openfoam/applications/utilities/mesh/generation/snappyHexMesh/snappyHexMeshDict
2008-06-03 23:52:11 +01:00

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/*---------------------------------------------------------------------------*\
| ========= | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
| \\ / O peration | Version: 1.0 |
| \\ / A nd | Web: http://www.openfoam.org |
| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
root "/home/penfold/mattijs/foam/mattijs2.1/run/icoFoam";
case "cavity";
instance "system";
local "";
class dictionary;
object autoHexMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Which phases to run.
doRefine true;
doSnap true;
doLayers true; // includes autoMergeFaces
// Whether to dump intermediate meshes and print lots
// 1 : write mesh
// 2 : write volScalarField with cellLevel for postprocessing
// 4 : write current intersections as .obj files
debug 0;
refineDict
{
// Which part to keep.
// NOTE: This point should never be on a face, always inside a cell, even
// after refinement.
keepPoints ((3 0.28 0.43));
// Whether to remove/split cells likely to give problems when snapping
handleSnapProblems on;
// Merge tolerance. Is fraction of overall bounding box of initial mesh
mergeTolerance 1E-6;
// While refining maximum number of cells per processor. This is basically
// the number of cells that fit on a processor. If you choose this too small
// it will do just more refinement iterations to obtain a similar mesh.
procCellLimit 1000000;
// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.
// Note that this is the number of cells before removing the part which
// is not 'visible' from the keepPoint. The final number of cells might actually
// be a lot less.
cellLimit 2000000;
// The surface refinement loop might spend lots of iterations refining just a
// few cells. This setting will cause refinement to stop if <= minimumRefine
// are selected for refinement. Note: it will at least do one iteration
// (unless the number of cells to refine is 0)
minimumRefine 0;
// Number of buffer layers between different levels.
// 1 means normal 2:1 refinement restriction, larger means slower
// refinement.
nBufferLayers 1;
// Feature Edge Refinement
// ~~~~~~~~~~~~~~~~~~~~~~~
// External feature file. Read from constant/triSurface for now.
// Limitations:
// - either start or edge of any feature line has to be inside domain
// and be visible from keepPoint on starting mesh.
// - refining cells containing features is separate phase before refining
// based on surface.
// - no load balancing, no check for cellLimit is done while doing this.
features
(
// {
// file "someLine.eMesh";
// level 2;
// }
);
// Internal Mesh Refinement
// ~~~~~~~~~~~~~~~~~~~~~~~~
// Specifies the areas where the refinement has to be a certain level.
// These surfaces have to be closed. Refinement is either inside
// (refineInside = true) or outside. (note:insideness or outsideness
// is with respect to far away)
// Note:that even using these the transition can never be faster than
// nBufferLayers!
// Note:the refinement level can never be higher than any of the surfaces
// they overlap with. See below for the surface refinement level specification.
refinementShells
(
{
//type triSurfaceMesh;
//name cube1x1x1.stl;
type searchableBox;
name box1x1x1;
min (2.5 -0.5 -0.5);
max (3.5 0.5 0.5);
level 4;
refineInside true;
}
);
// Surface based refinement
// ~~~~~~~~~~~~~~~~~~~~~~~~
// Curvature. Cosine of angle between two neighbouring surface intersections.
// Only used if cell level > minLevel and < maxLevel.
curvature 0.5;
// Overall the refinement is according to the following rules:
// - if the cell-cell vector intersects a surface any cell that
// is less refined than the minRefinementLevel of the surface gets refined.
// - else if the refinement level of the cell is between the
// minRefinementLevel and maxRefinementLevel the cell gets refined if
// - the normal of neighbouring surface intersections differ by more
// than above curvature
// - or if neighbouring surface intersections are on different surfaces or
// different surface regions.
// surfaces
surfaces
(
{
name sphere;
file "sphere.stl";
// Surface wide refinement level
minRefinementLevel 1;
maxRefinementLevel 1;
// Layers
surfaceLayers 1;
// Region specific refinement level
regions
(
{
name firstSolid;
minRefinementLevel 3;
maxRefinementLevel 3;
surfaceLayers 2;
}
{
name secondSolid;
minRefinementLevel 1;
maxRefinementLevel 1;
surfaceLayers 1;
}
);
}
);
}
// For snapping
snapDict
{
//- Number of patch smoothing iterations before finding correspondence
// to surface
nSmoothPatch 3;
//- Relative distance for points to be attracted by surface feature point
// or edge. True distance is this factor times local
// maximum edge length.
snapTol 4.0;
//- Whether to move internal mesh as well as boundary
smoothMesh true;
//- Number of mesh displacement smoothing iterations.
nSmoothDispl 30;
//- Maximum number of snapping relaxation iterations. Should stop
// before upon reaching a correct mesh.
nSnap 5;
}
// For cell layers
layerDict
{
//- When not to extrude surface. 0 is flat surface, 90 is when two faces
// make straight angle.
featureAngle 60;
//- Maximum number of snapping relaxation iterations. Should stop
// before upon reaching a correct mesh.
nSnap 5;
//- Minimum thickness of cell layer. If for any reason layer cannot be
// above minThickness do not add layer if thickness below minThickNess.
// Relative to undistorted cell size
minThickness 0.25;
//- If points get not extruded do nGrow layers of connected faces that are
// not grown. Is used to not do layers at all close to features.
nGrow 1;
// Expansion factor for layer mesh
expansionRatio 1.3;
// Ratio of cell size in final added cell layer to cell size
// outside layer
finalLayerRatio 0.3;
// Number of smoothing iterations of surface normals
nSmoothSurfaceNormals 1;
// Number of smoothing iterations of interior mesh movement direction
nSmoothNormals 3;
// Smooth layer thickness over surface patches
nSmoothThickness 10;
// Stop layer growth on highly warped cells
maxFaceThicknessRatio 0.5;
// Reduce layer growth where ratio thickness to medial
// distance is large
maxThicknessToMedialRatio 0.3;
// Angle used to pick up medial axis points
minMedianAxisAngle 130;
// Create buffer region for new layer terminations
nBufferCellsNoExtrude 0;
thickness 0.5;
nSmoothDispl 4;
}
// For mesh motion
motionDict
{
//
// Mesh Quality Parameters. Decide when mesh is good enough to stop
// smoothing.
//
//- Maximum non-orthogonality allowed. Set to 180 to disable.
maxNonOrtho 65;
//- Max skewness allowed. Set to <0 to disable.
maxBoundarySkewness 20;
maxInternalSkewness 4;
//- Max concaveness allowed. Is angle (in degrees) below which concavity
// is allowed. 0 is straight face, <0 would be convex face.
// Set to 180 to disable.
maxConcave 80;
//- Minimum projected area v.s. actual area. Set to -1 to disable.
minFlatness 0.5;
//- Minimum pyramid volume. Is absolute volume of cell pyramid.
// Set to very negative number (e.g. -1E30) to disable.
minVol 1e-13;
//- Minimum face area. Set to <0 to disable.
minArea -1;
//- Minimum face twist. Set to <-1 to disable. dot product of face normal
//- and face centre triangles normal
minTwist 0.05;
//- minimum normalised cell determinant
//- 1 = hex, <= 0 = folded or flattened illegal cell
minDeterminant 0.001;
//- minFaceWeight (0 -> 0.5)
minFaceWeight 0.05;
//- minVolRatio (0 -> 1)
minVolRatio 0.01;
//must be >0 for Fluent compatibility
minTriangleTwist -1;
// Advanced
//- Number of error distribution iterations
nSmoothScale 4;
//- amount to scale back displacement at error points
errorReduction 0.75;
}
// ************************************************************************* //