169 lines
4.0 KiB
C++
169 lines
4.0 KiB
C++
/*--------------------------------*- C++ -*----------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::patchToPoly2DMesh
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Description
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Convert a primitivePatch into a 2D polyMesh.
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SourceFiles
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patchToPoly2DMesh.C
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\*---------------------------------------------------------------------------*/
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#ifndef patchToPoly2DMesh_H
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#define patchToPoly2DMesh_H
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#include "EdgeMap.H"
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#include "MeshedSurface.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class patchToPoly2DMesh Declaration
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\*---------------------------------------------------------------------------*/
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class patchToPoly2DMesh
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{
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// Private data
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// Reference to the meshed surface
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const MeshedSurface<face>& patch_;
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const wordList& patchNames_;
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const labelList& patchSizes_;
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labelList patchStarts_;
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const EdgeMap<label>& mapEdgesRegion_;
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pointField points_;
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faceList faces_;
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labelList owner_;
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labelList neighbour_;
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// Private Member Functions
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void flipFaceOrder();
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void createNeighbours();
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labelList internalFaceOrder();
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void addPatchFacesToFaces();
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void addPatchFacesToOwner();
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void createPolyMeshComponents();
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//- Disallow default bitwise copy construct
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patchToPoly2DMesh(const patchToPoly2DMesh&);
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//- Disallow default bitwise assignment
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void operator=(const patchToPoly2DMesh&);
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public:
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// Constructors
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//- Construct from a primitivePatch
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patchToPoly2DMesh
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(
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const MeshedSurface<face>& patch,
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const wordList& patchNames,
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const labelList& patchSizes,
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const EdgeMap<label>& mapEdgesRegion
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);
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//- Destructor
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~patchToPoly2DMesh();
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// Member Functions
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// Access
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pointField& points()
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{
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return points_;
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}
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faceList& faces()
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{
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return faces_;
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}
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labelList& owner()
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{
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return owner_;
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}
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labelList& neighbour()
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{
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return neighbour_;
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}
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const wordList& patchNames() const
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{
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return patchNames_;
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}
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const labelList& patchSizes() const
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{
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return patchSizes_;
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}
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const labelList& patchStarts() const
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{
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return patchStarts_;
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}
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// Edit
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//- Create the mesh
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void createMesh();
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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