openfoam/applications/utilities/mesh/generation/extrude/extrudeToRegionMesh/extrudeToRegionMeshDict

102 lines
2.7 KiB
C++

/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
| \\ / O peration | Version: dev |
| \\ / A nd | Web: www.OpenFOAM.org |
| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
class dictionary;
object extrudeToRegionMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Name of region to create
region liquidFilm;
// Specification of faces to extrude. Either faceZones (either exclusively
// internal faces or boundary faces) or faceSets (boundary faces only).
// FaceZones to extrude
faceZones (f0 f1);
//faceZonesShadow (f0Shadow f1Shadow);
// faceSets to extrude
//faceSets (f0 f1);
//faceSetsShadow (f0Shadow f1Shadow);
// Adapt the original mesh to have mapped patches at where the
// faceZones are?
// If true:
// - extruding internal faces: become baffles on mapped patches
// - extruding boundary faces: repatched to be on mapped patches
// If false: leave original mesh intact. Extruded mesh will still have
// mapped patch which might need to be adapted.
adaptMesh true;
// Sample mode for inter-region communication
sampleMode nearestPatchFace;
// Extrude 1D-columns of cells?
oneD false;
// If oneD is true. Specify which boundary is wanted between the layers
//oneDPolyPatchType empty; //wedge
//- Extrusion model to use. The only logical choice is linearNormal?
//- Linear extrusion in normal direction
extrudeModel linearNormal;
//- Linear extrusion in specified direction
// extrudeModel linearDirection;
//- Wedge extrusion. If nLayers is 1 assumes symmetry around plane.
// extrudeModel wedge;
//- Extrudes into sphere around (0 0 0)
// extrudeModel linearRadial;
//- Extrudes into sphere with grading according to pressure (atmospherics)
// extrudeModel sigmaRadial;
nLayers 10;
expansionRatio 0.9;
linearNormalCoeffs
{
thickness 0.05;
}
wedgeCoeffs
{
axisPt (0 0.1 -0.05);
axis (-1 0 0);
angle 360; // For nLayers=1 assume symmetry so angle/2 on each side
}
linearDirectionCoeffs
{
direction (0 1 0);
thickness 0.05;
}
linearRadialCoeffs
{
R 0.1;
}
sigmaRadialCoeffs
{
RTbyg 1;
pRef 1;
pStrat 1;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //