- static version of polyMesh::meshDir(), which takes a region name polyMesh::meshDir(regionName) vs polyMesh::regionName(regionName)/polyMesh::meshSubDir STYLE: use polyMesh::regionName(..) instead of comparing to defaultRegion STYLE: use getOrDefault when retrieving various -region options FIX: polyMesh::dbDir() now checks registry name, not full path (#3033)
572 lines
15 KiB
C
572 lines
15 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2016 OpenFOAM Foundation
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Copyright (C) 2017-2022 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Application
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transformPoints
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Group
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grpMeshManipulationUtilities
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Description
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Transforms the mesh points in the polyMesh directory according to the
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translate, rotate and scale options.
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Usage
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Options are:
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-time value
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Specify the time to search from and apply the transformation
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(default is latest)
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-recentre
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Recentre using the bounding box centre before other operations
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-translate vector
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Translate the points by the given vector before rotations
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-rotate (vector vector)
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Rotate the points from the first vector to the second
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-rotate-angle (vector angle)
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Rotate angle degrees about vector axis.
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-rotate-x angle
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Rotate (degrees) about x-axis.
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-rotate-y angle
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Rotate (degrees) about y-axis.
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-rotate-z angle
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Rotate (degrees) about z-axis.
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or -yawPitchRoll : (yaw pitch roll) degrees
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or -rollPitchYaw : (roll pitch yaw) degrees
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-scale scalar|vector
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Scale the points by the given scalar or vector on output.
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The any or all of the three options may be specified and are processed
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in the above order.
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With -rotateFields (in combination with -rotate/yawPitchRoll/rollPitchYaw)
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it will also read & transform vector & tensor fields.
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Note
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roll (rotation about x)
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pitch (rotation about y)
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yaw (rotation about z)
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "Time.H"
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#include "fvMesh.H"
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#include "volFields.H"
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#include "surfaceFields.H"
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#include "pointFields.H"
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#include "ReadFields.H"
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#include "regionProperties.H"
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#include "transformField.H"
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#include "transformGeometricField.H"
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#include "axisAngleRotation.H"
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#include "EulerCoordinateRotation.H"
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using namespace Foam;
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using namespace Foam::coordinateRotations;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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template<class GeoField>
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void readAndRotateFields
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(
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PtrList<GeoField>& flds,
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const fvMesh& mesh,
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const dimensionedTensor& rotT,
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const IOobjectList& objects
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)
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{
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ReadFields(mesh, objects, flds);
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for (GeoField& fld : flds)
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{
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Info<< "Transforming " << fld.name() << endl;
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transform(fld, rotT, fld);
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}
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}
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void rotateFields
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(
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const word& regionName,
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const Time& runTime,
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const tensor& rotT
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)
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{
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// Need dimensionedTensor for geometric fields
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const dimensionedTensor T(rotT);
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#include "createRegionMesh.H"
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// Read objects in time directory
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IOobjectList objects(mesh, runTime.timeName());
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// Read vol fields.
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PtrList<volScalarField> vsFlds;
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readAndRotateFields(vsFlds, mesh, T, objects);
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PtrList<volVectorField> vvFlds;
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readAndRotateFields(vvFlds, mesh, T, objects);
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PtrList<volSphericalTensorField> vstFlds;
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readAndRotateFields(vstFlds, mesh, T, objects);
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PtrList<volSymmTensorField> vsymtFlds;
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readAndRotateFields(vsymtFlds, mesh, T, objects);
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PtrList<volTensorField> vtFlds;
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readAndRotateFields(vtFlds, mesh, T, objects);
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// Read surface fields.
