- wrap command-line retrieval of fileName with an implicit validate. Instead of this: fileName input(args[1]); fileName other(args["someopt"]); Now use this: auto input = args.get<fileName>(1); auto other = args.get<fileName>("someopt"); which adds a fileName::validate on the inputs Because of how it is implemented, it will automatically also apply to argList getOrDefault<fileName>, readIfPresent<fileName> etc. - adjust fileName::validate and clean to handle backslash conversion. This makes it easier to ensure that path names arising from MS-Windows are consistently handled internally. - dictionarySearch: now check for initial '/' directly instead of relying on fileName isAbsolute(), which now does more things BREAKING: remove fileName::clean() const method - relying on const/non-const to control the behaviour (inplace change or return a copy) is too fragile and the const version was almost never used. Replace: fileName sanitized = constPath.clean(); With: fileName sanitized(constPath); sanitized.clean()); STYLE: test empty() instead of comparing with fileName::null
358 lines
9.6 KiB
C
358 lines
9.6 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2012-2016 OpenFOAM Foundation
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Copyright (C) 2020-2021 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Application
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foamyHexMeshSurfaceSimplify
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Description
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Simplifies surfaces by resampling.
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Uses Thomas Lewiner's topology preserving MarchingCubes.
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "Time.H"
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#include "searchableSurfaces.H"
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#include "conformationSurfaces.H"
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#include "triSurfaceMesh.H"
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#include "labelVector.H"
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#include "MarchingCubes.h"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Main program:
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int main(int argc, char *argv[])
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{
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argList::addNote
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(
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"Re-sample surfaces used in foamyHexMesh operation"
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);
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argList::addArgument("(nx ny nz)", "The resampling interval");
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argList::addArgument("output", "The output triSurface/ file");
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argList::noFunctionObjects(); // Never use function objects
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#include "setRootCase.H"
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#include "createTime.H"
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const auto n = args.get<labelVector>(1);
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const auto exportName = args.get<fileName>(2);
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Info<< "Reading surfaces as specified in the foamyHexMeshDict and"
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<< " writing re-sampled " << n << " to " << exportName
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<< nl << endl;
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cpuTime timer;
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IOdictionary foamyHexMeshDict
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(
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IOobject
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(
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"foamyHexMeshDict",
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runTime.system(),
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runTime,
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IOobject::MUST_READ_IF_MODIFIED,
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IOobject::NO_WRITE
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)
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);
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// Define/load all geometry
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searchableSurfaces allGeometry
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(
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IOobject
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(
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"cvSearchableSurfaces",
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runTime.constant(),
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"triSurface",
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runTime,
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IOobject::MUST_READ,
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IOobject::NO_WRITE
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),
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foamyHexMeshDict.subDict("geometry"),
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foamyHexMeshDict.getOrDefault("singleRegionName", true)
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);
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Info<< "Geometry read in = "
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<< timer.cpuTimeIncrement() << " s." << nl << endl;
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Random rndGen(64293*Pstream::myProcNo());
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conformationSurfaces geometryToConformTo
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(
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runTime,
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rndGen,
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allGeometry,
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foamyHexMeshDict.subDict("surfaceConformation")
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);
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Info<< "Set up geometry in = "
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<< timer.cpuTimeIncrement() << " s." << nl << endl;
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// Extend
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treeBoundBox bb = geometryToConformTo.globalBounds();
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{
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const vector smallVec = 0.1*bb.span();
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bb.min() -= smallVec;
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bb.max() += smallVec;
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}
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Info<< "Meshing to bounding box " << bb << nl << endl;
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const vector span(bb.span());
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const vector d
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(
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span.x()/(n.x()-1),
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span.y()/(n.y()-1),
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span.z()/(n.z()-1)
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);
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MarchingCubes mc(span.x(), span.y(), span.z() ) ;
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mc.set_resolution(n.x(), n.y(), n.z());
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mc.init_all() ;
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// Generate points
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pointField points(mc.size_x()*mc.size_y()*mc.size_z());
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label pointi = 0;
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point pt;
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for( int k = 0 ; k < mc.size_z() ; k++ )
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{
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pt.z() = bb.min().z() + k*d.z();
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for( int j = 0 ; j < mc.size_y() ; j++ )
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{
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pt.y() = bb.min().y() + j*d.y();
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for( int i = 0 ; i < mc.size_x() ; i++ )
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{
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pt.x() = bb.min().x() + i*d.x();
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points[pointi++] = pt;
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}
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}
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}
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Info<< "Generated " << points.size() << " sampling points in = "
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<< timer.cpuTimeIncrement() << " s." << nl << endl;
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// Compute data
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const searchableSurfaces& geometry = geometryToConformTo.geometry();
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const labelList& surfaces = geometryToConformTo.surfaces();
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scalarField signedDist;
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labelList nearestSurfaces;
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searchableSurfacesQueries::signedDistance
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(
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geometry,
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surfaces,
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points,
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scalarField(points.size(), sqr(GREAT)),
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searchableSurface::OUTSIDE, // for non-closed surfaces treat as
