openfoam/applications/utilities/miscellaneous/foamFormatConvert/writeMeshObject.H
2009-06-18 22:50:52 +01:00

92 lines
2.7 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Global
writeMeshObject
Description
Write a mesh object in the format specified in controlDict.
\*---------------------------------------------------------------------------*/
#ifndef writeMeshObject_H
#define writeMeshObject_H
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
template<class T>
inline bool writeMeshObject(const word& name, Time& runTime)
{
IOobject io
(
name,
runTime.timeName(),
polyMesh::meshSubDir,
runTime,
IOobject::MUST_READ,
IOobject::NO_WRITE,
false
);
bool writeOk = false;
if (io.headerOk())
{
Info<< " Reading " << io.headerClassName()
<< " : " << name << endl;
// Switch off type checking (for reading e.g. faceZones as
// generic list of dictionaries).
const word oldTypeName = T::typeName;
const_cast<word&>(T::typeName) = word::null;
T meshObject(io);
const_cast<word&>(T::typeName) = oldTypeName;
// Fake type back to what was in field
const_cast<word&>(meshObject.type()) = io.headerClassName();
Info<< " Writing " << name << endl;
writeOk = meshObject.regIOobject::write();
}
return writeOk;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //