rather than all processor Patch contributed by Mattijs Janssens Resolves bug-report http://bugs.openfoam.org/view.php?id=1936
2868 lines
84 KiB
C
2868 lines
84 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Description
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All to do with snapping to the surface
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\*----------------------------------------------------------------------------*/
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#include "snappySnapDriver.H"
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#include "motionSmoother.H"
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#include "polyTopoChange.H"
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#include "syncTools.H"
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#include "fvMesh.H"
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#include "Time.H"
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#include "OFstream.H"
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#include "OBJstream.H"
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#include "mapPolyMesh.H"
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#include "pointEdgePoint.H"
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#include "PointEdgeWave.H"
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#include "mergePoints.H"
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#include "snapParameters.H"
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#include "refinementSurfaces.H"
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#include "unitConversion.H"
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#include "localPointRegion.H"
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#include "PatchTools.H"
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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namespace Foam
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{
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defineTypeNameAndDebug(snappySnapDriver, 0);
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}
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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Foam::label Foam::snappySnapDriver::getCollocatedPoints
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(
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const scalar tol,
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const pointField& points,
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PackedBoolList& isCollocatedPoint
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)
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{
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labelList pointMap;
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label nUnique = mergePoints
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(
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points, // points
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tol, // mergeTol
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false, // verbose
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pointMap
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);
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bool hasMerged = (nUnique < points.size());
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if (!returnReduce(hasMerged, orOp<bool>()))
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{
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return 0;
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}
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// Determine which merged points are referenced more than once
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label nCollocated = 0;
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// Per old point the newPoint. Or -1 (not set yet) or -2 (already seen
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// twice)
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labelList firstOldPoint(nUnique, -1);
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forAll(pointMap, oldPointi)
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{
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label newPointi = pointMap[oldPointi];
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if (firstOldPoint[newPointi] == -1)
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{
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// First use of oldPointi. Store.
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firstOldPoint[newPointi] = oldPointi;
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}
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else if (firstOldPoint[newPointi] == -2)
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{
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// Third or more reference of oldPointi -> non-manifold
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isCollocatedPoint.set(oldPointi, 1u);
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nCollocated++;
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}
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else
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{
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// Second reference of oldPointi -> non-manifold
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isCollocatedPoint.set(firstOldPoint[newPointi], 1u);
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nCollocated++;
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isCollocatedPoint.set(oldPointi, 1u);
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nCollocated++;
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// Mark with special value to save checking next time round
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firstOldPoint[newPointi] = -2;
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}
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}
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return returnReduce(nCollocated, sumOp<label>());
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}
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Foam::pointField Foam::snappySnapDriver::smoothPatchDisplacement
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(
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const motionSmoother& meshMover,
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const List<labelPair>& baffles
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)
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{
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const indirectPrimitivePatch& pp = meshMover.patch();
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// Calculate geometrically non-manifold points on the patch to be moved.
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PackedBoolList nonManifoldPoint(pp.nPoints());
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label nNonManifoldPoints = getCollocatedPoints
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(
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SMALL,
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pp.localPoints(),
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nonManifoldPoint
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);
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Info<< "Found " << nNonManifoldPoints << " non-manifold point(s)."
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<< endl;
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// Average points
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// ~~~~~~~~~~~~~~
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// We determine three points:
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// - average of (centres of) connected patch faces
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// - average of (centres of) connected internal mesh faces
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// - as fallback: centre of any connected cell
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// so we can do something moderately sensible for non/manifold points.
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// Note: the averages are calculated properly parallel. This is
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// necessary to get the points shared by processors correct.
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const labelListList& pointFaces = pp.pointFaces();
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const labelList& meshPoints = pp.meshPoints();
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const pointField& points = pp.points();
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const polyMesh& mesh = meshMover.mesh();
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// Get labels of faces to count (master of coupled faces and baffle pairs)
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PackedBoolList isMasterFace(syncTools::getMasterFaces(mesh));
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{
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forAll(baffles, i)
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{
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label f0 = baffles[i].first();
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label f1 = baffles[i].second();
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if (isMasterFace.get(f0))
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{
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// Make f1 a slave
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isMasterFace.unset(f1);
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}
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else if (isMasterFace.get(f1))
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{
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isMasterFace.unset(f0);
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}
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else
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{
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FatalErrorInFunction
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<< "Both sides of baffle consisting of faces " << f0
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<< " and " << f1 << " are already slave faces."
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<< abort(FatalError);
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}
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}
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}
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// Get average position of boundary face centres
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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vectorField avgBoundary(pointFaces.size(), Zero);
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labelList nBoundary(pointFaces.size(), 0);
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forAll(pointFaces, patchPointi)
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{
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const labelList& pFaces = pointFaces[patchPointi];
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forAll(pFaces, pfI)
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{
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label facei = pFaces[pfI];
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if (isMasterFace.get(pp.addressing()[facei]))
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{
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avgBoundary[patchPointi] += pp[facei].centre(points);
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nBoundary[patchPointi]++;
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}
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}
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}
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syncTools::syncPointList
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(
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mesh,
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pp.meshPoints(),
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avgBoundary,
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plusEqOp<point>(), // combine op
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vector::zero // null value
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);
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syncTools::syncPointList
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(
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mesh,
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pp.meshPoints(),
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nBoundary,
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plusEqOp<label>(), // combine op
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label(0) // null value
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);
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forAll(avgBoundary, i)
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{
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avgBoundary[i] /= nBoundary[i];
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}
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// Get average position of internal face centres
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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vectorField avgInternal;
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labelList nInternal;
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{
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vectorField globalSum(mesh.nPoints(), Zero);
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labelList globalNum(mesh.nPoints(), 0);
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// Note: no use of pointFaces
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const faceList& faces = mesh.faces();
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for (label facei = 0; facei < mesh.nInternalFaces(); facei++)
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{
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const face& f = faces[facei];
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const point& fc = mesh.faceCentres()[facei];
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forAll(f, fp)
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{
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globalSum[f[fp]] += fc;
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globalNum[f[fp]]++;
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}
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}
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// Count coupled faces as internal ones (but only once)
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const polyBoundaryMesh& patches = mesh.boundaryMesh();
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forAll(patches, patchi)
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{
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if
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(
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patches[patchi].coupled()
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&& refCast<const coupledPolyPatch>(patches[patchi]).owner()
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)
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{
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const coupledPolyPatch& pp =
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refCast<const coupledPolyPatch>(patches[patchi]);
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const vectorField::subField faceCentres = pp.faceCentres();
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forAll(pp, i)
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{
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const face& f = pp[i];
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const point& fc = faceCentres[i];
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forAll(f, fp)
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{
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globalSum[f[fp]] += fc;
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globalNum[f[fp]]++;
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}
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}
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}
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}
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syncTools::syncPointList
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(
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mesh,
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globalSum,
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plusEqOp<vector>(), // combine op
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vector::zero // null value
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);
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syncTools::syncPointList
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(
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mesh,
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globalNum,
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plusEqOp<label>(), // combine op
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label(0) // null value
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);
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avgInternal.setSize(meshPoints.size());
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nInternal.setSize(meshPoints.size());
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forAll(avgInternal, patchPointi)
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{
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label meshPointi = meshPoints[patchPointi];
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nInternal[patchPointi] = globalNum[meshPointi];
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if (nInternal[patchPointi] == 0)
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{
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avgInternal[patchPointi] = globalSum[meshPointi];
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}
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else
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{
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avgInternal[patchPointi] =
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globalSum[meshPointi]
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/ nInternal[patchPointi];
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}
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}
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}
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// Precalculate any cell using mesh point (replacement of pointCells()[])
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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labelList anyCell(mesh.nPoints(), -1);
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forAll(mesh.faceNeighbour(), facei)
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{
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label own = mesh.faceOwner()[facei];
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const face& f = mesh.faces()[facei];
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forAll(f, fp)
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{
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anyCell[f[fp]] = own;
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}
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}
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for (label facei = mesh.nInternalFaces(); facei < mesh.nFaces(); facei++)
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{
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label own = mesh.faceOwner()[facei];
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const face& f = mesh.faces()[facei];
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forAll(f, fp)
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{
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anyCell[f[fp]] = own;
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}
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}
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// Displacement to calculate.
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pointField patchDisp(meshPoints.size(), Zero);
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forAll(pointFaces, i)
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{
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label meshPointi = meshPoints[i];
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const point& currentPos = pp.points()[meshPointi];
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// Now we have the two average points: avgBoundary and avgInternal
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// and how many boundary/internal faces connect to the point
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// (nBoundary, nInternal)
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// Do some blending between the two.
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// Note: the following section has some reasoning behind it but the
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// blending factors can be experimented with.
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point newPos;
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if (!nonManifoldPoint.get(i))
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{
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// Points that are manifold. Weight the internal and boundary
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// by their number of faces and blend with
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scalar internalBlend = 0.1;
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scalar blend = 0.1;
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point avgPos =
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(
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internalBlend*nInternal[i]*avgInternal[i]
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+(1-internalBlend)*nBoundary[i]*avgBoundary[i]
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)
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/ (internalBlend*nInternal[i]+(1-internalBlend)*nBoundary[i]);
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newPos = (1-blend)*avgPos + blend*currentPos;
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}
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else if (nInternal[i] == 0)
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{
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// Non-manifold without internal faces. Use any connected cell
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// as internal point instead. Use precalculated any cell to avoid
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// e.g. pointCells()[meshPointi][0]
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const point& cc = mesh.cellCentres()[anyCell[meshPointi]];
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scalar cellCBlend = 0.8;
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scalar blend = 0.1;
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point avgPos = (1-cellCBlend)*avgBoundary[i] + cellCBlend*cc;
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newPos = (1-blend)*avgPos + blend*currentPos;
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}
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else
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{
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// Non-manifold point with internal faces connected to them
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scalar internalBlend = 0.9;
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scalar blend = 0.1;
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point avgPos =
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internalBlend*avgInternal[i]
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+ (1-internalBlend)*avgBoundary[i];
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newPos = (1-blend)*avgPos + blend*currentPos;
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}
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patchDisp[i] = newPos - currentPos;
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}
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return patchDisp;
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}
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Foam::tmp<Foam::scalarField> Foam::snappySnapDriver::edgePatchDist
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(
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const pointMesh& pMesh,
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const indirectPrimitivePatch& pp
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)
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{
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const polyMesh& mesh = pMesh();
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// Set initial changed points to all the patch points
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List<pointEdgePoint> wallInfo(pp.nPoints());
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forAll(pp.localPoints(), ppI)
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{
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wallInfo[ppI] = pointEdgePoint(pp.localPoints()[ppI], 0.0);
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}
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// Current info on points
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List<pointEdgePoint> allPointInfo(mesh.nPoints());
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// Current info on edges
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List<pointEdgePoint> allEdgeInfo(mesh.nEdges());
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PointEdgeWave<pointEdgePoint> wallCalc
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(
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mesh,
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pp.meshPoints(),
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wallInfo,
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allPointInfo,
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allEdgeInfo,
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mesh.globalData().nTotalPoints() // max iterations
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);
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// Copy edge values into scalarField
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tmp<scalarField> tedgeDist(new scalarField(mesh.nEdges()));
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scalarField& edgeDist = tedgeDist.ref();
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forAll(allEdgeInfo, edgeI)
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{
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edgeDist[edgeI] = Foam::sqrt(allEdgeInfo[edgeI].distSqr());
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}
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//{
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// // For debugging: dump to file
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// pointScalarField pointDist
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// (
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// IOobject
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// (
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// "pointDist",
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// meshRefiner_.timeName(),
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// mesh.DB(),
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// IOobject::NO_READ,
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// IOobject::AUTO_WRITE
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// ),
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// pMesh,
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// dimensionedScalar("pointDist", dimless, 0.0)
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// );
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//
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// forAll(allEdgeInfo, edgeI)
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// {
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// scalar d = Foam::sqrt(allEdgeInfo[edgeI].distSqr());
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//
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// const edge& e = mesh.edges()[edgeI];
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//
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// pointDist[e[0]] += d;
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// pointDist[e[1]] += d;
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// }
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// forAll(pointDist, pointi)
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// {
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// pointDist[pointi] /= mesh.pointEdges()[pointi].size();
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// }
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// Info<< "Writing patch distance to " << pointDist.name()
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// << " at time " << meshRefiner_.timeName() << endl;
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//
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// pointDist.write();
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//}
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return tedgeDist;
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}
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|
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void Foam::snappySnapDriver::dumpMove
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(
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const fileName& fName,
|
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const pointField& meshPts,
|
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const pointField& surfPts
|
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)
|
|
{
|
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// Dump direction of growth into file
|
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Info<< "Dumping move direction to " << fName << endl;
|
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|
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OFstream nearestStream(fName);
|
|
|
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label vertI = 0;
|
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|
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forAll(meshPts, ptI)
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{
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meshTools::writeOBJ(nearestStream, meshPts[ptI]);
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vertI++;
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meshTools::writeOBJ(nearestStream, surfPts[ptI]);
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vertI++;
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nearestStream<< "l " << vertI-1 << ' ' << vertI << nl;
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}
|
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}
|
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|
|
|
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bool Foam::snappySnapDriver::outwardsDisplacement
|
|
(
|
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const indirectPrimitivePatch& pp,
|
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const vectorField& patchDisp
|
|
)
|
|
{
|
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const vectorField& faceNormals = pp.faceNormals();
|
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const labelListList& pointFaces = pp.pointFaces();
|
|
|
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forAll(pointFaces, pointi)
|
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{
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const labelList& pFaces = pointFaces[pointi];
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|
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vector disp(patchDisp[pointi]);
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|
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scalar magDisp = mag(disp);
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|
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if (magDisp > SMALL)
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{
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disp /= magDisp;
|
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bool outwards = meshTools::visNormal(disp, faceNormals, pFaces);
|
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|
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if (!outwards)
|
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{
|
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Warning<< "Displacement " << patchDisp[pointi]
|
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<< " at mesh point " << pp.meshPoints()[pointi]
|
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<< " coord " << pp.points()[pp.meshPoints()[pointi]]
|
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<< " points through the surrounding patch faces" << endl;
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return false;
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}
|
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}
|
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else
|
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{
|
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//? Displacement small but in wrong direction. Would probably be ok.
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}
|
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}
|
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return true;
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}
|
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|
|
|
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
|
|
|
|
Foam::snappySnapDriver::snappySnapDriver
|
|
(
|
|
meshRefinement& meshRefiner,
|
|
const labelList& globalToMasterPatch,
|
|
const labelList& globalToSlavePatch
|
|
)
|
|
:
|
|
meshRefiner_(meshRefiner),
|
|
globalToMasterPatch_(globalToMasterPatch),
|
|
globalToSlavePatch_(globalToSlavePatch)
|
|
{}
|
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|
|
|
|
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
|
|
|
Foam::autoPtr<Foam::mapPolyMesh> Foam::snappySnapDriver::mergeZoneBaffles
|
|
(
|
|
const List<labelPair>& baffles
|
|
)
|
|
{
|
|
labelList zonedSurfaces =
|
|
surfaceZonesInfo::getNamedSurfaces(meshRefiner_.surfaces().surfZones());
|
|
|
|
autoPtr<mapPolyMesh> map;
|
|
|
|
// No need to sync; all processors will have all same zonedSurfaces.
|
|
label nBaffles = returnReduce(baffles.size(), sumOp<label>());
|
|
if (zonedSurfaces.size() && nBaffles > 0)
|
|
{
|
|
// Merge any baffles
|
|
Info<< "Converting " << nBaffles << " baffles back into zoned faces ..."
|
|
<< endl;
|
|
|
|
map = meshRefiner_.mergeBaffles(baffles);
|
|
|
|
Info<< "Converted baffles in = "
|
|
<< meshRefiner_.mesh().time().cpuTimeIncrement()
|
|
<< " s\n" << nl << endl;
|
|
}
|
|
|
|
return map;
|
|
}
|
|
|
|
|
|
Foam::scalarField Foam::snappySnapDriver::calcSnapDistance
|
|
(
|
|
const fvMesh& mesh,
|
|
const snapParameters& snapParams,
|
|
const indirectPrimitivePatch& pp
|
|
)
|
|
{
|
|
const edgeList& edges = pp.edges();
|
|
const labelListList& pointEdges = pp.pointEdges();
|
|
const pointField& localPoints = pp.localPoints();
|
|
|
|
scalarField maxEdgeLen(localPoints.size(), -GREAT);
|
|
|
|
forAll(pointEdges, pointi)
|
|
{
|
|
const labelList& pEdges = pointEdges[pointi];
|
|
|
|
forAll(pEdges, pEdgeI)
|
|
{
|
|
const edge& e = edges[pEdges[pEdgeI]];
|
|
|
|
scalar len = e.mag(localPoints);
|
|
|
|
maxEdgeLen[pointi] = max(maxEdgeLen[pointi], len);
|
|
}
|
|
}
|
|
|
|
syncTools::syncPointList
|
|
(
|
|
mesh,
|
|
pp.meshPoints(),
|
|
maxEdgeLen,
|
|
maxEqOp<scalar>(), // combine op
|
|
-GREAT // null value
|
|
);
|
|
|
|
return scalarField(snapParams.snapTol()*maxEdgeLen);
|
|
}
|
|
|
|
|
|
void Foam::snappySnapDriver::preSmoothPatch
|
|
(
|
|
const meshRefinement& meshRefiner,
|
|
const snapParameters& snapParams,
|
|
const label nInitErrors,
|
|
const List<labelPair>& baffles,
|
|
motionSmoother& meshMover
|
|
)
|
|
{
|
|
const fvMesh& mesh = meshRefiner.mesh();
|
|
|
|
labelList checkFaces;
|
|
|
|
Info<< "Smoothing patch points ..." << endl;
|
|
for
|
|
(
|
|
label smoothIter = 0;
|
|
smoothIter < snapParams.nSmoothPatch();
|
|
smoothIter++
|
|
)
|
|
{
|
|
Info<< "Smoothing iteration " << smoothIter << endl;
|
|
checkFaces.setSize(mesh.nFaces());
|
|
forAll(checkFaces, facei)
|
|
{
|
|
checkFaces[facei] = facei;
|
|
}
|
|
|
|
pointField patchDisp(smoothPatchDisplacement(meshMover, baffles));
|
|
//pointField patchDisp
|
|
//(
|
|
// smoothLambdaMuPatchDisplacement(meshMover, baffles)
|
|
//);
|
|
|
|
// The current mesh is the starting mesh to smooth from.
|
|
meshMover.setDisplacement(patchDisp);
|
|
|
|
meshMover.correct();
|
|
|
|
scalar oldErrorReduction = -1;
|
|
|
|
for (label snapIter = 0; snapIter < 2*snapParams.nSnap(); snapIter++)
|
|
{
|
|
Info<< nl << "Scaling iteration " << snapIter << endl;
|
|
|
|
if (snapIter == snapParams.nSnap())
|
|
{
|
|
Info<< "Displacement scaling for error reduction set to 0."
|
|
<< endl;
|
|
oldErrorReduction = meshMover.setErrorReduction(0.0);
|
|
}
|
|
|
|
// Try to adapt mesh to obtain displacement by smoothly
|
|
// decreasing displacement at error locations.
|
|
if (meshMover.scaleMesh(checkFaces, baffles, true, nInitErrors))
|
|
{
|
|
Info<< "Successfully moved mesh" << endl;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (oldErrorReduction >= 0)
|
|
{
|
|
meshMover.setErrorReduction(oldErrorReduction);
|
|
}
|
|
Info<< endl;
|
|
}
|
|
|
|
|
|
// The current mesh is the starting mesh to smooth from.
|
|
meshMover.correct();
|
|
|
|
if (debug&meshRefinement::MESH)
|
|
{
|
|
const_cast<Time&>(mesh.time())++;
|
|
Info<< "Writing patch smoothed mesh to time "
|
|
<< meshRefiner.timeName() << '.' << endl;
|
|
meshRefiner.write
|
|
(
|
|
meshRefinement::debugType(debug),
|
|
meshRefinement::writeType
|
|
(
|
|
meshRefinement::writeLevel()
|
|
| meshRefinement::WRITEMESH
|
|
),
|
|
mesh.time().path()/meshRefiner.timeName()
|
|
);
|
|
Info<< "Dumped mesh in = "
|
|
<< mesh.time().cpuTimeIncrement() << " s\n" << nl << endl;
|
|
}
|
|
|
|
Info<< "Patch points smoothed in = "
|
|
<< mesh.time().cpuTimeIncrement() << " s\n" << nl << endl;
|
|
}
|
|
|
|
|
|
Foam::labelList Foam::snappySnapDriver::getZoneSurfacePoints
|
|
(
|
|
const fvMesh& mesh,
|
|
const indirectPrimitivePatch& pp,
|
|
const word& zoneName
|
|
)
|
|
{
|
|
label zoneI = mesh.faceZones().findZoneID(zoneName);
|
|
|
|
if (zoneI == -1)
|
|
{
|
|
FatalErrorInFunction
|
|
<< "Cannot find zone " << zoneName
|
|
<< exit(FatalError);
|
|
}
|
|
|
|
const faceZone& fZone = mesh.faceZones()[zoneI];
|
|
|
|
|
|
// Could use PrimitivePatch & localFaces to extract points but might just
|
|
// as well do it ourselves.
