- use Foam::zero as a dispatch tag FIX: return moleculeCloud::constProps() List by reference not copy STYLE: range-for when iterating cloud parcels STYLE: more consistent typedefs / declarations for Clouds
379 lines
11 KiB
C
379 lines
11 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2017, 2020 OpenFOAM Foundation
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Copyright (C) 2020-2023 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "Cloud.H"
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#include "processorPolyPatch.H"
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#include "globalMeshData.H"
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#include "PstreamBuffers.H"
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#include "mapPolyMesh.H"
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#include "Time.H"
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#include "OFstream.H"
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#include "wallPolyPatch.H"
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#include "cyclicAMIPolyPatch.H"
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// * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * * //
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template<class ParticleType>
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void Foam::Cloud<ParticleType>::checkPatches() const
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{
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for (const polyPatch& pp : polyMesh_.boundaryMesh())
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{
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const auto* camipp = isA<cyclicAMIPolyPatch>(pp);
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if (camipp && camipp->owner() && camipp->AMI().distributed())
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{
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FatalErrorInFunction
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<< "Particle tracking across AMI patches is only currently "
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<< "supported for cases where the AMI patches reside on a "
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<< "single processor" << abort(FatalError);
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break;
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}
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}
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}
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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template<class ParticleType>
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Foam::Cloud<ParticleType>::Cloud
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(
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const polyMesh& pMesh,
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const Foam::zero,
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const word& cloudName
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)
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:
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cloud(pMesh, cloudName),
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polyMesh_(pMesh),
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geometryType_(cloud::geometryType::COORDINATES)
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{
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checkPatches();
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(void)polyMesh_.tetBasePtIs();
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(void)polyMesh_.oldCellCentres();
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}
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template<class ParticleType>
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Foam::Cloud<ParticleType>::Cloud
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(
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const polyMesh& pMesh,
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const word& cloudName,
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const IDLList<ParticleType>& particles
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)
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:
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Cloud<ParticleType>(pMesh, Foam::zero{}, cloudName)
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{
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if (particles.size())
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{
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IDLList<ParticleType>::operator=(particles);
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}
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}
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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template<class ParticleType>
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void Foam::Cloud<ParticleType>::addParticle(ParticleType* pPtr)
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{
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this->append(pPtr);
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}
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template<class ParticleType>
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void Foam::Cloud<ParticleType>::deleteParticle(ParticleType& p)
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{
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delete(this->remove(&p));
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}
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template<class ParticleType>
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void Foam::Cloud<ParticleType>::deleteLostParticles()
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{
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for (ParticleType& p : *this)
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{
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if (p.cell() == -1)
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{
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WarningInFunction
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<< "deleting lost particle at position " << p.position()
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<< endl;
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deleteParticle(p);
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}
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}
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}
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template<class ParticleType>
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void Foam::Cloud<ParticleType>::cloudReset(const Cloud<ParticleType>& c)
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{
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// Reset particle count and particles only
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// - not changing the cloud object registry or reference to the polyMesh
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ParticleType::particleCount_ = 0;
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IDLList<ParticleType>::operator=(c);
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}
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template<class ParticleType>
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template<class TrackCloudType>
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void Foam::Cloud<ParticleType>::move
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(
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TrackCloudType& cloud,
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typename ParticleType::trackingData& td,
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const scalar trackTime
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)
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{
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const polyBoundaryMesh& pbm = pMesh().boundaryMesh();
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const globalMeshData& pData = polyMesh_.globalData();
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// Which patches are processor patches
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const labelList& procPatches = pData.processorPatches();
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// Indexing of equivalent patch on neighbour processor into the
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// procPatches list on the neighbour
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const labelList& procPatchNeighbours = pData.processorPatchNeighbours();
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// Which processors this processor is connected to
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const labelList& neighbourProcs = pData.topology().procNeighbours();
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// Initialise the stepFraction moved for the particles
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for (ParticleType& p : *this)
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{
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p.reset();
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}
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// Clear the global positions as these are about to change
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globalPositionsPtr_.clear();
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// For v2112 and earlier: pre-assembled lists of particles
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// to be transferred and target patch on a per processor basis.
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// Apart from memory overhead of assembling the lists this adds
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// allocations/de-allocation when building linked-lists.
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// Now stream particle transfer tuples directly into PstreamBuffers.
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// Use a local cache of UOPstream wrappers for the formatters
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// (since there are potentially many particles being shifted about).
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// Allocate transfer buffers,
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// automatic clearStorage when UIPstream closes is disabled.
