102 lines
2.7 KiB
C++
102 lines
2.7 KiB
C++
/*--------------------------------*- C++ -*----------------------------------*\
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| ========= | |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / O peration | Version: dev |
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| \\ / A nd | Web: www.OpenFOAM.org |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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FoamFile
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{
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version 2.0;
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format ascii;
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class dictionary;
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object extrudeToRegionMeshDict;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Name of region to create
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region liquidFilm;
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// Specification of faces to extrude. Either faceZones (either exclusively
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// internal faces or boundary faces) or faceSets (boundary faces only).
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// FaceZones to extrude
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faceZones (f0 f1);
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//faceZonesShadow (f0Shadow f1Shadow);
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// faceSets to extrude
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//faceSets (f0 f1);
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//faceSetsShadow (f0Shadow f1Shadow);
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// Adapt the original mesh to have mapped patches at where the
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// faceZones are?
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// If true:
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// - extruding internal faces: become baffles on mapped patches
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// - extruding boundary faces: repatched to be on mapped patches
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// If false: leave original mesh intact. Extruded mesh will still have
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// mapped patch which might need to be adapted.
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adaptMesh true;
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// Sample mode for inter-region communication
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sampleMode nearestPatchFace;
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// Extrude 1D-columns of cells?
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oneD false;
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// If oneD is true. Specify which boundary is wanted between the layers
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//oneDPolyPatchType empty; //wedge
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//- Extrusion model to use. The only logical choice is linearNormal?
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//- Linear extrusion in normal direction
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extrudeModel linearNormal;
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//- Linear extrusion in specified direction
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// extrudeModel linearDirection;
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//- Wedge extrusion. If nLayers is 1 assumes symmetry around plane.
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// extrudeModel wedge;
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//- Extrudes into sphere around (0 0 0)
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// extrudeModel linearRadial;
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//- Extrudes into sphere with grading according to pressure (atmospherics)
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// extrudeModel sigmaRadial;
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nLayers 10;
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expansionRatio 0.9;
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linearNormalCoeffs
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{
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thickness 0.05;
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}
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wedgeCoeffs
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{
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axisPt (0 0.1 -0.05);
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axis (-1 0 0);
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angle 360; // For nLayers=1 assume symmetry so angle/2 on each side
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}
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linearDirectionCoeffs
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{
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direction (0 1 0);
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thickness 0.05;
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}
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linearRadialCoeffs
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{
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R 0.1;
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}
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sigmaRadialCoeffs
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{
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RTbyg 1;
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pRef 1;
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pStrat 1;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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