|
|
|
|
boolList pointOnZone(pp.nPoints(), false);
|
|
|
|
forAll(fZone, i)
|
|
{
|
|
const face& f = mesh.faces()[fZone[i]];
|
|
|
|
forAll(f, fp)
|
|
{
|
|
label meshPointi = f[fp];
|
|
|
|
Map<label>::const_iterator iter =
|
|
pp.meshPointMap().find(meshPointi);
|
|
|
|
if (iter != pp.meshPointMap().end())
|
|
{
|
|
label pointi = iter();
|
|
pointOnZone[pointi] = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return findIndices(pointOnZone, true);
|
|
}
|
|
|
|
|
|
Foam::tmp<Foam::pointField> Foam::snappySnapDriver::avgCellCentres
|
|
(
|
|
const fvMesh& mesh,
|
|
const indirectPrimitivePatch& pp
|
|
)
|
|
{
|
|
const labelListList& pointFaces = pp.pointFaces();
|
|
|
|
|
|
tmp<pointField> tavgBoundary
|
|
(
|
|
new pointField(pointFaces.size(), Zero)
|
|
);
|
|
pointField& avgBoundary = tavgBoundary.ref();
|
|
labelList nBoundary(pointFaces.size(), 0);
|
|
|
|
forAll(pointFaces, pointi)
|
|
{
|
|
const labelList& pFaces = pointFaces[pointi];
|
|
|
|
forAll(pFaces, pfI)
|
|
{
|
|
label facei = pFaces[pfI];
|
|
label meshFacei = pp.addressing()[facei];
|
|
|
|
label own = mesh.faceOwner()[meshFacei];
|
|
avgBoundary[pointi] += mesh.cellCentres()[own];
|
|
nBoundary[pointi]++;
|
|
}
|
|
}
|
|
|
|
syncTools::syncPointList
|
|
(
|
|
mesh,
|
|
pp.meshPoints(),
|
|
avgBoundary,
|
|
plusEqOp<point>(), // combine op
|
|
vector::zero // null value
|
|
);
|
|
syncTools::syncPointList
|
|
(
|
|
mesh,
|
|
pp.meshPoints(),
|
|
nBoundary,
|
|
plusEqOp<label>(), // combine op
|
|
label(0) // null value
|
|
);
|
|
|
|
forAll(avgBoundary, i)
|
|
{
|
|
avgBoundary[i] /= nBoundary[i];
|
|
}
|
|
return tavgBoundary;
|
|
}
|
|
|
|
|
|
void Foam::snappySnapDriver::detectNearSurfaces
|
|
(
|
|
const scalar planarCos,
|
|
const indirectPrimitivePatch& pp,
|
|
const pointField& nearestPoint,
|
|
const vectorField& nearestNormal,
|
|
|
|
vectorField& disp
|
|
) const
|
|
{
|
|
Info<< "Detecting near surfaces ..." << endl;
|
|
|
|
const pointField& localPoints = pp.localPoints();
|
|
const labelList& meshPoints = pp.meshPoints();
|
|
const refinementSurfaces& surfaces = meshRefiner_.surfaces();
|
|
const fvMesh& mesh = meshRefiner_.mesh();
|
|
|
|
//// Get local edge length based on refinement level
|
|
//const scalarField edgeLen(calcEdgeLen(pp));
|
|
//
|
|
//// Generate rays for every surface point
|
|
//// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
//
|
|
//{
|
|
// const scalar cos45 = Foam::cos(degToRad(45));
|
|
// vector n(cos45, cos45, cos45);
|
|
// n /= mag(n);
|
|
//
|
|
// pointField start(14*pp.nPoints());
|
|
// pointField end(start.size());
|
|
//
|
|
// label rayI = 0;
|
|
// forAll(localPoints, pointi)
|
|
// {
|
|
// const point& pt = localPoints[pointi];
|
|
//
|
|
// // Along coordinate axes
|
|
//
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.x() -= edgeLen[pointi];
|
|
// }
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.x() += edgeLen[pointi];
|
|
// }
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.y() -= edgeLen[pointi];
|
|
// }
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.y() += edgeLen[pointi];
|
|
// }
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.z() -= edgeLen[pointi];
|
|
// }
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.z() += edgeLen[pointi];
|
|
// }
|
|
//
|
|
// // At 45 degrees
|
|
//
|
|
// const vector vec(edgeLen[pointi]*n);
|
|
//
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.x() += vec.x();
|
|
// endPt.y() += vec.y();
|
|
// endPt.z() += vec.z();
|
|
// }
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.x() -= vec.x();
|
|
// endPt.y() += vec.y();
|
|
// endPt.z() += vec.z();
|
|
// }
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.x() += vec.x();
|
|
// endPt.y() -= vec.y();
|
|
// endPt.z() += vec.z();
|
|
// }
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.x() -= vec.x();
|
|
// endPt.y() -= vec.y();
|
|
// endPt.z() += vec.z();
|
|
// }
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.x() += vec.x();
|
|
// endPt.y() += vec.y();
|
|
// endPt.z() -= vec.z();
|
|
// }
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.x() -= vec.x();
|
|
// endPt.y() += vec.y();
|
|
// endPt.z() -= vec.z();
|
|
// }
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.x() += vec.x();
|
|
// endPt.y() -= vec.y();
|
|
// endPt.z() -= vec.z();
|
|
// }
|
|
// {
|
|
// start[rayI] = pt;
|
|
// point& endPt = end[rayI++];
|
|
// endPt = pt;
|
|
// endPt.x() -= vec.x();
|
|
// endPt.y() -= vec.y();
|
|
// endPt.z() -= vec.z();
|
|
// }
|
|
// }
|
|
//
|
|
// labelList surface1;
|
|
// List<pointIndexHit> hit1;
|
|
// labelList region1;
|
|
// vectorField normal1;
|
|
//
|
|
// labelList surface2;
|
|
// List<pointIndexHit> hit2;
|
|
// labelList region2;
|
|
// vectorField normal2;
|
|
// surfaces.findNearestIntersection
|
|
// (
|
|
// unzonedSurfaces, // surfacesToTest,
|
|
// start,
|
|
// end,
|
|
//
|
|
// surface1,
|
|
// hit1,
|
|
// region1,
|
|
// normal1,
|
|
//
|
|
// surface2,
|
|
// hit2,
|
|
// region2,
|
|
// normal2
|
|
// );
|
|
//
|
|
// // All intersections
|
|
// {
|
|
// OBJstream str
|
|
// (
|
|
// mesh.time().path()
|
|
// / "surfaceHits_" + meshRefiner_.timeName() + ".obj"
|
|
// );
|
|
//
|
|
// Info<< "Dumping intersections with rays to " << str.name()
|
|
// << endl;
|
|
//
|
|
// forAll(hit1, i)
|
|
// {
|
|
// if (hit1[i].hit())
|
|
// {
|
|
// str.write(linePointRef(start[i], hit1[i].hitPoint()));
|
|
// }
|
|
// if (hit2[i].hit())
|
|
// {
|
|
// str.write(linePointRef(start[i], hit2[i].hitPoint()));
|
|
// }
|
|
// }
|
|
// }
|
|
//
|
|
// // Co-planar intersections
|
|
// {
|
|
// OBJstream str
|
|
// (
|
|
// mesh.time().path()
|
|
// / "coplanarHits_" + meshRefiner_.timeName() + ".obj"
|
|
// );
|
|
//
|
|
// Info<< "Dumping intersections with co-planar surfaces to "
|
|
// << str.name() << endl;
|
|
//
|
|
// forAll(localPoints, pointi)
|
|
// {
|
|
// bool hasNormal = false;
|
|
// point surfPointA;
|
|
// vector surfNormalA;
|
|
// point surfPointB;
|
|
// vector surfNormalB;
|
|
//
|
|
// bool isCoplanar = false;
|
|
//
|
|
// label rayI = 14*pointi;
|
|
// for (label i = 0; i < 14; i++)
|
|
// {
|
|
// if (hit1[rayI].hit())
|
|
// {
|
|
// const point& pt = hit1[rayI].hitPoint();
|
|
// const vector& n = normal1[rayI];
|
|
//
|
|
// if (!hasNormal)
|
|
// {
|
|
// hasNormal = true;
|
|
// surfPointA = pt;
|
|
// surfNormalA = n;
|
|
// }
|
|
// else
|
|
// {
|
|
// if
|
|
// (
|
|
// meshRefiner_.isGap
|
|
// (
|
|
// planarCos,
|
|
// surfPointA,
|
|
// surfNormalA,
|
|
// pt,
|
|
// n
|
|
// )
|
|
// )
|
|
// {
|
|
// isCoplanar = true;
|
|
// surfPointB = pt;
|
|
// surfNormalB = n;
|
|
// break;
|
|
// }
|
|
// }
|
|
// }
|
|
// if (hit2[rayI].hit())
|
|
// {
|
|
// const point& pt = hit2[rayI].hitPoint();
|
|
// const vector& n = normal2[rayI];
|
|
//
|
|
// if (!hasNormal)
|
|
// {
|
|
// hasNormal = true;
|
|
// surfPointA = pt;
|
|
// surfNormalA = n;
|
|
// }
|
|
// else
|
|
// {
|
|
// if
|
|
// (
|
|
// meshRefiner_.isGap
|
|
// (
|
|
// planarCos,
|
|
// surfPointA,
|
|
// surfNormalA,
|
|
// pt,
|
|
// n
|
|
// )
|
|
// )
|
|
// {
|
|
// isCoplanar = true;
|
|
// surfPointB = pt;
|
|
// surfNormalB = n;
|
|
// break;
|
|
// }
|
|
// }
|
|
// }
|
|
//
|
|
// rayI++;
|
|
// }
|
|
//
|
|
// if (isCoplanar)
|
|
// {
|
|
// str.write(linePointRef(surfPointA, surfPointB));
|
|
// }
|
|
// }
|
|
// }
|
|
//}
|
|
|
|
|
|
const pointField avgCc(avgCellCentres(mesh, pp));
|
|
|
|
// Construct rays through localPoints to beyond cell centre
|
|
pointField start(pp.nPoints());
|
|
pointField end(pp.nPoints());
|
|
forAll(localPoints, pointi)
|
|
{
|
|
const point& pt = localPoints[pointi];
|
|
const vector d = 2*(avgCc[pointi]-pt);
|
|
start[pointi] = pt - d;
|
|
end[pointi] = pt + d;
|
|
}
|
|
|
|
|
|
autoPtr<OBJstream> gapStr;
|
|
if (debug&meshRefinement::ATTRACTION)
|
|
{
|
|
gapStr.reset
|
|
(
|
|
new OBJstream
|
|
(
|
|
mesh.time().path()
|
|
/ "detectNearSurfaces_" + meshRefiner_.timeName() + ".obj"
|
|
)
|
|
);
|
|
}
|
|
|
|
|
|
const PackedBoolList isPatchMasterPoint
|
|
(
|
|
meshRefinement::getMasterPoints
|
|
(
|
|
mesh,
|
|
meshPoints
|
|
)
|
|
);
|
|
|
|
label nOverride = 0;
|
|
|
|
// 1. All points to non-interface surfaces
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
{
|
|
const labelList unzonedSurfaces =
|
|
surfaceZonesInfo::getUnnamedSurfaces
|
|
(
|
|
meshRefiner_.surfaces().surfZones()
|
|
);
|
|
|
|
// Do intersection test
|
|
labelList surface1;
|
|
List<pointIndexHit> hit1;
|
|
labelList region1;
|
|
vectorField normal1;
|
|
|
|
labelList surface2;
|
|
List<pointIndexHit> hit2;
|
|
labelList region2;
|
|
vectorField normal2;
|
|
surfaces.findNearestIntersection
|
|
(
|
|
unzonedSurfaces,
|
|
start,
|
|
end,
|
|
|
|
surface1,
|
|
hit1,
|
|
region1,
|
|
normal1,
|
|
|
|
surface2,
|
|
hit2,
|
|
region2,
|
|
normal2
|
|
);
|
|
|
|
|
|
forAll(localPoints, pointi)
|
|
{
|
|
// Current location
|
|
const point& pt = localPoints[pointi];
|
|
|
|
bool override = false;
|
|
|
|
//if (hit1[pointi].hit())
|
|
//{
|
|
// if
|
|
// (
|
|
// meshRefiner_.isGap
|
|
// (
|
|
// planarCos,
|
|
// nearestPoint[pointi],
|
|
// nearestNormal[pointi],
|
|
// hit1[pointi].hitPoint(),
|
|
// normal1[pointi]
|
|
// )
|
|
// )
|
|
// {
|
|
// disp[pointi] = hit1[pointi].hitPoint()-pt;
|
|
// override = true;
|
|
// }
|
|
//}
|
|
//if (hit2[pointi].hit())
|
|
//{
|
|
// if
|
|
// (
|
|
// meshRefiner_.isGap
|
|
// (
|
|
// planarCos,
|
|
// nearestPoint[pointi],
|
|
// nearestNormal[pointi],
|
|
// hit2[pointi].hitPoint(),
|
|
// normal2[pointi]
|
|
// )
|
|
// )
|
|
// {
|
|
// disp[pointi] = hit2[pointi].hitPoint()-pt;
|
|
// override = true;
|
|
// }
|
|
//}
|
|
|
|
if (hit1[pointi].hit() && hit2[pointi].hit())
|
|
{
|
|
if
|
|
(
|
|
meshRefiner_.isGap
|
|
(
|
|
planarCos,
|
|
hit1[pointi].hitPoint(),
|
|
normal1[pointi],
|
|
hit2[pointi].hitPoint(),
|
|
normal2[pointi]
|
|
)
|
|
)
|
|
{
|
|
// TBD: check if the attraction (to nearest) would attract
|
|
// good enough and not override attraction
|
|
|
|
if (gapStr.valid())
|
|
{
|
|
const point& intPt = hit2[pointi].hitPoint();
|
|
gapStr().write(linePointRef(pt, intPt));
|
|
}
|
|
|
|
// Choose hit2 : nearest to end point (so inside the domain)
|
|
disp[pointi] = hit2[pointi].hitPoint()-pt;
|
|
override = true;
|
|
}
|
|
}
|
|
|
|
if (override && isPatchMasterPoint[pointi])
|
|
{
|
|
nOverride++;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// 2. All points on zones to their respective surface
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
{
|
|
// Surfaces with zone information
|
|
const PtrList<surfaceZonesInfo>& surfZones = surfaces.surfZones();
|
|
|
|
const labelList zonedSurfaces = surfaceZonesInfo::getNamedSurfaces
|
|
(
|
|
surfZones
|
|
);
|
|
|
|
forAll(zonedSurfaces, i)
|
|
{
|
|
label zoneSurfI = zonedSurfaces[i];
|
|
|
|
const word& faceZoneName = surfZones[zoneSurfI].faceZoneName();
|
|
|
|
const labelList surfacesToTest(1, zoneSurfI);
|
|
|
|
// Get indices of points both on faceZone and on pp.
|
|
labelList zonePointIndices
|
|
(
|
|
getZoneSurfacePoints
|
|
(
|
|
mesh,
|
|
pp,
|
|
faceZoneName
|
|
)
|
|
);
|
|
|
|
// Do intersection test
|
|
labelList surface1;
|
|
List<pointIndexHit> hit1;
|
|
labelList region1;
|
|
vectorField normal1;
|
|
|
|
labelList surface2;
|
|
List<pointIndexHit> hit2;
|
|
labelList region2;
|
|
vectorField normal2;
|
|
surfaces.findNearestIntersection
|
|
(
|
|
surfacesToTest,
|
|
pointField(start, zonePointIndices),
|
|
pointField(end, zonePointIndices),
|
|
|
|
surface1,
|
|
hit1,
|
|
region1,
|
|
normal1,
|
|
|
|
surface2,
|
|
hit2,
|
|
region2,
|
|
normal2
|
|
);
|
|
|
|
|
|
forAll(hit1, i)
|
|
{
|
|
label pointi = zonePointIndices[i];
|
|
|
|
// Current location
|
|
const point& pt = localPoints[pointi];
|
|
|
|
bool override = false;
|
|
|
|
//if (hit1[i].hit())
|
|
//{
|
|
// if
|
|
// (
|
|
// meshRefiner_.isGap
|
|
// (
|
|
// planarCos,
|
|
// nearestPoint[pointi],
|
|
// nearestNormal[pointi],
|
|
// hit1[i].hitPoint(),
|
|
// normal1[i]
|
|
// )
|
|
// )
|
|
// {
|
|
// disp[pointi] = hit1[i].hitPoint()-pt;
|
|
// override = true;
|
|
// }
|
|
//}
|
|
//if (hit2[i].hit())
|
|
//{
|
|
// if
|
|
// (
|
|
// meshRefiner_.isGap
|
|
// (
|
|
// planarCos,
|
|
// nearestPoint[pointi],
|
|
// nearestNormal[pointi],
|
|
// hit2[i].hitPoint(),
|
|
// normal2[i]
|
|
// )
|
|
// )
|
|
// {
|
|
// disp[pointi] = hit2[i].hitPoint()-pt;
|
|
// override = true;
|
|
// }
|
|
//}
|
|
|
|
if (hit1[i].hit() && hit2[i].hit())
|
|
{
|
|
if
|
|
(
|
|
meshRefiner_.isGap
|
|
(
|
|
planarCos,
|
|
hit1[i].hitPoint(),
|
|
normal1[i],
|
|
hit2[i].hitPoint(),
|
|
normal2[i]
|
|
)
|
|
)
|
|
{
|
|
if (gapStr.valid())
|
|
{
|
|
const point& intPt = hit2[i].hitPoint();
|
|
gapStr().write(linePointRef(pt, intPt));
|
|
}
|
|
|
|
disp[pointi] = hit2[i].hitPoint()-pt;
|
|
override = true;
|
|
}
|
|
}
|
|
|
|
if (override && isPatchMasterPoint[pointi])
|
|
{
|
|
nOverride++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Info<< "Overriding nearest with intersection of close gaps at "
|
|
<< returnReduce(nOverride, sumOp<label>())
|
|
<< " out of " << returnReduce(pp.nPoints(), sumOp<label>())
|
|
<< " points." << endl;
|
|
}
|
|
|
|
|
|
Foam::vectorField Foam::snappySnapDriver::calcNearestSurface
|
|
(
|
|
const meshRefinement& meshRefiner,
|
|
const scalarField& snapDist,
|
|
const indirectPrimitivePatch& pp,
|
|
pointField& nearestPoint,
|
|
vectorField& nearestNormal
|
|
)
|
|
{
|
|
Info<< "Calculating patchDisplacement as distance to nearest surface"
|
|
<< " point ..." << endl;
|
|
|
|
const pointField& localPoints = pp.localPoints();
|
|
const refinementSurfaces& surfaces = meshRefiner.surfaces();
|
|
const fvMesh& mesh = meshRefiner.mesh();
|
|
|
|
// Displacement per patch point
|
|
vectorField patchDisp(localPoints.size(), Zero);
|
|
|
|
if (returnReduce(localPoints.size(), sumOp<label>()) > 0)
|
|
{
|
|
// Current surface snapped to
|
|
labelList snapSurf(localPoints.size(), -1);
|
|
|
|
// Divide surfaces into zoned and unzoned
|
|
const labelList zonedSurfaces =
|
|
surfaceZonesInfo::getNamedSurfaces
|
|
(
|
|
meshRefiner.surfaces().surfZones()
|
|
);
|
|
const labelList unzonedSurfaces =
|
|
surfaceZonesInfo::getUnnamedSurfaces
|
|
(
|
|
meshRefiner.surfaces().surfZones()
|
|
);
|
|
|
|
|
|
// 1. All points to non-interface surfaces
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
{
|
|
List<pointIndexHit> hitInfo;
|
|
labelList hitSurface;
|
|
|
|
if (nearestNormal.size() == localPoints.size())
|
|
{
|
|
labelList hitRegion;
|
|
vectorField hitNormal;
|
|
surfaces.findNearestRegion
|
|
(
|
|
unzonedSurfaces,
|
|
localPoints,
|
|
sqr(snapDist),
|
|
hitSurface,
|
|
hitInfo,
|
|
hitRegion,
|
|
hitNormal
|
|
);
|
|
|
|
forAll(hitInfo, pointi)
|
|
{
|
|
if (hitInfo[pointi].hit())
|
|
{
|
|
nearestPoint[pointi] = hitInfo[pointi].hitPoint();
|
|
nearestNormal[pointi] = hitNormal[pointi];
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
surfaces.findNearest
|
|
(
|
|
unzonedSurfaces,
|
|
localPoints,
|
|
sqr(snapDist), // sqr of attract distance
|
|
hitSurface,
|
|
hitInfo
|
|
);
|
|
}
|
|
|
|
forAll(hitInfo, pointi)
|
|
{
|
|
if (hitInfo[pointi].hit())
|
|
{
|
|
patchDisp[pointi] =
|
|
hitInfo[pointi].hitPoint()
|
|
- localPoints[pointi];
|
|
|
|
snapSurf[pointi] = hitSurface[pointi];
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// 2. All points on zones to their respective surface
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
// Surfaces with zone information
|
|
const PtrList<surfaceZonesInfo>& surfZones = surfaces.surfZones();
|
|
|
|
// Current best snap distance
|
|
scalarField minSnapDist(snapDist);
|
|
|
|
forAll(zonedSurfaces, i)
|
|
{
|
|
label zoneSurfI = zonedSurfaces[i];
|
|
|
|
const word& faceZoneName = surfZones[zoneSurfI].faceZoneName();
|
|
|
|
const labelList surfacesToTest(1, zoneSurfI);
|
|
|
|
// Get indices of points both on faceZone and on pp.
|
|
labelList zonePointIndices
|
|
(
|
|
getZoneSurfacePoints
|
|
(
|
|
mesh,
|
|
pp,
|
|
faceZoneName
|
|
)
|
|
);
|
|
|
|
// Find nearest for points both on faceZone and pp.
