openfoam/applications/utilities/mesh/generation/extrude2DMesh/extrude2DMesh/patchToPoly2DMesh/patchToPoly2DMesh.H

169 lines
4.0 KiB
C++

/*--------------------------------*- C++ -*----------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
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Class
Foam::patchToPoly2DMesh
Description
Convert a primitivePatch into a 2D polyMesh.
SourceFiles
patchToPoly2DMesh.C
\*---------------------------------------------------------------------------*/
#ifndef patchToPoly2DMesh_H
#define patchToPoly2DMesh_H
#include "EdgeMap.H"
#include "MeshedSurface.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class patchToPoly2DMesh Declaration
\*---------------------------------------------------------------------------*/
class patchToPoly2DMesh
{
// Private data
// Reference to the meshed surface
const MeshedSurface<face>& patch_;
const wordList& patchNames_;
const labelList& patchSizes_;
labelList patchStarts_;
const EdgeMap<label>& mapEdgesRegion_;
pointField points_;
faceList faces_;
labelList owner_;
labelList neighbour_;
// Private Member Functions
void flipFaceOrder();
void createNeighbours();
labelList internalFaceOrder();
void addPatchFacesToFaces();
void addPatchFacesToOwner();
void createPolyMeshComponents();
//- Disallow default bitwise copy construct
patchToPoly2DMesh(const patchToPoly2DMesh&);
//- Disallow default bitwise assignment
void operator=(const patchToPoly2DMesh&);
public:
// Constructors
//- Construct from a primitivePatch
patchToPoly2DMesh
(
const MeshedSurface<face>& patch,
const wordList& patchNames,
const labelList& patchSizes,
const EdgeMap<label>& mapEdgesRegion
);
//- Destructor
~patchToPoly2DMesh();
// Member Functions
// Access
pointField& points()
{
return points_;
}
faceList& faces()
{
return faces_;
}
labelList& owner()
{
return owner_;
}
labelList& neighbour()
{
return neighbour_;
}
const wordList& patchNames() const
{
return patchNames_;
}
const labelList& patchSizes() const
{
return patchSizes_;
}
const labelList& patchStarts() const
{
return patchStarts_;
}
// Edit
//- Create the mesh
void createMesh();
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //