- enable 'faceZone' support. - introduce 'cloudFunctionObjectTools' to simplify collection of particle info on patches or face zones. - enable 'writeFile' support to better control file output. - rename 'PatchParticleHistogram' as 'ParticleHistogram' for better clarity.
78 lines
3.6 KiB
C
78 lines
3.6 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2018 OpenFOAM Foundation
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Copyright (C) 2020-2023 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#ifndef makeParcelCloudFunctionObjects_H
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#define makeParcelCloudFunctionObjects_H
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#include "FaceInteraction.H"
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#include "FacePostProcessing.H"
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#include "ParticleCollector.H"
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#include "ParticleErosion.H"
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#include "ParticleTracks.H"
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#include "ParticleTrap.H"
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#include "ParticleZoneInfo.H"
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#include "ParticleHistogram.H"
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#include "PatchCollisionDensity.H"
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#include "PatchInteractionFields.H"
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#include "PatchPostProcessing.H"
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#include "RemoveParcels.H"
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#include "VoidFraction.H"
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#include "KinematicReynoldsNumber.H"
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#include "ParticleDose.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#define makeParcelCloudFunctionObjects(CloudType) \
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\
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makeCloudFunctionObject(CloudType); \
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\
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makeCloudFunctionObjectType(FaceInteraction, CloudType); \
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makeCloudFunctionObjectType(FacePostProcessing, CloudType); \
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makeCloudFunctionObjectType(ParticleCollector, CloudType); \
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makeCloudFunctionObjectType(ParticleErosion, CloudType); \
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makeCloudFunctionObjectType(ParticleTracks, CloudType); \
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makeCloudFunctionObjectType(ParticleTrap, CloudType); \
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makeCloudFunctionObjectType(ParticleZoneInfo, CloudType); \
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makeCloudFunctionObjectType(ParticleHistogram, CloudType); \
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makeCloudFunctionObjectType(PatchCollisionDensity, CloudType); \
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makeCloudFunctionObjectType(PatchInteractionFields, CloudType); \
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makeCloudFunctionObjectType(PatchPostProcessing, CloudType); \
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makeCloudFunctionObjectType(RemoveParcels, CloudType); \
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makeCloudFunctionObjectType(VoidFraction, CloudType); \
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makeCloudFunctionObjectType(KinematicReynoldsNumber, CloudType); \
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makeCloudFunctionObjectType(ParticleDose, CloudType);
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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