- there are some cases in which the C-style sprintf is much more convenient, albeit problematic for buffer overwrites. Provide a formatting version of Foam::name() for language primitives that is buffer-safe. Returns a Foam::word, so that further output will be unquoted, but without any checking that the characters are indeed entirely valid word characters. Example use, i = 1234; s = Foam::name("%08d", i); produces '00001234' Alternative using string streams: std::ostringstream buf; buf.fill('0'); buf << setw(8) << i; s = buf.str(); Note that the format specification can also be slightly more complex: Foam::name("output%08d.vtk", i); Foam::name("timing=%.2fs", time); It remains the caller's responsibility to ensure that the format mask is valid.
157 lines
3.9 KiB
C++
157 lines
3.9 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2014-2016 OpenFOAM Foundation
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\\/ M anipulation | Copyright (C) 2016 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Primitive
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uint64
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Description
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64bit uinteger
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SourceFiles
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uint64.C
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uint64IO.C
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\*---------------------------------------------------------------------------*/
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#ifndef uint64_H
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#define uint64_H
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#define __STDC_LIMIT_MACROS
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#include <stdint.h>
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#include <climits>
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#include <cstdlib>
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#include "word.H"
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#include "pTraits.H"
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#include "direction.H"
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#ifndef UINT64_MIN
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#define UINT64_MIN 0
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#endif
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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class Istream;
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class Ostream;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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//- Return a word representation of a uint64
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inline word name(const uint64_t val)
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{
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// no stripping required
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return word(std::to_string(val), false);
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}
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//- Return a word representation of a uint64_t, using printf-style formatter.
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// The representation is not checked for valid word characters.
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word name(const char* fmt, const uint64_t);
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//- Return a word representation of a uint64_t, using printf-style formatter.
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// The representation is not checked for valid word characters.
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word name(const std::string& fmt, const uint64_t);
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// * * * * * * * * * * * * * * * IOstream Operators * * * * * * * * * * * * //
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uint64_t readUint64(Istream&);
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bool read(const char*, uint64_t&);
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Istream& operator>>(Istream&, uint64_t&);
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Ostream& operator<<(Ostream&, const uint64_t);
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//- Template specialization for pTraits<uint64_t>
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template<>
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class pTraits<uint64_t>
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{
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uint64_t p_;
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public:
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//- Component type
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typedef uint64_t cmptType;
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// Member constants
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//- Dimensionality of space
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static const direction dim = 3;
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//- Rank of uint64_t is 0
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static const direction rank = 0;
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//- Number of components in uint64_t is 1
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static const direction nComponents = 1;
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// Static data members
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static const char* const typeName;
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static const char* const componentNames[];
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static const uint64_t zero;
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static const uint64_t one;
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static const uint64_t min;
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static const uint64_t max;
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static const uint64_t rootMax;
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static const uint64_t rootMin;
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// Constructors
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//- Construct from primitive
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explicit pTraits(const uint64_t&);
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//- Construct from Istream
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pTraits(Istream&);
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// Member Functions
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//- Access to the uint64_t value
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operator uint64_t() const
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{
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return p_;
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}
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//- Access to the uint64_t value
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operator uint64_t&()
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{
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return p_;
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}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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