|
|
List<pointIndexHit> hitInfo;
|
|
labelList hitSurface;
|
|
|
|
if (nearestNormal.size() == localPoints.size())
|
|
{
|
|
labelList hitRegion;
|
|
vectorField hitNormal;
|
|
surfaces.findNearestRegion
|
|
(
|
|
surfacesToTest,
|
|
pointField(localPoints, zonePointIndices),
|
|
sqr(scalarField(minSnapDist, zonePointIndices)),
|
|
hitSurface,
|
|
hitInfo,
|
|
hitRegion,
|
|
hitNormal
|
|
);
|
|
|
|
forAll(hitInfo, i)
|
|
{
|
|
if (hitInfo[i].hit())
|
|
{
|
|
label pointi = zonePointIndices[i];
|
|
nearestPoint[pointi] = hitInfo[i].hitPoint();
|
|
nearestNormal[pointi] = hitNormal[i];
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
surfaces.findNearest
|
|
(
|
|
surfacesToTest,
|
|
pointField(localPoints, zonePointIndices),
|
|
sqr(scalarField(minSnapDist, zonePointIndices)),
|
|
hitSurface,
|
|
hitInfo
|
|
);
|
|
}
|
|
|
|
forAll(hitInfo, i)
|
|
{
|
|
label pointi = zonePointIndices[i];
|
|
|
|
if (hitInfo[i].hit())
|
|
{
|
|
patchDisp[pointi] =
|
|
hitInfo[i].hitPoint()
|
|
- localPoints[pointi];
|
|
|
|
minSnapDist[pointi] = min
|
|
(
|
|
minSnapDist[pointi],
|
|
mag(patchDisp[pointi])
|
|
);
|
|
|
|
snapSurf[pointi] = zoneSurfI;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check if all points are being snapped
|
|
forAll(snapSurf, pointi)
|
|
{
|
|
if (snapSurf[pointi] == -1)
|
|
{
|
|
WarningInFunction
|
|
<< "For point:" << pointi
|
|
<< " coordinate:" << localPoints[pointi]
|
|
<< " did not find any surface within:"
|
|
<< minSnapDist[pointi]
|
|
<< " metre." << endl;
|
|
}
|
|
}
|
|
|
|
{
|
|
const PackedBoolList isPatchMasterPoint
|
|
(
|
|
meshRefinement::getMasterPoints
|
|
(
|
|
mesh,
|
|
pp.meshPoints()
|
|
)
|
|
);
|
|
|
|
scalarField magDisp(mag(patchDisp));
|
|
|
|
Info<< "Wanted displacement : average:"
|
|
<< meshRefinement::gAverage(isPatchMasterPoint, magDisp)
|
|
<< " min:" << gMin(magDisp)
|
|
<< " max:" << gMax(magDisp) << endl;
|
|
}
|
|
}
|
|
|
|
Info<< "Calculated surface displacement in = "
|
|
<< mesh.time().cpuTimeIncrement() << " s\n" << nl << endl;
|
|
|
|
|
|
// Limit amount of movement.
|
|
forAll(patchDisp, patchPointi)
|
|
{
|
|
scalar magDisp = mag(patchDisp[patchPointi]);
|
|
|
|
if (magDisp > snapDist[patchPointi])
|
|
{
|
|
patchDisp[patchPointi] *= snapDist[patchPointi] / magDisp;
|
|
|
|
Pout<< "Limiting displacement for " << patchPointi
|
|
<< " from " << magDisp << " to " << snapDist[patchPointi]
|
|
<< endl;
|
|
}
|
|
}
|
|
|
|
// Points on zones in one domain but only present as point on other
|
|
// will not do condition 2 on all. Sync explicitly.
|
|
syncTools::syncPointList
|
|
(
|
|
mesh,
|
|
pp.meshPoints(),
|
|
patchDisp,
|
|
minMagSqrEqOp<point>(), // combine op
|
|
vector(GREAT, GREAT, GREAT) // null value (note: cannot use VGREAT)
|
|
);
|
|
|
|
return patchDisp;
|
|
}
|
|
|
|
|
|
void Foam::snappySnapDriver::smoothDisplacement
|
|
(
|
|
const snapParameters& snapParams,
|
|
motionSmoother& meshMover
|
|
) const
|
|
{
|
|
const fvMesh& mesh = meshRefiner_.mesh();
|
|
const indirectPrimitivePatch& pp = meshMover.patch();
|
|
|
|
Info<< "Smoothing displacement ..." << endl;
|
|
|
|
// Set edge diffusivity as inverse of distance to patch
|
|
scalarField edgeGamma(1.0/(edgePatchDist(meshMover.pMesh(), pp) + SMALL));
|
|
//scalarField edgeGamma(mesh.nEdges(), 1.0);
|
|
//scalarField edgeGamma(wallGamma(mesh, pp, 10, 1));
|
|
|
|
// Get displacement field
|
|
pointVectorField& disp = meshMover.displacement();
|
|
|
|
for (label iter = 0; iter < snapParams.nSmoothDispl(); iter++)
|
|
{
|
|
if ((iter % 10) == 0)
|
|
{
|
|
Info<< "Iteration " << iter << endl;
|
|
}
|
|
pointVectorField oldDisp(disp);
|
|
meshMover.smooth(oldDisp, edgeGamma, disp);
|
|
}
|
|
Info<< "Displacement smoothed in = "
|
|
<< mesh.time().cpuTimeIncrement() << " s\n" << nl << endl;
|
|
|
|
if (debug&meshRefinement::MESH)
|
|
{
|
|
const_cast<Time&>(mesh.time())++;
|
|
Info<< "Writing smoothed mesh to time " << meshRefiner_.timeName()
|
|
<< endl;
|
|
|
|
// Moving mesh creates meshPhi. Can be cleared out by a mesh.clearOut
|
|
// but this will also delete all pointMesh but not pointFields which
|
|
// gives an illegal situation.
|
|
|
|
meshRefiner_.write
|
|
(
|
|
meshRefinement::debugType(debug),
|
|
meshRefinement::writeType
|
|
(
|
|
meshRefinement::writeLevel()
|
|
| meshRefinement::WRITEMESH
|
|
),
|
|
mesh.time().path()/meshRefiner_.timeName()
|
|
);
|
|
Info<< "Writing displacement field ..." << endl;
|
|
disp.write();
|
|
tmp<pointScalarField> magDisp(mag(disp));
|
|
magDisp().write();
|
|
|
|
Info<< "Writing actual patch displacement ..." << endl;
|
|
vectorField actualPatchDisp(disp, pp.meshPoints());
|
|
dumpMove
|
|
(
|
|
mesh.time().path()
|
|
/ "actualPatchDisplacement_" + meshRefiner_.timeName() + ".obj",
|
|
pp.localPoints(),
|
|
pp.localPoints() + actualPatchDisp
|
|
);
|
|
}
|
|
}
|
|
|
|
|
|
bool Foam::snappySnapDriver::scaleMesh
|
|
(
|
|
const snapParameters& snapParams,
|
|
const label nInitErrors,
|
|
const List<labelPair>& baffles,
|
|
motionSmoother& meshMover
|
|
)
|
|
{
|
|
const fvMesh& mesh = meshRefiner_.mesh();
|
|
|
|
// Relax displacement until correct mesh
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
labelList checkFaces(identity(mesh.nFaces()));
|
|
|
|
scalar oldErrorReduction = -1;
|
|
|
|
bool meshOk = false;
|
|
|
|
Info<< "Moving mesh ..." << endl;
|
|
for (label iter = 0; iter < 2*snapParams.nSnap(); iter++)
|
|
{
|
|
Info<< nl << "Iteration " << iter << endl;
|
|
|
|
if (iter == snapParams.nSnap())
|
|
{
|
|
Info<< "Displacement scaling for error reduction set to 0." << endl;
|
|
oldErrorReduction = meshMover.setErrorReduction(0.0);
|
|
}
|
|
|
|
meshOk = meshMover.scaleMesh(checkFaces, baffles, true, nInitErrors);
|
|
|
|
if (meshOk)
|
|
{
|
|
Info<< "Successfully moved mesh" << endl;
|
|
break;
|
|
}
|
|
if (debug&meshRefinement::MESH)
|
|
{
|
|
const_cast<Time&>(mesh.time())++;
|
|
Info<< "Writing scaled mesh to time " << meshRefiner_.timeName()
|
|
<< endl;
|
|
mesh.write();
|
|
|
|
Info<< "Writing displacement field ..." << endl;
|
|
meshMover.displacement().write();
|
|
tmp<pointScalarField> magDisp(mag(meshMover.displacement()));
|
|
magDisp().write();
|
|
}
|
|
}
|
|
|
|
if (oldErrorReduction >= 0)
|
|
{
|
|
meshMover.setErrorReduction(oldErrorReduction);
|
|
}
|
|
Info<< "Moved mesh in = "
|
|
<< mesh.time().cpuTimeIncrement() << " s\n" << nl << endl;
|
|
|
|
return meshOk;
|
|
}
|
|
|
|
|
|
Foam::autoPtr<Foam::mapPolyMesh> Foam::snappySnapDriver::repatchToSurface
|
|
(
|
|
const snapParameters& snapParams,
|
|
const labelList& adaptPatchIDs,
|
|
const labelList& preserveFaces
|
|
)
|
|
{
|
|
const fvMesh& mesh = meshRefiner_.mesh();
|
|
const refinementSurfaces& surfaces = meshRefiner_.surfaces();
|
|
|
|
Info<< "Repatching faces according to nearest surface ..." << endl;
|
|
|
|
// Get the labels of added patches.