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PstreamBuffers pBufs(Pstream::commsTypes::nonBlocking);
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pBufs.allowClearRecv(false);
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// Cache of opened UOPstream wrappers
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PtrList<UOPstream> UOPstreamPtrs(Pstream::nProcs());
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// While there are particles to transfer
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while (true)
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{
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// Reset transfer buffers
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pBufs.clear();
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// Rewind existing streams
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forAll(UOPstreamPtrs, proci)
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{
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auto* osptr = UOPstreamPtrs.get(proci);
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if (osptr)
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{
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osptr->rewind();
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}
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}
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// Loop over all particles
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for (ParticleType& p : *this)
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{
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// Move the particle
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const bool keepParticle = p.move(cloud, td, trackTime);
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// If the particle is to be kept
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// (i.e. it hasn't passed through an inlet or outlet)
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if (keepParticle)
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{
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if (td.switchProcessor)
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{
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#ifdef FULLDEBUG
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if
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(
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!Pstream::parRun()
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|| !p.onBoundaryFace()
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|| procPatchNeighbours[p.patch()] < 0
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)
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{
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FatalErrorInFunction
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<< "Switch processor flag is true when no parallel "
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<< "transfer is possible. This is a bug."
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<< exit(FatalError);
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}
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#endif
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const label patchi = p.patch();
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const label toProci =
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(
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refCast<const processorPolyPatch>(pbm[patchi])
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.neighbProcNo()
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);
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// Get/create output stream
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auto* osptr = UOPstreamPtrs.get(toProci);
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if (!osptr)
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{
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osptr = new UOPstream(toProci, pBufs);
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UOPstreamPtrs.set(toProci, osptr);
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}
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p.prepareForParallelTransfer();
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// Tuple: (patchi particle)
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(*osptr) << procPatchNeighbours[patchi] << p;
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// Can now remove from my list
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deleteParticle(p);
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}
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}
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else
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{
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deleteParticle(p);
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}
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}
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if (!Pstream::parRun())
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{
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break;
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}
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pBufs.finishedNeighbourSends(neighbourProcs);
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if (!returnReduceOr(pBufs.hasRecvData()))
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{
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// No parcels to transfer
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break;
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}
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// Retrieve from receive buffers
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for (const label proci : neighbourProcs)
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{
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if (pBufs.recvDataCount(proci))
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{
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UIPstream is(proci, pBufs);
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// Read out each (patchi particle) tuple
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while (!is.eof())
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{
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label patchi = pTraits<label>(is);
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auto* newp = new ParticleType(polyMesh_, is);
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// The real patch index
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patchi = procPatches[patchi];
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(*newp).correctAfterParallelTransfer(patchi, td);
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addParticle(newp);
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}
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}
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}
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}
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}
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template<class ParticleType>
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void Foam::Cloud<ParticleType>::autoMap(const mapPolyMesh& mapper)
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{
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if (!globalPositionsPtr_)
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{
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FatalErrorInFunction
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<< "Global positions are not available. "
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<< "Cloud::storeGlobalPositions has not been called."
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<< exit(FatalError);
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}
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// Reset stored data that relies on the mesh
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// polyMesh_.clearCellTree();
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cellWallFacesPtr_.clear();
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// Ask for the tetBasePtIs to trigger all processors to build
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// them, otherwise, if some processors have no particles then
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// there is a comms mismatch.
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(void)polyMesh_.tetBasePtIs();
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(void)polyMesh_.oldCellCentres();
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const vectorField& positions = globalPositionsPtr_();
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label i = 0;
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for (ParticleType& p : *this)
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{
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p.autoMap(positions[i], mapper);
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++i;
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}
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}
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template<class ParticleType>
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void Foam::Cloud<ParticleType>::writePositions() const
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{
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OFstream os
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(
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this->db().time().path()/this->name() + "_positions.obj"
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);
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for (const ParticleType& p : *this)
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{
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const point position(p.position());
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os << "v "
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<< position.x() << ' '
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<< position.y() << ' '
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<< position.z() << nl;
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}
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}
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template<class ParticleType>
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void Foam::Cloud<ParticleType>::storeGlobalPositions() const
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{
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// Store the global positions for later use by autoMap. It would be
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// preferable not to need this. If the mapPolyMesh object passed to autoMap
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// had a copy of the old mesh then the global positions could be recovered
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// within autoMap, and this pre-processing would not be necessary.
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globalPositionsPtr_.reset(new vectorField(this->size()));
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vectorField& positions = globalPositionsPtr_();
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label i = 0;
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for (const ParticleType& p : *this)
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{
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positions[i] = p.position();
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++i;
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}
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}
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// * * * * * * * * * * * * * * * * IOStream operators * * * * * * * * * * * //
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#include "CloudIO.C"
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// ************************************************************************* //
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