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// outside
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nearestSurfaces,
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signedDist
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);
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// Fill elements
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pointi = 0;
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for( int k = 0 ; k < mc.size_z() ; k++ )
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{
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for( int j = 0 ; j < mc.size_y() ; j++ )
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{
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for( int i = 0 ; i < mc.size_x() ; i++ )
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{
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mc.set_data(float(signedDist[pointi++]), i, j, k);
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}
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}
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}
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Info<< "Determined signed distance in = "
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<< timer.cpuTimeIncrement() << " s." << nl << endl;
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mc.run() ;
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Info<< "Constructed iso surface in = "
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<< timer.cpuTimeIncrement() << " s." << nl << endl;
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mc.clean_temps() ;
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// Write output file
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if (mc.ntrigs() > 0)
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{
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Triangle* triangles = mc.triangles();
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List<labelledTri> tris(mc.ntrigs());
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forAll(tris, triI)
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{
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tris[triI] = labelledTri
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(
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triangles[triI].v1,
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triangles[triI].v2,
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triangles[triI].v3,
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0 // region
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);
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}
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Vertex* vertices = mc.vertices();
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pointField points(mc.nverts());
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forAll(points, pointi)
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{
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Vertex& v = vertices[pointi];
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points[pointi] = point
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(
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bb.min().x() + v.x*span.x()/mc.size_x(),
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bb.min().y() + v.y*span.y()/mc.size_y(),
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bb.min().z() + v.z*span.z()/mc.size_z()
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);
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}
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// Find correspondence to original surfaces
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labelList regionOffsets(surfaces.size());
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label nRegions = 0;
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forAll(surfaces, i)
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{
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const wordList& regions = geometry[surfaces[i]].regions();
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regionOffsets[i] = nRegions;
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nRegions += regions.size();
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}
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geometricSurfacePatchList patches(nRegions);
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nRegions = 0;
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forAll(surfaces, i)
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{
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const wordList& regions = geometry[surfaces[i]].regions();
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forAll(regions, regionI)
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{
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patches[nRegions] = geometricSurfacePatch
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(
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geometry[surfaces[i]].name() + "_" + regions[regionI],
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nRegions,
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"patch"
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);
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nRegions++;
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}
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}
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triSurface s(tris, patches, points, true);
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Info<< "Extracted triSurface in = "
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<< timer.cpuTimeIncrement() << " s." << nl << endl;
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// Find out region on local surface of nearest point
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{
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List<pointIndexHit> hitInfo;
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labelList hitSurfaces;
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geometryToConformTo.findSurfaceNearest
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(
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s.faceCentres(),
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scalarField(s.size(), sqr(GREAT)),
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hitInfo,
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hitSurfaces
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);
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// Get region
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DynamicList<pointIndexHit> surfInfo(hitSurfaces.size());
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DynamicList<label> surfIndices(hitSurfaces.size());
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forAll(surfaces, surfI)
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{
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// Extract info on this surface
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surfInfo.clear();
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surfIndices.clear();
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forAll(hitSurfaces, triI)
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{
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if (hitSurfaces[triI] == surfI)
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{
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surfInfo.append(hitInfo[triI]);
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surfIndices.append(triI);
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}
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}
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// Calculate sideness of these surface points
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labelList region;
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geometry[surfaces[surfI]].getRegion(surfInfo, region);
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forAll(region, i)
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{
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label triI = surfIndices[i];
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s[triI].region() = regionOffsets[surfI]+region[i];
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}
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}
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}
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Info<< "Re-patched surface in = "
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<< timer.cpuTimeIncrement() << " s." << nl << endl;
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triSurfaceMesh smesh
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(
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IOobject
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(
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exportName,
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runTime.constant(), // instance
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"triSurface",
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runTime, // registry
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IOobject::NO_READ,
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IOobject::AUTO_WRITE,
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false
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),
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s
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);
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Info<< "writing surfMesh:\n "
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<< smesh.searchableSurface::objectPath() << nl << endl;
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smesh.searchableSurface::write();
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Info<< "Written surface in = "
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<< timer.cpuTimeIncrement() << " s." << nl << endl;
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}
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mc.clean_all() ;
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Info<< "End\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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