|
|
autoPtr<indirectPrimitivePatch> ppPtr
|
|
(
|
|
meshRefinement::makePatch
|
|
(
|
|
mesh,
|
|
adaptPatchIDs
|
|
)
|
|
);
|
|
indirectPrimitivePatch& pp = ppPtr();
|
|
|
|
// Divide surfaces into zoned and unzoned
|
|
labelList zonedSurfaces =
|
|
surfaceZonesInfo::getNamedSurfaces(surfaces.surfZones());
|
|
labelList unzonedSurfaces =
|
|
surfaceZonesInfo::getUnnamedSurfaces(surfaces.surfZones());
|
|
|
|
|
|
// Faces that do not move
|
|
PackedBoolList isZonedFace(mesh.nFaces());
|
|
{
|
|
// 1. Preserve faces in preserveFaces list
|
|
forAll(preserveFaces, facei)
|
|
{
|
|
if (preserveFaces[facei] != -1)
|
|
{
|
|
isZonedFace.set(facei, 1);
|
|
}
|
|
}
|
|
|
|
// 2. All faces on zoned surfaces
|
|
const PtrList<surfaceZonesInfo>& surfZones = surfaces.surfZones();
|
|
const faceZoneMesh& fZones = mesh.faceZones();
|
|
|
|
forAll(zonedSurfaces, i)
|
|
{
|
|
const label zoneSurfI = zonedSurfaces[i];
|
|
const faceZone& fZone = fZones[surfZones[zoneSurfI].faceZoneName()];
|
|
|
|
forAll(fZone, i)
|
|
{
|
|
isZonedFace.set(fZone[i], 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Determine per pp face which patch it should be in
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
// Patch that face should be in
|
|
labelList closestPatch(pp.size(), -1);
|
|
{
|
|
// face snap distance as max of point snap distance
|
|
scalarField faceSnapDist(pp.size(), -GREAT);
|
|
{
|
|
// Distance to attract to nearest feature on surface
|
|
const scalarField snapDist
|
|
(
|
|
calcSnapDistance
|
|
(
|
|
mesh,
|
|
snapParams,
|
|
pp
|
|
)
|
|
);
|
|
|
|
const faceList& localFaces = pp.localFaces();
|
|
|
|
forAll(localFaces, facei)
|
|
{
|
|
const face& f = localFaces[facei];
|
|
|
|
forAll(f, fp)
|
|
{
|
|
faceSnapDist[facei] = max
|
|
(
|
|
faceSnapDist[facei],
|
|
snapDist[f[fp]]
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
pointField localFaceCentres(mesh.faceCentres(), pp.addressing());
|
|
|
|
// Get nearest surface and region
|
|
labelList hitSurface;
|
|
labelList hitRegion;
|
|
surfaces.findNearestRegion
|
|
(
|
|
unzonedSurfaces,
|
|
localFaceCentres,
|
|
sqr(faceSnapDist), // sqr of attract distance
|
|
hitSurface,
|
|
hitRegion
|
|
);
|
|
|
|
// Get patch
|
|
forAll(pp, i)
|
|
{
|
|
label facei = pp.addressing()[i];
|
|
|
|
if (hitSurface[i] != -1 && !isZonedFace.get(facei))
|
|
{
|
|
closestPatch[i] = globalToMasterPatch_
|
|
[
|
|
surfaces.globalRegion
|
|
(
|
|
hitSurface[i],
|
|
hitRegion[i]
|
|
)
|
|
];
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Change those faces for which there is a different closest patch
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
labelList ownPatch(mesh.nFaces(), -1);
|
|
labelList neiPatch(mesh.nFaces(), -1);
|
|
|
|
const polyBoundaryMesh& patches = mesh.boundaryMesh();
|
|
|
|
forAll(patches, patchi)
|
|
{
|
|
const polyPatch& pp = patches[patchi];
|
|
|
|
forAll(pp, i)
|
|
{
|
|
ownPatch[pp.start()+i] = patchi;
|
|
neiPatch[pp.start()+i] = patchi;
|
|
}
|
|
}
|
|
|
|
label nChanged = 0;
|
|
forAll(closestPatch, i)
|
|
{
|
|
label facei = pp.addressing()[i];
|
|
|
|
if (closestPatch[i] != -1 && closestPatch[i] != ownPatch[facei])
|
|
{
|
|
ownPatch[facei] = closestPatch[i];
|
|
neiPatch[facei] = closestPatch[i];
|
|
nChanged++;
|
|
}
|
|
}
|
|
|
|
Info<< "Repatched " << returnReduce(nChanged, sumOp<label>())
|
|
<< " faces in = " << mesh.time().cpuTimeIncrement() << " s\n" << nl
|
|
<< endl;
|
|
|
|
return meshRefiner_.createBaffles(ownPatch, neiPatch);
|
|
}
|
|
|
|
|
|
void Foam::snappySnapDriver::detectWarpedFaces
|
|
(
|
|
const scalar featureCos,
|
|
const indirectPrimitivePatch& pp,
|
|
|
|
DynamicList<label>& splitFaces,
|
|
DynamicList<labelPair>& splits
|
|
) const
|
|
{
|
|
const fvMesh& mesh = meshRefiner_.mesh();
|
|
const faceList& localFaces = pp.localFaces();
|
|
const pointField& localPoints = pp.localPoints();
|
|
const labelList& bFaces = pp.addressing();
|
|
|
|
splitFaces.clear();
|
|
splitFaces.setCapacity(bFaces.size());
|
|
splits.clear();
|
|
splits.setCapacity(bFaces.size());
|
|
|
|
// Determine parallel consistent normals on points
|
|
const vectorField pointNormals(PatchTools::pointNormals(mesh, pp));
|
|
|
|
face f0(4);
|
|
face f1(4);
|
|
|
|
forAll(localFaces, facei)
|
|
{
|
|
const face& f = localFaces[facei];
|
|
|
|
if (f.size() >= 4)
|
|
{
|
|
// See if splitting face across diagonal would make two faces with
|
|
// biggish normal angle
|
|
|
|
labelPair minDiag(-1, -1);
|
|
scalar minCos(GREAT);
|
|
|
|
for (label startFp = 0; startFp < f.size()-2; startFp++)
|
|
{
|
|
label minFp = f.rcIndex(startFp);
|
|
|
|
for
|
|
(
|
|
label endFp = f.fcIndex(f.fcIndex(startFp));
|
|
endFp < f.size() && endFp != minFp;
|
|
endFp++
|
|
)
|
|
{
|
|
// Form two faces
|
|
f0.setSize(endFp-startFp+1);
|
|
label i0 = 0;
|
|
for (label fp = startFp; fp <= endFp; fp++)
|
|
{
|
|
f0[i0++] = f[fp];
|
|
}
|
|
f1.setSize(f.size()+2-f0.size());
|
|
label i1 = 0;
|
|
for (label fp = endFp; fp != startFp; fp = f.fcIndex(fp))
|
|
{
|
|
f1[i1++] = f[fp];
|
|
}
|
|
f1[i1++] = f[startFp];
|
|
|
|
//Info<< "Splitting face:" << f << " into f0:" << f0
|
|
// << " f1:" << f1 << endl;
|
|
|
|
vector n0 = f0.normal(localPoints);
|
|
scalar n0Mag = mag(n0);
|
|
vector n1 = f1.normal(localPoints);
|
|
scalar n1Mag = mag(n1);
|
|
|
|
if (n0Mag > ROOTVSMALL && n1Mag > ROOTVSMALL)
|
|
{
|
|
scalar cosAngle = (n0/n0Mag) & (n1/n1Mag);
|
|
if (cosAngle < minCos)
|
|
{
|
|
minCos = cosAngle;
|
|
minDiag = labelPair(startFp, endFp);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
if (minCos < featureCos)
|
|
{
|
|
splitFaces.append(bFaces[facei]);
|
|
splits.append(minDiag);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Foam::snappySnapDriver::doSnap
|
|
(
|
|
const dictionary& snapDict,
|
|
const dictionary& motionDict,
|
|
const scalar featureCos,
|
|
const scalar planarAngle,
|
|
const snapParameters& snapParams
|
|
)
|
|
{
|
|
fvMesh& mesh = meshRefiner_.mesh();
|
|
|
|
Info<< nl
|
|
<< "Morphing phase" << nl
|
|
<< "--------------" << nl
|
|
<< endl;
|
|
|
|
// Get the labels of added patches.
|
|
labelList adaptPatchIDs(meshRefiner_.meshedPatches());
|
|
|
|
|
|
// faceZone handling
|
|
// ~~~~~~~~~~~~~~~~~
|
|
//
|
|
// We convert all faceZones into baffles during snapping so we can use
|
|
// a standard mesh motion (except for the mesh checking which for baffles
|
|
// created from internal faces should check across the baffles). The state
|
|
// is stored in two variables:
|
|
// baffles : pairs of boundary faces
|
|
// duplicateFace : from mesh face to its baffle colleague (or -1 for
|
|
// normal faces)
|
|
// There are three types of faceZones according to the faceType property:
|
|
//
|
|
// internal
|
|
// --------
|
|
// - baffles: contains all faces on faceZone so
|
|
// - mesh checks check across baffles
|
|
// - they get back merged into internal faces
|
|
// - duplicateFace: from face to duplicate face. Contains
|
|
// all faces on faceZone to prevents merging patch faces.
|
|
//
|
|
// baffle
|
|
// ------
|
|
// - baffles: contains no faces on faceZone since need not be merged/checked
|
|
// across
|
|
// - duplicateFace: contains all faces on faceZone to prevent
|
|
// merging patch faces.
|
|
//
|
|
// boundary
|
|
// --------
|
|
// - baffles: contains no faces on faceZone since need not be merged/checked
|
|
// across
|
|
// - duplicateFace: contains no faces on faceZone since both sides can
|
|
// merge faces independently.
|
|
|
|
|
|
// Create baffles (pairs of faces that share the same points)
|
|
// Baffles stored as owner and neighbour face that have been created.
|
|
List<labelPair> baffles;
|
|
meshRefiner_.createZoneBaffles
|
|
(
|
|
globalToMasterPatch_,
|
|
globalToSlavePatch_,
|
|
baffles
|
|
);
|
|
|
|
// Maintain map from face to baffle face (-1 for non-baffle faces). Used
|
|
// later on to prevent patchface merging if faceType=baffle
|
|
labelList duplicateFace(mesh.nFaces(), -1);
|
|
|
|
forAll(baffles, i)
|
|
{
|
|
const labelPair& baffle = baffles[i];
|
|
duplicateFace[baffle.first()] = baffle.second();
|
|
duplicateFace[baffle.second()] = baffle.first();
|
|
}
|
|
|
|
// Selectively 'forget' about the baffles, i.e. not check across them
|
|
// or merge across them.
|
|
{
|
|
const faceZoneMesh& fZones = mesh.faceZones();
|
|
const refinementSurfaces& surfaces = meshRefiner_.surfaces();
|
|
const PtrList<surfaceZonesInfo>& surfZones = surfaces.surfZones();
|
|
|
|
// Determine which
|
|
// - faces to remove from list of baffles (so not merge)
|
|
// - points to duplicate
|
|
|
|
// Per face if is on faceType 'baffle' or 'boundary'
|
|
labelList filterFace(mesh.nFaces(), -1);
|
|
label nFilterFaces = 0;
|
|
// Per point whether it need to be duplicated
|
|
PackedBoolList duplicatePoint(mesh.nPoints());
|
|
label nDuplicatePoints = 0;
|
|
forAll(surfZones, surfI)
|
|
{
|
|
const word& faceZoneName = surfZones[surfI].faceZoneName();
|
|
|
|
if (faceZoneName.size())
|
|
{
|
|
const surfaceZonesInfo::faceZoneType& faceType =
|
|
surfZones[surfI].faceType();
|
|
|
|
if
|
|
(
|
|
faceType == surfaceZonesInfo::BAFFLE
|
|
|| faceType == surfaceZonesInfo::BOUNDARY
|
|
)
|
|
{
|
|
// Filter out all faces for this zone.
|
|
label zoneI = fZones.findZoneID(faceZoneName);
|
|
const faceZone& fZone = fZones[zoneI];
|
|
forAll(fZone, i)
|
|
{
|
|
label facei = fZone[i];
|
|
filterFace[facei] = zoneI;
|
|
nFilterFaces++;
|
|
}
|
|
|
|
if (faceType == surfaceZonesInfo::BOUNDARY)
|
|
{
|
|
forAll(fZone, i)
|
|
{
|
|
label facei = fZone[i];
|
|
|
|
// Allow combining patch faces across this face
|
|
duplicateFace[facei] = -1;
|
|
|
|
const face& f = mesh.faces()[facei];
|
|
forAll(f, fp)
|
|
{
|
|
if (!duplicatePoint[f[fp]])
|
|
{
|
|
duplicatePoint[f[fp]] = 1;
|
|
nDuplicatePoints++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Info<< "Surface : " << surfaces.names()[surfI] << nl
|
|
<< " faces to become baffle : "
|
|
<< returnReduce(nFilterFaces, sumOp<label>()) << nl
|
|
<< " points to duplicate : "
|
|
<< returnReduce(nDuplicatePoints, sumOp<label>())
|
|
<< endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Duplicate points if any processor says it needs duplication
|
|
syncTools::syncPointList
|
|
(
|
|
mesh,
|
|
duplicatePoint,
|
|
orEqOp<unsigned int>(), // combine op
|
|
0u // null value
|
|
);
|
|
// Mark as duplicate (avoids combining patch faces) if one or both
|
|
syncTools::syncFaceList(mesh, duplicateFace, maxEqOp<label>());
|
|
// Mark as resulting from baffle/boundary face zone only if both agree
|
|
syncTools::syncFaceList(mesh, filterFace, minEqOp<label>());
|
|
|
|
// Duplicate points
|
|
if (returnReduce(nDuplicatePoints, sumOp<label>()) > 0)
|
|
{
|
|
// Collect all points (recount since syncPointList might have
|
|
// increased set)
|
|
nDuplicatePoints = 0;
|
|
forAll(duplicatePoint, pointi)
|
|
{
|
|
if (duplicatePoint[pointi])
|
|
{
|
|
nDuplicatePoints++;
|
|
}
|
|
}
|
|
labelList candidatePoints(nDuplicatePoints);
|
|
nDuplicatePoints = 0;
|
|
forAll(duplicatePoint, pointi)
|
|
{
|
|
if (duplicatePoint[pointi])
|
|
{
|
|
candidatePoints[nDuplicatePoints++] = pointi;
|
|
}
|
|
}
|
|
|
|
|
|
localPointRegion regionSide(mesh, candidatePoints);
|
|
autoPtr<mapPolyMesh> mapPtr = meshRefiner_.dupNonManifoldPoints
|
|
(
|
|
regionSide
|
|
);
|
|
meshRefinement::updateList
|
|
(
|
|
mapPtr().faceMap(),
|
|
label(-1),
|
|
filterFace
|
|
);
|
|
meshRefinement::updateList
|
|
(
|
|
mapPtr().faceMap(),
|
|
label(-1),
|
|
duplicateFace
|
|
);
|
|
|
|
// Update baffles and baffle-to-baffle addressing
|
|
|
|
const labelList& reverseFaceMap = mapPtr().reverseFaceMap();
|
|
|
|
forAll(baffles, i)
|
|
{
|
|
labelPair& baffle = baffles[i];
|
|
baffle.first() = reverseFaceMap[baffle.first()];
|
|
baffle.second() = reverseFaceMap[baffle.second()];
|
|
}
|
|
|
|
if (debug&meshRefinement::MESH)
|
|
{
|
|
const_cast<Time&>(mesh.time())++;
|
|
Pout<< "Writing duplicatedPoints mesh to time "
|
|
<< meshRefiner_.timeName()
|
|
<< endl;
|
|
meshRefiner_.write
|
|
(
|
|
meshRefinement::debugType(debug),
|
|
meshRefinement::writeType
|
|
(
|
|
meshRefinement::writeLevel()
|
|
| meshRefinement::WRITEMESH
|
|
),
|
|
mesh.time().path()/"duplicatedPoints"
|
|
);
|
|
}
|
|
}
|
|
|
|
|
|
// Forget about baffles in a BAFFLE/BOUNDARY type zone
|
|
DynamicList<labelPair> newBaffles(baffles.size());
|
|
forAll(baffles, i)
|
|
{
|
|
const labelPair& baffle = baffles[i];
|
|
if
|
|
(
|
|
filterFace[baffle.first()] == -1
|
|
&& filterFace[baffles[i].second()] == -1
|
|
)
|
|
{
|
|
newBaffles.append(baffle);
|
|
}
|
|
}
|
|
|
|
if (newBaffles.size() < baffles.size())
|
|
{
|
|
//Info<< "Splitting baffles into" << nl
|
|
// << " internal : " << newBaffles.size() << nl
|
|
// << " baffle : " << baffles.size()-newBaffles.size()
|
|
// << nl << endl;
|
|
baffles.transfer(newBaffles);
|
|
}
|
|
Info<< endl;
|
|
}
|
|
|
|
|
|
bool doFeatures = false;
|
|
label nFeatIter = 1;
|
|
if (snapParams.nFeatureSnap() > 0)
|
|
{
|
|
doFeatures = true;
|
|
nFeatIter = snapParams.nFeatureSnap();
|
|
|
|
Info<< "Snapping to features in " << nFeatIter
|
|
<< " iterations ..." << endl;
|
|
}
|
|
|
|
|
|
bool meshOk = false;
|
|
|
|
{
|
|
autoPtr<indirectPrimitivePatch> ppPtr
|
|
(
|
|
meshRefinement::makePatch
|
|
(
|
|
mesh,
|
|
adaptPatchIDs
|
|
)
|
|
);
|
|
|
|
|
|
// Distance to attract to nearest feature on surface
|
|
const scalarField snapDist(calcSnapDistance(mesh, snapParams, ppPtr()));
|
|
|
|
|
|
// Construct iterative mesh mover.
|
|
Info<< "Constructing mesh displacer ..." << endl;
|
|
Info<< "Using mesh parameters " << motionDict << nl << endl;
|
|
|
|
autoPtr<motionSmoother> meshMoverPtr
|
|
(
|
|
new motionSmoother
|
|
(
|
|
mesh,
|
|
ppPtr(),
|
|
adaptPatchIDs,
|
|
meshRefinement::makeDisplacementField
|
|
(
|
|
pointMesh::New(mesh),
|
|
adaptPatchIDs
|
|
),
|
|
motionDict
|
|
)
|
|
);
|
|
|
|
|
|
// Check initial mesh
|
|
Info<< "Checking initial mesh ..." << endl;
|
|
labelHashSet wrongFaces(mesh.nFaces()/100);
|
|
motionSmoother::checkMesh(false, mesh, motionDict, wrongFaces);
|
|
const label nInitErrors = returnReduce
|
|
(
|
|
wrongFaces.size(),
|
|
sumOp<label>()
|
|
);
|
|
|
|
Info<< "Detected " << nInitErrors << " illegal faces"
|
|
<< " (concave, zero area or negative cell pyramid volume)"
|
|
<< endl;
|
|
|
|
|
|
Info<< "Checked initial mesh in = "
|
|
<< mesh.time().cpuTimeIncrement() << " s\n" << nl << endl;
|
|
|
|
// Pre-smooth patch vertices (so before determining nearest)
|
|
preSmoothPatch
|
|
(
|
|
meshRefiner_,
|
|
snapParams,
|
|
nInitErrors,
|
|
baffles,
|
|
meshMoverPtr()
|
|
);
|
|
|
|
|
|
|
|
//- Only if in feature attraction mode:
|
|
// Nearest feature
|
|
vectorField patchAttraction;
|
|
// Constraints at feature
|
|
List<pointConstraint> patchConstraints;
|
|
|
|
|
|
for (label iter = 0; iter < nFeatIter; iter++)
|
|
{
|
|
//if (doFeatures && (iter == 0 || iter == nFeatIter/2))
|
|
//{
|
|
// Info<< "Splitting diagonal attractions" << endl;
|
|
//
|
|
// indirectPrimitivePatch& pp = ppPtr();
|
|
// motionSmoother& meshMover = meshMoverPtr();
|
|
//
|
|
// // Calculate displacement at every patch point. Insert into
|
|
// // meshMover.
|
|
// // Calculate displacement at every patch point
|
|
// pointField nearestPoint;
|
|
// vectorField nearestNormal;
|
|
//
|
|
// if (snapParams.detectNearSurfacesSnap())
|
|
// {
|
|
// nearestPoint.setSize(pp.nPoints(), vector::max);
|
|
// nearestNormal.setSize(pp.nPoints(), Zero);
|
|
// }
|
|
//
|
|
// vectorField disp = calcNearestSurface
|
|
// (
|
|
// meshRefiner_,
|
|
// snapDist,
|
|
// pp,
|
|
// nearestPoint,
|
|
// nearestNormal
|
|
// );
|
|
//
|
|
//
|
|
// // Override displacement at thin gaps
|
|
// if (snapParams.detectNearSurfacesSnap())
|
|
// {
|
|
// detectNearSurfaces
|
|
// (
|
|
// Foam::cos(degToRad(planarAngle)),// planar gaps
|
|
// pp,
|
|
// nearestPoint, // surfacepoint from nearest test
|
|
// nearestNormal, // surfacenormal from nearest test
|
|
//
|
|
// disp
|
|
// );
|
|
// }
|
|
//
|
|
// // Override displacement with feature edge attempt
|
|
// const label iter = 0;
|
|
// calcNearestSurfaceFeature
|
|
// (
|
|
// snapParams,
|
|
// false, // avoidSnapProblems
|
|
// iter,
|
|
// featureCos,
|
|
// scalar(iter+1)/nFeatIter,
|
|
// snapDist,
|
|
// disp,
|
|
// meshMover,
|
|
// patchAttraction,
|
|
// patchConstraints
|
|
// );
|
|
//
|
|
//
|
|
// const labelList& bFaces = ppPtr().addressing();
|
|
// DynamicList<label> splitFaces(bFaces.size());
|
|
// DynamicList<labelPair> splits(bFaces.size());
|
|
//
|
|
// forAll(bFaces, facei)
|
|
// {
|
|
// const labelPair split
|
|
// (
|
|
// findDiagonalAttraction
|
|
// (
|
|
// ppPtr(),
|
|
// patchAttraction,
|
|
// patchConstraints,
|
|
// facei
|
|
// )
|
|
// );
|
|
//
|
|
// if (split != labelPair(-1, -1))
|
|
// {
|
|
// splitFaces.append(bFaces[facei]);
|
|
// splits.append(split);
|
|
// }
|
|
// }
|
|
//
|
|
// Info<< "Splitting "
|
|
// << returnReduce(splitFaces.size(), sumOp<label>())
|
|
// << " faces along diagonal attractions" << endl;
|
|
//
|
|
// autoPtr<mapPolyMesh> mapPtr = meshRefiner_.splitFaces
|
|
// (
|
|
// splitFaces,
|
|
// splits
|
|
// );
|
|
//
|
|
// const labelList& faceMap = mapPtr().faceMap();
|
|
// meshRefinement::updateList(faceMap, -1, duplicateFace);
|
|
// const labelList& reverseFaceMap = mapPtr().reverseFaceMap();
|
|
// forAll(baffles, i)
|
|
// {
|
|
// labelPair& baffle = baffles[i];
|
|
// baffle.first() = reverseFaceMap[baffle.first()];
|
|
// baffle.second() = reverseFaceMap[baffle.second()];
|
|
// }
|
|
//
|
|
// meshMoverPtr.clear();
|
|
// ppPtr.clear();
|
|
//
|
|
// ppPtr = meshRefinement::makePatch(mesh, adaptPatchIDs);
|
|
// meshMoverPtr.reset
|
|
// (
|
|
// new motionSmoother
|
|
// (
|
|
// mesh,
|
|
// ppPtr(),
|
|
// adaptPatchIDs,
|
|
// meshRefinement::makeDisplacementField
|
|
// (
|
|
// pointMesh::New(mesh),
|
|
// adaptPatchIDs
|
|
// ),
|
|
// motionDict
|
|
// )
|
|
// );
|
|
//
|
|
// if (debug&meshRefinement::MESH)
|
|
// {
|
|
// const_cast<Time&>(mesh.time())++;
|
|
// Info<< "Writing split diagonal mesh to time "
|
|
// << meshRefiner_.timeName() << endl;
|
|
// meshRefiner_.write
|
|
// (
|
|
// meshRefinement::debugType(debug),
|
|
// meshRefinement::writeType
|
|
// (
|
|
// meshRefinement::writeLevel()
|
|
// | meshRefinement::WRITEMESH
|
|
// ),
|
|
// mesh.time().path()/meshRefiner_.timeName()
|
|
// );
|
|
// }
|
|
//}
|
|
//else
|
|
//if
|
|
//(
|
|
// doFeatures
|
|
// && (iter == 1 || iter == nFeatIter/2+1 || iter == nFeatIter-1)
|
|
//)
|
|
//{
|
|
// Info<< "Splitting warped faces" << endl;
|
|
//
|
|
// const labelList& bFaces = ppPtr().addressing();
|
|
// DynamicList<label> splitFaces(bFaces.size());
|
|
// DynamicList<labelPair> splits(bFaces.size());
|
|
//
|
|
// detectWarpedFaces
|
|
// (
|
|
// featureCos,
|
|
// ppPtr(),
|
|
//
|
|
// splitFaces,
|
|
// splits
|
|
// );
|
|
//
|
|
// Info<< "Splitting "
|
|
// << returnReduce(splitFaces.size(), sumOp<label>())
|
|
// << " faces along diagonal to avoid warpage" << endl;
|
|
//
|
|
// autoPtr<mapPolyMesh> mapPtr = meshRefiner_.splitFaces
|
|
// (
|
|
// splitFaces,
|
|
// splits
|
|
// );
|
|
//
|
|
// const labelList& faceMap = mapPtr().faceMap();
|
|
// meshRefinement::updateList(faceMap, -1, duplicateFace);
|
|
// const labelList& reverseFaceMap = mapPtr().reverseFaceMap();
|
|
// forAll(baffles, i)
|
|
// {
|
|
// labelPair& baffle = baffles[i];
|
|
// baffle.first() = reverseFaceMap[baffle.first()];
|
|
// baffle.second() = reverseFaceMap[baffle.second()];
|
|
// }
|
|
//
|
|
// meshMoverPtr.clear();
|
|
// ppPtr.clear();
|
|
//
|
|
// ppPtr = meshRefinement::makePatch(mesh, adaptPatchIDs);
|
|
// meshMoverPtr.reset
|
|
// (
|
|
// new motionSmoother
|
|
// (
|
|
// mesh,
|
|
// ppPtr(),
|
|
// adaptPatchIDs,
|
|
// meshRefinement::makeDisplacementField
|
|
// (
|
|
// pointMesh::New(mesh),
|
|
// adaptPatchIDs
|
|
// ),
|
|
// motionDict
|
|
// )
|
|
// );
|
|
//
|
|
// if (debug&meshRefinement::MESH)
|
|
// {
|
|
// const_cast<Time&>(mesh.time())++;
|
|
// Info<< "Writing split warped mesh to time "
|
|
// << meshRefiner_.timeName() << endl;
|
|
// meshRefiner_.write
|
|
// (
|
|
// meshRefinement::debugType(debug),
|
|
// meshRefinement::writeType
|
|
// (
|
|
// meshRefinement::writeLevel()
|
|
// | meshRefinement::WRITEMESH
|
|
// ),
|
|
// mesh.time().path()/meshRefiner_.timeName()
|
|
// );
|
|
// }
|
|
//}
|
|
|
|
|
|
|
|
Info<< nl
|
|
<< "Morph iteration " << iter << nl
|
|
<< "-----------------" << endl;
|
|
|
|
indirectPrimitivePatch& pp = ppPtr();
|
|
motionSmoother& meshMover = meshMoverPtr();
|
|
|
|
|
|
// Calculate displacement at every patch point. Insert into
|
|
// meshMover.
|
|
// Calculate displacement at every patch point
|
|
pointField nearestPoint;
|
|
vectorField nearestNormal;
|
|
|
|
if (snapParams.detectNearSurfacesSnap())
|
|
{
|
|
nearestPoint.setSize(pp.nPoints(), vector::max);
|
|
nearestNormal.setSize(pp.nPoints(), Zero);
|
|
}
|
|
|
|
vectorField disp = calcNearestSurface
|
|
(
|
|
meshRefiner_,
|
|
snapDist,
|
|
pp,
|
|
nearestPoint,
|
|
nearestNormal
|
|
);
|
|
|
|
|
|
// Override displacement at thin gaps
|
|
if (snapParams.detectNearSurfacesSnap())
|
|
{
|
|
detectNearSurfaces
|
|
(
|
|
Foam::cos(degToRad(planarAngle)),// planar cos for gaps
|
|
pp,
|
|
nearestPoint, // surfacepoint from nearest test
|
|
nearestNormal, // surfacenormal from nearest test
|
|
|
|
disp
|
|
);
|
|
}
|
|
|
|
// Override displacement with feature edge attempt
|
|
if (doFeatures)
|
|
{
|
|
disp = calcNearestSurfaceFeature
|
|
(
|
|
snapParams,
|
|
true, // avoidSnapProblems
|
|
iter,
|
|
featureCos,
|
|
scalar(iter+1)/nFeatIter,
|
|
snapDist,
|
|
disp,
|
|
meshMover,
|
|
patchAttraction,
|
|
patchConstraints
|
|
);
|
|
}
|
|
|
|
// Check for displacement being outwards.
|
|
outwardsDisplacement(pp, disp);
|
|
|
|
// Set initial distribution of displacement field (on patches)
|
|
// from patchDisp and make displacement consistent with b.c.
|
|
// on displacement pointVectorField.
|
|
meshMover.setDisplacement(disp);
|
|
|
|
|
|
if (debug&meshRefinement::ATTRACTION)
|
|
{
|
|
dumpMove
|
|
(
|
|
mesh.time().path()
|
|
/ "patchDisplacement_" + name(iter) + ".obj",
|
|
pp.localPoints(),
|
|
pp.localPoints() + disp
|
|
);
|
|
}
|
|
|
|
// Get smoothly varying internal displacement field.
|
|
smoothDisplacement(snapParams, meshMover);
|
|
|
|
// Apply internal displacement to mesh.
|
|
meshOk = scaleMesh
|
|
(
|
|
snapParams,
|
|
nInitErrors,
|
|
baffles,
|
|
meshMover
|
|
);
|
|
|
|
if (!meshOk)
|
|
{
|
|
WarningInFunction
|
|
<< "Did not succesfully snap mesh."
|
|
<< " Continuing to snap to resolve easy" << nl
|
|
<< " surfaces but the"
|
|
<< " resulting mesh will not satisfy your quality"
|
|
<< " constraints" << nl << endl;
|
|
}
|
|
|
|
if (debug&meshRefinement::MESH)
|
|
{
|
|
const_cast<Time&>(mesh.time())++;
|
|
Info<< "Writing scaled mesh to time "
|
|
<< meshRefiner_.timeName() << endl;
|
|
meshRefiner_.write
|
|
(
|
|
meshRefinement::debugType(debug),
|
|
meshRefinement::writeType
|
|
(
|
|
meshRefinement::writeLevel()
|
|
| meshRefinement::WRITEMESH
|
|
),
|
|
mesh.time().path()/meshRefiner_.timeName()
|
|
);
|
|
Info<< "Writing displacement field ..." << endl;
|
|
meshMover.displacement().write();
|
|
tmp<pointScalarField> magDisp
|
|
(
|
|
mag(meshMover.displacement())
|
|
);
|
|
magDisp().write();
|
|
}
|
|
|
|
// Use current mesh as base mesh
|
|
meshMover.correct();
|
|
}
|
|
}
|
|
|
|
|
|
// Merge any introduced baffles (from faceZones of faceType 'internal')
|
|
{
|
|
autoPtr<mapPolyMesh> mapPtr = mergeZoneBaffles(baffles);
|
|
|
|
if (mapPtr.valid())
|
|
{
|
|
forAll(duplicateFace, facei)
|
|
{
|
|
if (duplicateFace[facei] != -1)
|
|
{
|
|
duplicateFace[facei] = mapPtr().reverseFaceMap()[facei];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Repatch faces according to nearest. Do not repatch baffle faces.
|
|
{
|
|
autoPtr<mapPolyMesh> mapPtr = repatchToSurface
|
|
(
|
|
snapParams,
|
|
adaptPatchIDs,
|
|
duplicateFace
|
|
);
|
|
meshRefinement::updateList
|
|
(
|
|
mapPtr().faceMap(),
|
|
label(-1),
|
|
duplicateFace
|
|
);
|
|
}
|
|
|
|
// Repatching might have caused faces to be on same patch and hence
|
|
// mergeable so try again to merge coplanar faces. Do not merge baffle
|
|
// faces to ensure they both stay the same.
|
|
label nChanged = meshRefiner_.mergePatchFacesUndo
|
|
(
|
|
featureCos, // minCos
|
|
featureCos, // concaveCos
|
|
meshRefiner_.meshedPatches(),
|
|
motionDict,
|
|
duplicateFace // faces not to merge
|
|
);
|
|
|
|
nChanged += meshRefiner_.mergeEdgesUndo(featureCos, motionDict);
|
|
|
|
if (nChanged > 0 && debug & meshRefinement::MESH)
|
|
{
|
|
const_cast<Time&>(mesh.time())++;
|
|
Info<< "Writing patchFace merged mesh to time "
|
|
<< meshRefiner_.timeName() << endl;
|
|
meshRefiner_.write
|
|
(
|
|
meshRefinement::debugType(debug),
|
|
meshRefinement::writeType
|
|
(
|
|
meshRefinement::writeLevel()
|
|
| meshRefinement::WRITEMESH
|
|
),
|
|
meshRefiner_.timeName()
|
|
);
|
|
}
|
|
}
|
|
|
|
|
|
// ************************************************************************* //
|