
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Info<< "\t " << bbs[i]<< nl;
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}
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}
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Info<< "\tSurface bounding box : " << surfBb[proci] << nl
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<< "\tTriangles : " << nFaces[proci] << nl
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<< "\tVertices : " << nPoints[proci]
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<< endl;
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}
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Info<< endl;
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}
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int main(int argc, char *argv[])
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{
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argList::addNote
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(
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"Redistribute a triSurface."
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" The specified surface must be located in the constant/triSurface"
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" directory"
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);
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argList::addArgument("triSurfaceMesh");
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argList::addArgument("distributionType");
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argList::addBoolOption
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(
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"keepNonMapped",
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"Preserve surface outside of mesh bounds"
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);
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#include "setRootCase.H"
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#include "createTime.H"
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runTime.functionObjects().off();
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const auto surfFileName = args.get<fileName>(1);
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const auto distTypeName = args.get<word>(2);
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const label distType =
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distributedTriSurfaceMesh::distributionTypeNames_[distTypeName];
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Info<< "Reading surface from " << surfFileName << nl << nl
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<< "Using distribution method "
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<< distTypeName << nl << endl;
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const bool keepNonMapped = args.found("keepNonMapped");
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if (keepNonMapped)
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{
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Info<< "Preserving surface outside of mesh bounds." << nl << endl;
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}
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else
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{
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Info<< "Removing surface outside of mesh bounds." << nl << endl;
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}
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if (!Pstream::parRun())
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{
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FatalErrorInFunction
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<< "Please run this program on the decomposed case."
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<< " It will read surface " << surfFileName
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<< " and decompose it such that it overlaps the mesh bounding box."
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<< exit(FatalError);
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}
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Random rndGen(653213);
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// For independent decomposition, ensure that distributedTriSurfaceMesh
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// can find the alternative decomposeParDict specified via the
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// -decomposeParDict option.
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if (distType == distributedTriSurfaceMesh::INDEPENDENT)
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{
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// Ensure demand-driven decompositionMethod finds alternative
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// decomposeParDict location properly.
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IOdictionary* dictPtr = new IOdictionary
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(
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IOobject::selectIO
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(
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IOobject
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(
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decompositionModel::canonicalName,
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runTime.system(),
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runTime,
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IOobject::MUST_READ,
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IOobject::NO_WRITE
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),
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args.getOrDefault<fileName>("decomposeParDict", "")
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)
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);
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// Store it on the object registry, but to be found it must also
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// have the expected "decomposeParDict" name.
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dictPtr->rename(decompositionModel::canonicalName);
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runTime.store(dictPtr);
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}
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// Determine mesh bounding boxes:
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List<List<treeBoundBox>> meshBb(Pstream::nProcs());
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if (distType == distributedTriSurfaceMesh::FOLLOW)
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{
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#include "createPolyMesh.H"
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meshBb[Pstream::myProcNo()] = List<treeBoundBox>
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(
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1,
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treeBoundBox
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(
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boundBox(mesh.points(), false)
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).extend(rndGen, 1e-3)
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);
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Pstream::gatherList(meshBb);
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Pstream::scatterList(meshBb);
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}
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IOobject io
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(
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surfFileName, // name
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//runTime.findInstance("triSurface", surfFileName), // instance
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runTime.constant(), // instance
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"triSurface", // local
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runTime, // registry
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IOobject::MUST_READ,
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IOobject::AUTO_WRITE
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);
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// Look for file (using searchableSurface rules)
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const fileName actualPath(typeFilePath<searchableSurface>(io));
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fileName localPath(actualPath);
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localPath.replace(runTime.rootPath() + '/', "");
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autoPtr<distributedTriSurfaceMesh> surfMeshPtr;
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if (actualPath == io.objectPath())
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{
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Info<< "Loading local (decomposed) surface " << localPath << nl <<endl;
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surfMeshPtr.reset(new distributedTriSurfaceMesh(io));
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}
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else
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{
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Info<< "Loading undecomposed surface " << localPath
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<< " on master only" << endl;
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triSurface s;
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List<treeBoundBox> bbs;
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if (Pstream::master())
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{
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// Actually load the surface
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const bool oldParRun = Pstream::parRun(false);
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triSurfaceMesh surf(io);
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Pstream::parRun(oldParRun); // Restore parallel state
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s = surf;
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bbs = List<treeBoundBox>(1, treeBoundBox(boundBox::greatBox));
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}
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else
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{
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bbs = List<treeBoundBox>(1, treeBoundBox(boundBox::invertedBox));
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}
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dictionary dict;
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dict.add("distributionType", distTypeName);
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dict.add("mergeDistance", SMALL);
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dict.add("bounds", bbs);
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// Scatter patch information
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Pstream::scatter(s.patches());
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// Construct distributedTrisurfaceMesh from components
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IOobject notReadIO(io);
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notReadIO.readOpt(IOobject::NO_READ);
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surfMeshPtr.reset(new distributedTriSurfaceMesh(notReadIO, s, dict));
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}
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distributedTriSurfaceMesh& surfMesh = surfMeshPtr();
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// Write per-processor stats
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Info<< "Before redistribution:" << endl;
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writeProcStats(surfMesh, meshBb);
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// Do redistribution
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Info<< "Redistributing surface" << nl << endl;
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autoPtr<mapDistribute> faceMap;
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autoPtr<mapDistribute> pointMap;
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surfMesh.distribute
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(
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meshBb[Pstream::myProcNo()],
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keepNonMapped,
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faceMap,
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pointMap
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);
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faceMap.clear();
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pointMap.clear();
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Info<< endl;
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// Write per-processor stats
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Info<< "After redistribution:" << endl;
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writeProcStats(surfMesh, meshBb);
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Info<< "Writing surface." << nl << endl;
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surfMesh.objectRegistry::write();
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Info<< "End\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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