- controlled by the the 'printExecutionFormat' InfoSwitch in etc/controlDict // Style for "ExecutionTime = " output // - 0 = seconds (with trailing 's') // - 1 = day-hh:mm:ss ExecutionTime = 112135.2 s ClockTime = 113017 s ExecutionTime = 1-07:08:55.20 ClockTime = 1-07:23:37 - Callable via the new Time::printExecutionTime() method, which also helps to reduce clutter in the applications. Eg, runTime.printExecutionTime(Info); vs Info<< "ExecutionTime = " << runTime.elapsedCpuTime() << " s" << " ClockTime = " << runTime.elapsedClockTime() << " s" << nl << endl; -- ENH: return elapsedClockTime() and clockTimeIncrement as double - previously returned as time_t, which is less portable. |
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.. | ||
surfaceAdd | ||
surfaceBooleanFeatures | ||
surfaceCheck | ||
surfaceClean | ||
surfaceCoarsen | ||
surfaceConvert | ||
surfaceFeatureConvert | ||
surfaceFeatureExtract | ||
surfaceFind | ||
surfaceHookUp | ||
surfaceInertia | ||
surfaceInflate | ||
surfaceLambdaMuSmooth | ||
surfaceMeshConvert | ||
surfaceMeshExport | ||
surfaceMeshImport | ||
surfaceMeshInfo | ||
surfaceMeshTriangulate | ||
surfaceOrient | ||
surfacePatch | ||
surfacePointMerge | ||
surfaceRedistributePar | ||
surfaceRefineRedGreen | ||
surfaceSplitByPatch | ||
surfaceSplitByTopology | ||
surfaceSplitNonManifolds | ||
surfaceSubset | ||
surfaceToPatch | ||
surfaceTransformPoints | ||
README |
2008-10-23 Contents: surfaceAdd - adds to surface files. (but does not intersect or anything) surfaceBooleanOp - Boolean operations (add, or, xor) on closed surfaces. Probably not working. surfaceCheck - checks surface for incorrect topology. Checks normals of neighbouring faces. surfaceCoarsen - Stan Melax coarsening algorithm surfaceConvert - Converts surfaces to/from various formats surfaceFind - Finds nearest vertex and face to given point. surfaceMeshTriangulate - Triangulate external faces of mesh and write as surface. surfacePointMerge - Explicit point merge of surface. surfaceSetOutside - Orient normals on (closed) surface. surfaceSmooth - Laplacian smoothing on surface vertices surfaceSubset - Subsets surface surfaceToPatch - Applies region information of surfaces to mesh. Each external face of mesh gets region number of nearest surface triangle. ------------------------------------------------------------------------------- surfaceMeshConvert - Similar to surfaceConvert, but uses surfMesh library