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PtrList<surfaceScalarField> ssFlds;
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readAndRotateFields(ssFlds, mesh, T, objects);
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PtrList<surfaceVectorField> svFlds;
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readAndRotateFields(svFlds, mesh, T, objects);
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PtrList<surfaceSphericalTensorField> sstFlds;
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readAndRotateFields(sstFlds, mesh, T, objects);
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PtrList<surfaceSymmTensorField> ssymtFlds;
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readAndRotateFields(ssymtFlds, mesh, T, objects);
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PtrList<surfaceTensorField> stFlds;
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readAndRotateFields(stFlds, mesh, T, objects);
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mesh.write();
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}
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// Retrieve scaling option
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// - size 0 : no scaling
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// - size 1 : uniform scaling
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// - size 3 : non-uniform scaling
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List<scalar> getScalingOpt(const word& optName, const argList& args)
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{
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// readListIfPresent handles single or multiple values
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// - accept 1 or 3 values
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List<scalar> scaling;
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args.readListIfPresent(optName, scaling);
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if (scaling.size() == 1)
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{
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// Uniform scaling
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}
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else if (scaling.size() == 3)
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{
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// Non-uniform, but may actually be uniform
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if
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(
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equal(scaling[0], scaling[1])
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&& equal(scaling[0], scaling[2])
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)
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{
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scaling.resize(1);
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}
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}
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else if (!scaling.empty())
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{
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FatalError
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<< "Incorrect number of components, must be 1 or 3." << nl
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<< " -" << optName << ' ' << args[optName].c_str() << endl
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<< exit(FatalError);
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}
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if (scaling.size() == 1 && equal(scaling[0], 1))
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{
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// Scale factor 1 == no scaling
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scaling.clear();
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}
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// Zero and negative scaling are permitted
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return scaling;
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}
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void applyScaling(pointField& points, const List<scalar>& scaling)
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{
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if (scaling.size() == 1)
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{
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Info<< "Scaling points uniformly by " << scaling[0] << nl;
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points *= scaling[0];
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}
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else if (scaling.size() == 3)
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{
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const vector factor(scaling[0], scaling[1], scaling[2]);
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Info<< "Scaling points by " << factor << nl;
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cmptMultiply(points, points, factor);
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}
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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int main(int argc, char *argv[])
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{
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argList::addNote
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(
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"Transform (translate / rotate / scale) mesh points.\n"
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"Note: roll=rotate about x, pitch=rotate about y, yaw=rotate about z"
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);
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argList::addOption
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(
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"time",
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"time",
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"Specify the time to search from and apply the transformation"
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" (default is latest)"
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);
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argList::addBoolOption
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(
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"recentre",
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"Recentre the bounding box before other operations"
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);
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argList::addOption
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(
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"translate",
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"vector",
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"Translate by specified <vector> before rotations"
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);
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argList::addBoolOption
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(
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"auto-centre",
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"Use bounding box centre as centre for rotations"
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);
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argList::addOption
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(
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"centre",
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"point",
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"Use specified <point> as centre for rotations"
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);
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argList::addOptionCompat("auto-centre", {"auto-origin", 2206});
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argList::addOptionCompat("centre", {"origin", 2206});
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argList::addOption
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(
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"rotate",
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"(vectorA vectorB)",
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"Rotate from <vectorA> to <vectorB> - eg, '((1 0 0) (0 0 1))'"
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);
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argList::addOption
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(
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"rotate-angle",
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"(vector angle)",
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"Rotate <angle> degrees about <vector> - eg, '((1 0 0) 45)'"
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);
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argList::addOption
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(
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"rotate-x", "deg",
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"Rotate (degrees) about x-axis"
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);
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argList::addOption
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(
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"rotate-y", "deg",
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"Rotate (degrees) about y-axis"
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);
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argList::addOption
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(
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"rotate-z", "deg",
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"Rotate (degrees) about z-axis"
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);
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argList::addOption
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(
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"rollPitchYaw",
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"vector",
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"Rotate by '(roll pitch yaw)' degrees"
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);
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argList::addOption
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(
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"yawPitchRoll",
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"vector",
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"Rotate by '(yaw pitch roll)' degrees"
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);
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argList::addBoolOption
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(
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"rotateFields",
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"Read and transform vector and tensor fields too"
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);
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argList::addOption
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(
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"scale",
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"scalar | vector",
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"Scale by the specified amount - Eg, for uniform [mm] to [m] scaling "
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"use either '(0.001 0.001 0.001)' or simply '0.001'"
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);
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// Compatibility with surfaceTransformPoints
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argList::addOptionCompat("scale", {"write-scale", 0});
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#include "addAllRegionOptions.H"
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#include "setRootCase.H"
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const bool doRotateFields = args.found("rotateFields");
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// Verify that an operation has been specified
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{
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const List<word> operationNames
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({
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"recentre",
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"translate",
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"rotate",
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"rotate-angle",
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"rotate-x",
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"rotate-y",
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"rotate-z",
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"rollPitchYaw",
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"yawPitchRoll",
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"scale"
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});
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if (!args.count(operationNames))
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{
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FatalError
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<< "No operation supplied, "
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<< "use at least one of the following:" << nl
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<< " ";
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for (const auto& opName : operationNames)
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{
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FatalError
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<< " -" << opName;
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}
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FatalError
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<< nl << exit(FatalError);
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}
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}
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// ------------------------------------------------------------------------
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#include "createTime.H"
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if (args.found("time"))
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{
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if (args["time"] == "constant")
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{
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runTime.setTime(instant(0, "constant"), 0);
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}
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else
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{
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const scalar timeValue = args.get<scalar>("time");
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runTime.setTime(instant(timeValue), 0);
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}
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}
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// Handle -allRegions, -regions, -region
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#include "getAllRegionOptions.H"
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// ------------------------------------------------------------------------
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forAll(regionNames, regioni)
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{
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const word& regionName = regionNames[regioni];
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const fileName meshDir
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(
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polyMesh::meshDir(regionName)
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);
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if (regionNames.size() > 1)
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{
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Info<< "region=" << regionName << nl;
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}
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pointIOField points
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(
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IOobject
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(
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"points",
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runTime.findInstance(meshDir, "points"),
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meshDir,
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runTime,
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IOobject::MUST_READ,
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IOobject::NO_WRITE,
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IOobject::NO_REGISTER
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)
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);
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// Begin operations
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vector v;
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if (args.found("recentre"))
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{
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v = boundBox(points).centre();
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Info<< "Adjust centre " << v << " -> (0 0 0)" << endl;
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points -= v;
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}
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if (args.readIfPresent("translate", v))
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{
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Info<< "Translating points by " << v << endl;
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points += v;
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}
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vector rotationCentre;
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bool useRotationCentre = args.readIfPresent("centre", rotationCentre);
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if (args.found("auto-centre") && !useRotationCentre)
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{
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useRotationCentre = true;
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rotationCentre = boundBox(points).centre();
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}
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if (useRotationCentre)
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{
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Info<< "Set centre of rotation to " << rotationCentre << endl;
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points -= rotationCentre;
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}
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// Get a rotation specification
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tensor rot(Zero);
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bool useRotation(false);
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if (args.found("rotate"))
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{
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Pair<vector> n1n2
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(
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args.lookup("rotate")()
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);
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n1n2[0].normalise();
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n1n2[1].normalise();
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rot = rotationTensor(n1n2[0], n1n2[1]);
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useRotation = true;
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}
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else if (args.found("rotate-angle"))
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{
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const Tuple2<vector, scalar> rotAxisAngle
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(
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args.lookup("rotate-angle")()
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);
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const vector& axis = rotAxisAngle.first();
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const scalar angle = rotAxisAngle.second();
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Info<< "Rotating points " << nl
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<< " about " << axis << nl
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<< " angle " << angle << nl;
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rot = axisAngle::rotation(axis, angle, true);
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useRotation = true;
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}
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else if (args.found("rotate-x"))
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{
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const scalar angle = args.get<scalar>("rotate-x");
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Info<< "Rotating points about x-axis: " << angle << nl;
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rot = axisAngle::rotation(vector::X, angle, true);
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useRotation = true;
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}
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else if (args.found("rotate-y"))
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{
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const scalar angle = args.get<scalar>("rotate-y");
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Info<< "Rotating points about y-axis: " << angle << nl;
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rot = axisAngle::rotation(vector::Y, angle, true);
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useRotation = true;
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}
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else if (args.found("rotate-z"))
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{
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const scalar angle = args.get<scalar>("rotate-z");
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Info<< "Rotating points about z-axis: " << angle << nl;
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rot = axisAngle::rotation(vector::Z, angle, true);
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useRotation = true;
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}
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else if (args.readIfPresent("rollPitchYaw", v))
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{
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Info<< "Rotating points by" << nl
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<< " roll " << v.x() << nl
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<< " pitch " << v.y() << nl
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<< " yaw " << v.z() << nl;
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rot = euler::rotation(euler::eulerOrder::ROLL_PITCH_YAW, v, true);
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useRotation = true;
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}
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else if (args.readIfPresent("yawPitchRoll", v))
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{
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Info<< "Rotating points by" << nl
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<< " yaw " << v.x() << nl
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<< " pitch " << v.y() << nl
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<< " roll " << v.z() << nl;
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rot = euler::rotation(euler::eulerOrder::YAW_PITCH_ROLL, v, true);
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useRotation = true;
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}
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if (useRotation)
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{
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Info<< "Rotating points by " << rot << endl;
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transform(points, rot, points);
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if (doRotateFields)
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{
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rotateFields(regionName, runTime, rot);
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}
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}
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if (useRotationCentre)
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{
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Info<< "Unset centre of rotation from " << rotationCentre << endl;
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points += rotationCentre;
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}
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// Output scaling
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applyScaling(points, getScalingOpt("scale", args));
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// Set the precision of the points data to 10
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IOstream::defaultPrecision(max(10u, IOstream::defaultPrecision()));
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Info<< "Writing points into directory "
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<< runTime.relativePath(points.path()) << nl
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<< endl;
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points.write();
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}
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Info<< nl << "End" << nl << endl;
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return 0;
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}
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// ************************************************************************* //
|