openfoam/applications/utilities/mesh/generation/extrude/extrudeModel/linearDirection/linearDirection.H

98 lines
2.6 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2004-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::extrudeModels::linearDirection
Description
Extrudes by transforming points in a specified direction by a given distance
\*---------------------------------------------------------------------------*/
#ifndef linearDirection_H
#define linearDirection_H
#include "point.H"
#include "extrudeModel.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace extrudeModels
{
/*---------------------------------------------------------------------------*\
Class linearDirection Declaration
\*---------------------------------------------------------------------------*/
class linearDirection
:
public extrudeModel
{
// Private data
//- Extrude direction
vector direction_;
//- layer thickness
scalar thickness_;
public:
//- Runtime type information
TypeName("linearDirection");
// Constructors
//- Construct from dictionary
linearDirection(const dictionary& dict);
//- Destructor
virtual ~linearDirection();
// Member Operators
point operator()
(
const point& surfacePoint,
const vector& surfaceNormal,
const label layer
) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace extrudeModels
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //