- base level surface container is now a meshedSurface instead of a triSurface. This avoid automatic triangulation of surfaces when they are read, and simplifies the internals. - sampling types: * "meshedSurface" (compat: "sampledTriSurfaceMesh") * "meshedSurfaceNormal" (compat: "sampledTriSurfaceMeshNormal") |
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.. | ||
faceZone.cfg | ||
patch.cfg | ||
patchAverage | ||
patchIntegrate | ||
surfaceRegion.cfg | ||
triSurfaceRegion.cfg |